Add workflow to build for tag release
Builds both static/shared versions of library.
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3 changed files with 95 additions and 1 deletions
89
.forgejo/workflows/release-and-assets.yml
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89
.forgejo/workflows/release-and-assets.yml
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name: Build for Releases
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on:
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push:
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tags:
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- '*'
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jobs:
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ensure-release-exists:
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runs-on: any_archLinux
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steps:
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- name: Ensure that release exists
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id: release_exists
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run: |
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curl -X GET "https://git.seodisparate.com/api/v1/repos/stephenseo/3d_collision_helpers/releases/tags/${GITHUB_REF_NAME}" \
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-H "Authorization: token ${GITHUB_TOKEN}" \
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-H 'accept: application/json' -o release_check_resp.json 2>/dev/null \
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-w '%{http_code}\n' | sed 's/^\([0-9]\+\)/http_code=\1/' > check_release_http_code
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test "$(cat check_release_http_code)" = "http_code=404" && \
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curl --fail-with-body -X 'POST' \
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"https://git.seodisparate.com/api/v1/repos/stephenseo/3d_collision_helpers/releases" \
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-H 'accept: application/json' \
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-H "Authorization: token ${GITHUB_TOKEN}" \
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-H 'Content-Type: application/json' \
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-d "{
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\"name\": \"3d_collision_helpers version ${GITHUB_REF_NAME}\",
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\"tag_name\": \"${GITHUB_REF_NAME}\"
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}" >&/dev/null
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assets-release-x86_64:
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needs: ensure-release-exists
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runs-on: any_archLinux
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steps:
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- name: Check and push assets
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id: check_release_assets_x86_64
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run: |
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THE_CURRENT_WORKING_DIRECTORY="$(pwd)"
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curl -X 'GET' \
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"https://git.seodisparate.com/api/v1/repos/stephenseo/3d_collision_helpers/releases/tags/${GITHUB_REF_NAME}" \
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-H "Authorization: token ${GITHUB_TOKEN}" \
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-H 'accept: application/json' > release_info.json
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jq '.assets.[].name' < release_info.json | tr -d '"' > assets_list
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SHARED_LIB_ASSET_NAME="3d_collision_helpers_${GITHUB_REF_NAME}_shared.tar.zst"
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STATIC_LIB_ASSET_NAME="3d_collision_helpers_${GITHUB_REF_NAME}_static.tar.zst"
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SHARED_LIB_ASSET_EXISTS=0
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STATIC_LIB_ASSET_EXISTS=0
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for asset in $(cat assets_list); do
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if [[ "$asset" == "$SHARED_LIB_ASSET_NAME" ]]; then
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SHARED_LIB_ASSET_EXISTS=1
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fi
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if [[ "$asset" == "$STATIC_LIB_ASSET_NAME" ]]; then
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STATIC_LIB_ASSET_EXISTS=1
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fi
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done
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test -d "$THE_CURRENT_WORKING_DIRECTORY/3dcolhelpers_cloned" || git clone --depth=1 --no-single-branch https://${GITHUB_TOKEN}@git.seodisparate.com/stephenseo/3d_collision_helpers.git "$THE_CURRENT_WORKING_DIRECTORY/3dcolhelpers_cloned"
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pushd "$THE_CURRENT_WORKING_DIRECTORY/3dcolhelpers_cloned" >&/dev/null
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if ! (( SHARED_LIB_ASSET_EXISTS )); then
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git clean -xfd && git restore . && git checkout ${GITHUB_REF_NAME}
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echo 'Building shared libs...'
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cmake -S . -B buildRelease -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=On -DCMAKE_INSTALL_PREFIX=/usr
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make -C buildRelease
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pushd buildRelease
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make DESTDIR=out_shared install
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cd out_shared
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tar --sort=name -cv usr | zstd --ultra -20 > "$THE_CURRENT_WORKING_DIRECTORY/$SHARED_LIB_ASSET_NAME"
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popd
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curl --fail-with-body -X POST \
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"https://git.seodisparate.com/api/v1/repos/stephenseo/3d_collision_helpers/releases/$(jq .id < $THE_CURRENT_WORKING_DIRECTORY/release_info.json)/assets" \
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-H 'accept: application/json' \
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-H "Authorization: token ${GITHUB_TOKEN}" \
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-H 'Content-Type: multipart/form-data' \
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-F "attachment=@${THE_CURRENT_WORKING_DIRECTORY}/$SHARED_LIB_ASSET_NAME;type=application/zstd" > client_attach.json
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fi
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if ! (( STATIC_LIB_ASSET_EXISTS )); then
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git clean -xfd && git restore . && git checkout ${GITHUB_REF_NAME}
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echo 'Building static libs...'
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cmake -S . -B buildRelease -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=Off -DCMAKE_INSTALL_PREFIX=/usr
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make -C buildRelease
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pushd buildRelease
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make DESTDIR=out_static install
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cd out_static
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tar --sort=name -cv usr | zstd --ultra -20 > "$THE_CURRENT_WORKING_DIRECTORY/$STATIC_LIB_ASSET_NAME"
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popd
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curl --fail-with-body -X POST \
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"https://git.seodisparate.com/api/v1/repos/stephenseo/3d_collision_helpers/releases/$(jq .id < $THE_CURRENT_WORKING_DIRECTORY/release_info.json)/assets" \
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-H 'accept: application/json' \
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-H "Authorization: token ${GITHUB_TOKEN}" \
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-H 'Content-Type: multipart/form-data' \
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-F "attachment=@${THE_CURRENT_WORKING_DIRECTORY}/$STATIC_LIB_ASSET_NAME;type=application/zstd" > client_attach.json
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fi
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@ -6,7 +6,7 @@ set(SC_3D_CollisionDetectionHelpers_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/src/sc_
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add_library(SC_3D_CollisionDetectionHelpers ${SC_3D_CollisionDetectionHelpers_SOURCES})
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add_library(SC_3D_CollisionDetectionHelpers ${SC_3D_CollisionDetectionHelpers_SOURCES})
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set_target_properties(SC_3D_CollisionDetectionHelpers PROPERTIES VERSION 3.2.0 SOVERSION 3)
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set_target_properties(SC_3D_CollisionDetectionHelpers PROPERTIES VERSION 3.2.1 SOVERSION 3)
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target_compile_features(SC_3D_CollisionDetectionHelpers PUBLIC cxx_std_20)
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target_compile_features(SC_3D_CollisionDetectionHelpers PUBLIC cxx_std_20)
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if(NOT DEFINED CMAKE_BUILD_TYPE OR "${CMAKE_BUILD_TYPE}" STREQUAL "")
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if(NOT DEFINED CMAKE_BUILD_TYPE OR "${CMAKE_BUILD_TYPE}" STREQUAL "")
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@ -1,5 +1,10 @@
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# Changelog
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# Changelog
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## Version 3.2.1
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Add workflow to build shared/static libs available
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[here](https://git.seodisparate.com/stephenseo/3d_collision_helpers/releases).
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## Version 3.2.0
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## Version 3.2.0
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Add Vec3 negate and normalize functions.
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Add Vec3 negate and normalize functions.
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