Add conan packaging related files
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This commit is contained in:
Stephen Seo 2024-07-12 12:19:26 +09:00
parent 51ce6bcc39
commit f525de02aa
6 changed files with 105 additions and 0 deletions

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conanfile.py Normal file
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from conan import ConanFile
from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout, CMakeDeps
import os
class SC_3D_collision_helpersRecipe(ConanFile):
name = "3d_collision_helpers"
version = "3.22.1"
package_type = "library"
# Optional metadata
license = "MIT"
author = "Stephen Seo stephen@seodisparate.com"
url = "https://git.seodisparate.com/stephenseo/3d_collision_helpers"
description = "A library with helpers for 3d space"
topics = ("3D", "collision", "matrix", "vector")
# Binary configuration
settings = "os", "compiler", "build_type", "arch"
options = {"shared": [True, False], "fPIC": [True, False]}
default_options = {"shared": False, "fPIC": True}
# Sources are located in the same place as this recipe, copy them to the recipe
exports_sources = "CMakeLists.txt", "src/*"
def config_options(self):
if self.settings.os == "Windows":
self.options.rm_safe("fPIC")
def configure(self):
if self.options.shared:
self.options.rm_safe("fPIC")
def layout(self):
cmake_layout(self)
def generate(self):
deps = CMakeDeps(self)
deps.generate()
tc = CMakeToolchain(self)
tc.generate()
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
if not self.conf.get("tools.build:skip_test", default=False):
self.run(os.path.join(self.build_folder, "UnitTest"))
def package(self):
cmake = CMake(self)
cmake.install()
def package_info(self):
self.cpp_info.libs = ["SC_3D_CollisionDetectionHelpers"]

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test_package/.gitignore vendored Normal file
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/build/

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cmake_minimum_required(VERSION 3.15)
project(PackageTest CXX)
find_package(3d_collision_helpers CONFIG REQUIRED)
add_executable(example src/example.cpp)
target_link_libraries(example 3d_collision_helpers::3d_collision_helpers)

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{
"version": 4,
"vendor": {
"conan": {}
},
"include": [
"build/gcc-14-x86_64-gnu17-release/generators/CMakePresets.json"
]
}

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test_package/conanfile.py Normal file
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import os
from conan import ConanFile
from conan.tools.cmake import CMake, cmake_layout
from conan.tools.build import can_run
class SC_3D_collision_helpersTestConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "CMakeDeps", "CMakeToolchain"
def requirements(self):
self.requires(self.tested_reference_str)
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def layout(self):
cmake_layout(self)
def test(self):
if can_run(self):
cmd = os.path.join(self.cpp.build.bindir, "example")
self.run(cmd, env="conanrun")

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#include "sc_sacd.h"
int main() {
auto mat3 = SC_SACD_Mat3_Identity();
return 0;
}