3d_collision_helpers/src/test.cpp

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#include <iostream>
static int checks_checked = 0;
static int checks_passed = 0;
// Macros for unit testing.
#define CHECK_TRUE(x) \
do { \
++checks_checked; \
if (!(x)) { \
std::cout << "CHECK_TRUE at line " << __LINE__ << " failed!\n"; \
} else { \
++checks_passed; \
} \
} while (false);
#define CHECK_FALSE(x) \
do { \
++checks_checked; \
if (x) { \
std::cout << "CHECK_FALSE at line " << __LINE__ << " failed!\n"; \
} else { \
++checks_passed; \
} \
} while (false);
#include "sd_sacd.h"
int main() {
// Test 2D AABB.
SC_SACD_AABB_Box a{0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F};
SC_SACD_AABB_Box b{2.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F};
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.x = -2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.x = 0.5F;
CHECK_TRUE(SC_SACD_AABB_Box_Collision(&a, &b));
b.x = -0.5F;
CHECK_TRUE(SC_SACD_AABB_Box_Collision(&a, &b));
b.x = 0.0F;
b.y = 2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.y = -2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.y = 0.5F;
CHECK_TRUE(SC_SACD_AABB_Box_Collision(&a, &b));
b.y = -0.5F;
CHECK_TRUE(SC_SACD_AABB_Box_Collision(&a, &b));
b.y = 0.0F;
b.z = 2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.z = -2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.z = 0.5F;
CHECK_TRUE(SC_SACD_AABB_Box_Collision(&a, &b));
b.z = -0.5F;
CHECK_TRUE(SC_SACD_AABB_Box_Collision(&a, &b));
b.z = 0.0F;
b.x = 0.5F;
b.y = 2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.y = -2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.x = -0.5F;
b.y = 2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
b.y = -2.0F;
CHECK_FALSE(SC_SACD_AABB_Box_Collision(&a, &b));
std::cout << "Checks checked: " << checks_checked << '\n'
<< "Checks passed: " << checks_passed << '\n';
return 0;
}