backend: Move fn init_conn into handler struct
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40b2333767
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545b5a3a1b
1 changed files with 43 additions and 43 deletions
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@ -37,7 +37,7 @@ impl DBHandler {
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DBHandlerRequest::GetID(player_tx) => {
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// got request to create new player, create new player
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let mut player_id: u32 = thread_rng().gen();
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let conn_result = init_conn(&self.sqlite_path, DBFirstRun::NotFirstRun);
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let conn_result = self.get_conn(DBFirstRun::NotFirstRun);
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if let Err(e) = conn_result {
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println!("Failed to get sqlite db connection: {:?}", e);
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self.shutdown_tx.send(()).ok();
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@ -80,52 +80,52 @@ impl DBHandler {
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false
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}
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}
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fn init_conn(sqlite_path: &str, first_run: DBFirstRun) -> Result<Connection, String> {
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if let Ok(conn) = Connection::open(sqlite_path) {
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conn.execute("PRAGMA foreign_keys = ON;", [])
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.map_err(|e| format!("Should be able to handle \"foreign_keys\": {:?}", e))?;
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let result = conn.execute(
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"
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CREATE TABLE players (id INTEGER PRIMARY KEY NOT NULL,
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date_added TEXT NOT NULL,
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game_id INTEGER,
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FOREIGN KEY(game_id) REFERENCES games(id) ON DELETE CASCADE);
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",
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[],
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);
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if result.is_ok() {
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if first_run == DBFirstRun::FirstRun {
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println!("Created \"players\" table");
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fn get_conn(&self, first_run: DBFirstRun) -> Result<Connection, String> {
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if let Ok(conn) = Connection::open(&self.sqlite_path) {
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conn.execute("PRAGMA foreign_keys = ON;", [])
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.map_err(|e| format!("Should be able to handle \"foreign_keys\": {:?}", e))?;
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let result = conn.execute(
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"
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CREATE TABLE players (id INTEGER PRIMARY KEY NOT NULL,
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date_added TEXT NOT NULL,
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game_id INTEGER,
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FOREIGN KEY(game_id) REFERENCES games(id) ON DELETE CASCADE);
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",
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[],
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);
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if result.is_ok() {
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if first_run == DBFirstRun::FirstRun {
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println!("Created \"players\" table");
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}
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} else if first_run == DBFirstRun::FirstRun {
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println!("\"players\" table exists");
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}
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} else if first_run == DBFirstRun::FirstRun {
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println!("\"players\" table exists");
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}
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let result = conn.execute(
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"
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CREATE TABLE games (id INTEGER PRIMARY KEY NOT NULL,
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cyan_player INTEGER UNIQUE,
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magenta_player INTEGER UNIQUE,
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date_added TEXT NOT NULL,
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board TEXT NOT NULL,
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status INTEGER NOT NULL,
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FOREIGN KEY(cyan_player) REFERENCES players (id),
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FOREIGN KEY(magenta_player) REFERENCES players (id));
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",
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[],
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);
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if result.is_ok() {
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if first_run == DBFirstRun::FirstRun {
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println!("Created \"games\" table");
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let result = conn.execute(
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"
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CREATE TABLE games (id INTEGER PRIMARY KEY NOT NULL,
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cyan_player INTEGER UNIQUE,
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magenta_player INTEGER UNIQUE,
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date_added TEXT NOT NULL,
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board TEXT NOT NULL,
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status INTEGER NOT NULL,
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FOREIGN KEY(cyan_player) REFERENCES players (id),
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FOREIGN KEY(magenta_player) REFERENCES players (id));
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",
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[],
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);
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if result.is_ok() {
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if first_run == DBFirstRun::FirstRun {
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println!("Created \"games\" table");
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}
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} else if first_run == DBFirstRun::FirstRun {
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println!("\"games\" table exists");
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}
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} else if first_run == DBFirstRun::FirstRun {
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println!("\"games\" table exists");
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Ok(conn)
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} else {
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Err(String::from("Failed to open connection"))
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}
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Ok(conn)
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} else {
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Err(String::from("Failed to open connection"))
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}
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}
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@ -141,7 +141,7 @@ pub fn start_db_handler_thread(
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};
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thread::spawn(move || {
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// temporarily get conn which should initialize on first setup of db
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if let Ok(_conn) = init_conn(&handler.sqlite_path, DBFirstRun::FirstRun) {
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if let Ok(_conn) = handler.get_conn(DBFirstRun::FirstRun) {
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} else {
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println!("ERROR: Failed init sqlite db connection");
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handler.shutdown_tx.send(()).ok();
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