Refactor db_handler to use struct to split up code
Also refactored the GetID send value type.
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ec7f664c81
commit
40b2333767
2 changed files with 82 additions and 60 deletions
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@ -4,9 +4,11 @@ use std::thread;
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use rand::{thread_rng, Rng};
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use rusqlite::Connection;
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pub type GetIDSenderType = (u32, Option<bool>);
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#[derive(Clone, Debug)]
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pub enum DBHandlerRequest {
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GetID(SyncSender<u32>),
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GetID(SyncSender<GetIDSenderType>),
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}
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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@ -15,6 +17,71 @@ enum DBFirstRun {
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NotFirstRun,
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}
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struct DBHandler {
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rx: Receiver<DBHandlerRequest>,
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sqlite_path: String,
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shutdown_tx: SyncSender<()>,
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}
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impl DBHandler {
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/// Returns true if should break out of outer loop
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fn handle_request(&mut self) -> bool {
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let rx_recv_result = self.rx.recv();
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if let Err(e) = rx_recv_result {
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println!("Failed to get DBHandlerRequest: {:?}", e);
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self.shutdown_tx.send(()).ok();
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return false;
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}
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let db_request = rx_recv_result.unwrap();
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match db_request {
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DBHandlerRequest::GetID(player_tx) => {
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// got request to create new player, create new player
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let mut player_id: u32 = thread_rng().gen();
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let conn_result = init_conn(&self.sqlite_path, DBFirstRun::NotFirstRun);
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if let Err(e) = conn_result {
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println!("Failed to get sqlite db connection: {:?}", e);
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self.shutdown_tx.send(()).ok();
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return false;
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}
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let conn = conn_result.unwrap();
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loop {
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let stmt_result = conn.prepare("SELECT id FROM players WHERE id = ?;");
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if let Err(e) = stmt_result {
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println!("Failed to create sqlite statement: {:?}", e);
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self.shutdown_tx.send(()).ok();
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return true;
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}
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let mut stmt = stmt_result.unwrap();
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match stmt.query_row([player_id], |_row| Ok(())) {
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Ok(_) => {
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player_id = thread_rng().gen();
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}
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Err(_) => break,
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}
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}
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let insert_result = conn.execute(
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"INSERT INTO players (id, date_added) VALUES (?, datetime());",
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[player_id],
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);
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if let Err(e) = insert_result {
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println!("Failed to insert into sqlite db: {:?}", e);
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self.shutdown_tx.send(()).ok();
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return true;
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}
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let send_result = player_tx.send((player_id, None));
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if let Err(e) = send_result {
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println!("Failed to send back player id: {:?}", e);
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self.shutdown_tx.send(()).ok();
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return true;
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}
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send_result.unwrap();
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} // DBHandlerRequest::GetID(player_tx)
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} // match db_request
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false
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}
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}
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fn init_conn(sqlite_path: &str, first_run: DBFirstRun) -> Result<Connection, String> {
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if let Ok(conn) = Connection::open(sqlite_path) {
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conn.execute("PRAGMA foreign_keys = ON;", [])
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@ -67,70 +134,25 @@ pub fn start_db_handler_thread(
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sqlite_path: String,
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shutdown_tx: SyncSender<()>,
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) {
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let mut handler = DBHandler {
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rx,
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sqlite_path,
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shutdown_tx,
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};
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thread::spawn(move || {
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// temporarily get conn which should initialize on first setup of db
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if let Ok(_conn) = init_conn(&sqlite_path, DBFirstRun::FirstRun) {
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if let Ok(_conn) = init_conn(&handler.sqlite_path, DBFirstRun::FirstRun) {
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} else {
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println!("ERROR: Failed init sqlite db connection");
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shutdown_tx.send(()).ok();
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handler.shutdown_tx.send(()).ok();
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return;
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}
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'outer: loop {
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let rx_recv_result = rx.recv();
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if let Err(e) = rx_recv_result {
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println!("Failed to get DBHandlerRequest: {:?}", e);
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shutdown_tx.send(()).ok();
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break;
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}
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let db_request = rx_recv_result.unwrap();
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match db_request {
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DBHandlerRequest::GetID(player_tx) => {
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// got request to create new player, create new player
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let mut player_id: u32 = thread_rng().gen();
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let conn_result = init_conn(&sqlite_path, DBFirstRun::NotFirstRun);
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if let Err(e) = conn_result {
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println!("Failed to get sqlite db connection: {:?}", e);
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shutdown_tx.send(()).ok();
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break;
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}
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let conn = conn_result.unwrap();
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loop {
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let stmt_result = conn.prepare("SELECT id FROM players WHERE id = ?;");
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if let Err(e) = stmt_result {
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println!("Failed to create sqlite statement: {:?}", e);
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shutdown_tx.send(()).ok();
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if handler.handle_request() {
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handler.shutdown_tx.send(()).ok();
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break 'outer;
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}
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let mut stmt = stmt_result.unwrap();
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match stmt.query_row([player_id], |_row| Ok(())) {
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Ok(_) => {
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player_id = thread_rng().gen();
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}
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Err(_) => break,
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}
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}
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let insert_result = conn.execute(
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"INSERT INTO players (id, date_added) VALUES (?, datetime());",
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[player_id],
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);
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if let Err(e) = insert_result {
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println!("Failed to insert into sqlite db: {:?}", e);
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shutdown_tx.send(()).ok();
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break 'outer;
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}
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let send_result = player_tx.send(player_id);
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if let Err(e) = send_result {
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println!("Failed to send back player id: {:?}", e);
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shutdown_tx.send(()).ok();
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break 'outer;
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}
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send_result.unwrap();
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}
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}
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// Pair up players
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// TODO
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} // loop end
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});
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}
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@ -1,4 +1,4 @@
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use crate::db_handler::DBHandlerRequest;
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use crate::db_handler::{DBHandlerRequest, GetIDSenderType};
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use std::{
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sync::mpsc::{sync_channel, SyncSender},
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@ -27,11 +27,11 @@ pub fn handle_json(
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}
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fn handle_pairing_request(tx: SyncSender<DBHandlerRequest>) -> Result<String, String> {
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let (player_tx, player_rx) = sync_channel::<u32>(1);
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let (player_tx, player_rx) = sync_channel::<GetIDSenderType>(1);
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if tx.send(DBHandlerRequest::GetID(player_tx)).is_err() {
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return Err("{\"type\":\"pairing_response\", \"status\":\"internal_error\"}".into());
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}
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if let Ok(pid) = player_rx.recv_timeout(Duration::from_secs(5)) {
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if let Ok((pid, is_cyan_opt)) = player_rx.recv_timeout(Duration::from_secs(5)) {
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Ok(format!(
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"{{\"type\":\"pairing_response\", \"id\": \"{}\", \"status\": \"waiting\"}}",
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pid
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