]> git.seodisparate.com/gitweb - jumpartifact.com_demo_0/shortlog
jumpartifact.com_demo_0
13 days ago Stephen SeoAttempted OpenGL calls to fix flickering on mobile devel
13 days ago Stephen SeoUpdate LICENSE year main
13 days ago Stephen SeoUpdate .gitignore
13 days ago Stephen SeoFixes since raylib updated to version 5.5
13 days ago Stephen SeoBump raylib version to 5.5
13 days ago Stephen SeoTidy up wasm_build/Makefile
2024-08-14 Stephen SeoFix publish_wasm.yaml workflow/action
2024-03-21 Stephen SeoAttempt to fix wrong canvas size
2024-03-21 Stephen SeoBump emsdk_version to 3.1.56
2024-03-21 Stephen SeoFix third_party_build/wasm_make_raylib.sh
2024-03-21 Stephen SeoUpdate deploy wasm workflow
2024-03-21 Stephen SeoUpdate deploy wasm workflow
2023-12-18 Stephen SeoRename dir holding workflows for this project
2023-12-18 Stephen SeoUpdate README.md
2023-12-12 Stephen SeoFix typo in third_party_build/wasm_make_raylib.sh
2023-12-12 Stephen SeoFix to third_party_build/wasm_make_raylib.sh
2023-12-12 Stephen SeoMinor fix to third_party_build/wasm_make_raylib.sh
2023-12-12 Stephen SeoModify wasm Makefile to support alt emsdk sh path
2023-12-12 Stephen SeoClone and build Raylib instead of storing lib
2023-12-12 Stephen SeoUpdate README.md with newer used emsdk
2023-12-12 Stephen SeoUse Raylib 5.0
2023-10-20 Stephen SeoReduce screen object size by wrapping arrays
2023-09-04 Stephen SeoUpdate publish_wasm gitea workflow (gitea actions)
2023-09-04 Stephen SeoRefactor fetching uniform handles for shaders
2023-09-01 Stephen SeoRemove remnant of debugging (unnecessary comment)
2023-09-01 Stephen SeoMinor fix
2023-08-31 Stephen SeoAttempt to properly define pointer variable
2023-08-31 Stephen SeoAttempt to fix wasm compile error
2023-08-31 Stephen SeoImpl. clearing and pushing trunnerscreen from js
2023-08-31 Stephen SeoAdd test fn to clear screens from js
2023-08-31 Stephen SeoUpdate gitea workflow
2023-08-31 Stephen SeoImpl. shader for SparkEffect
2023-08-31 Stephen SeoMinor refactoring
2023-08-31 Stephen SeoImpl. randomized effect colors on walker hack
2023-08-31 Stephen SeoMinor refactorings
2023-08-31 Stephen SeoMinor fixes
2023-08-30 Stephen SeoReduce log verbosity on Release build
2023-08-30 Stephen SeoFix error on Release build using Debug macros
2023-08-30 Stephen SeoImpl. shader to improve ElectricityEffect
2023-08-25 Stephen SeoRework electricity effect (again)
2023-08-25 Stephen SeoMinor tweaks to spark effect
2023-08-25 Stephen SeoImpl. SparkEffect
2023-08-24 Stephen SeoSplit off code into 3d_helpers function
2023-08-24 Stephen SeoRework electricity effect (again)
2023-08-24 Stephen SeoTweaks to electricity "line" generation
2023-08-24 Stephen SeoCleanup ElectricityEffect class
2023-08-24 Stephen SeoRefactor WalkerHackScreen, close on success
2023-08-24 Stephen SeoRework electricity effect "line" generation
2023-08-24 Stephen SeoFix tweak for electricity effect
2023-08-24 Stephen SeoTweaks to WalkerHackScreen
2023-08-24 Stephen SeoMinor tweak to electricity effect
2023-08-24 Stephen SeoAdd "electricity" effect when "hacking" a walker
2023-08-23 Stephen SeoOrganize imports on screen.cc
2023-08-23 Stephen SeoRemove unnecessary include
2023-08-23 Stephen SeoImpl. "hacking" a "Walker"
2023-08-23 Stephen SeoFix StackScreen's draw
2023-08-23 Stephen SeoReverse order of draw in ScreenStack
2023-08-22 Stephen SeoDraw lines around buttons
2023-08-22 Stephen SeoRefactor drawing
2023-08-21 Stephen SeoMinor fix when generating surface_triangles
2023-08-21 Stephen SeoCleanup surface_triangles when done resetting
2023-08-21 Stephen SeoFix warning
2023-08-21 Stephen SeoAllocate SurfaceTriangles on the heap (fix wasm)
2023-08-21 Stephen SeoImpl. resetting surface with neat visual effect
2023-08-21 Stephen SeoAllow resizable window in native build
2023-08-21 Stephen SeoSeparate surface generation code into function
2023-08-20 Stephen SeoOnly activate gitea action on push to 'main'
2023-08-18 Stephen SeoMinor fixes
2023-08-18 Stephen SeoRefactor wasm_build/Makefile
2023-08-18 Stephen SeoReduce verbosity of wasm_build/Makefile build
2023-08-18 Stephen Seowasm_build/Makefile: build objects seperately
2023-08-18 Stephen SeoUse -Og instead of -O0 in Debug builds
2023-08-18 Stephen SeoInhibit some clang-tidy warnings
2023-08-18 Stephen SeoMinor fixes to 3d_helpers.cc
2023-08-17 Stephen SeoMinor refactoring
2023-08-17 Stephen SeoImpl. "construct screen" fn for Screen/ScreenStack
2023-08-15 Stephen SeoWalkers' bounding box now visible unselected
2023-08-15 Stephen SeoFix stuck in walker control
2023-08-15 Stephen SeoMinor refactorings
2023-08-15 Stephen SeoMinor fixes
2023-08-15 Stephen SeoFix movement range, height of body over surface
2023-08-15 Stephen SeoImpl. controlling a walker
2023-08-11 Stephen SeoRefactorings, cleanup
2023-08-11 Stephen SeoMinor fix
2023-08-11 Stephen SeoMinor refactoring
2023-08-11 Stephen SeoMinor refactorings
2023-08-11 Stephen SeoRefactor y-pos calc. on Walker move (again)
2023-08-11 Stephen SeoRefactor y-pos caluclation when Walker moves
2023-08-11 Stephen SeoImpl. roaming walkers
2023-08-11 Stephen SeoImpl. walker bobbing head on idle
2023-08-10 Stephen SeoUpdate Makefile
2023-08-10 Stephen SeoUpdate README.md
2023-08-10 Stephen SeoImpl. rotation for Walker
2023-08-10 Stephen SeoMinor fixes/tweaks
2023-08-10 Stephen SeoImpl. walker thing
2023-08-10 Stephen SeoMinor fix
2023-08-09 Stephen SeoMinor fixes/tweaks
2023-08-09 Stephen SeoFix missing "break" in collision success
2023-08-09 Stephen SeoUse Raylib's Ray/Triangle collision fn
2023-08-09 Stephen SeoRefactorings
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