Minor refactorings
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2 changed files with 1 additions and 2 deletions
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@ -2,7 +2,6 @@ use crate::ai::{get_ai_choice, AIDifficulty};
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use crate::constants::{
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use crate::constants::{
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COLS, GAME_CLEANUP_TIMEOUT, PLAYER_CLEANUP_TIMEOUT, PLAYER_COUNT_LIMIT, ROWS, TURN_SECONDS,
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COLS, GAME_CLEANUP_TIMEOUT, PLAYER_CLEANUP_TIMEOUT, PLAYER_COUNT_LIMIT, ROWS, TURN_SECONDS,
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};
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};
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use crate::game_logic::check_win_draw;
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use crate::state::{board_from_string, new_string_board, string_from_board, BoardState, Turn};
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use crate::state::{board_from_string, new_string_board, string_from_board, BoardState, Turn};
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use std::sync::mpsc::{Receiver, RecvTimeoutError, SyncSender};
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use std::sync::mpsc::{Receiver, RecvTimeoutError, SyncSender};
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@ -18,7 +18,7 @@ use warp::{Filter, Rejection};
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#[tokio::main]
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#[tokio::main]
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async fn main() {
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async fn main() {
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let (db_tx, db_rx) = sync_channel::<DBHandlerRequest>(32);
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let (db_tx, db_rx) = sync_channel::<DBHandlerRequest>(128);
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let db_tx_clone = db_tx.clone();
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let db_tx_clone = db_tx.clone();
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let (shutdown_tx, shutdown_rx) = oneshot::channel::<()>();
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let (shutdown_tx, shutdown_rx) = oneshot::channel::<()>();
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