Move some backend fns to the shared "state.rs"
This commit is contained in:
parent
b783e35759
commit
8782a731bc
2 changed files with 95 additions and 91 deletions
|
@ -1,8 +1,6 @@
|
|||
use crate::constants::{COLS, ROWS};
|
||||
use crate::game_logic::{check_win_draw, WinType};
|
||||
use crate::state::{new_empty_board, BoardState, BoardType};
|
||||
use crate::state::{BoardState, new_string_board, board_from_string, string_from_board};
|
||||
|
||||
use std::collections::hash_set::HashSet;
|
||||
use std::sync::mpsc::{Receiver, SyncSender};
|
||||
use std::{fmt, thread};
|
||||
|
||||
|
@ -355,7 +353,7 @@ impl DBHandler {
|
|||
// TODO randomize players (or first-come-first-serve ok to do?)
|
||||
conn.execute(
|
||||
"INSERT INTO games (id, cyan_player, magenta_player, date_added, board, status) VALUES (?, ?, ?, datetime(), ?, 0);",
|
||||
params![game_id, players[0], players[1], new_board()]
|
||||
params![game_id, players[0], players[1], new_string_board()]
|
||||
)
|
||||
.map_err(|e| format!("{:?}", e))?;
|
||||
conn.execute(
|
||||
|
@ -637,7 +635,7 @@ impl DBHandler {
|
|||
let board = board_result.unwrap();
|
||||
if cyan_id_result.is_ok() && magenta_id_result.is_ok() {
|
||||
if let (Ok(cyan_id_opt), Ok(magenta_id_opt)) = (cyan_id_result, magenta_id_result) {
|
||||
if let (Some(cyan_id), Some(magenta_id)) = (cyan_id_opt, magenta_id_opt) {
|
||||
if let (Some(cyan_id), Some(_magenta_id)) = (cyan_id_opt, magenta_id_opt) {
|
||||
Ok(Ok((cyan_id == player_id, status, board)))
|
||||
} else {
|
||||
Ok(Err(DBPlaceError::OpponentDisconnected))
|
||||
|
@ -761,90 +759,4 @@ pub fn start_db_handler_thread(
|
|||
});
|
||||
}
|
||||
|
||||
fn new_board() -> String {
|
||||
let mut board = String::with_capacity(56);
|
||||
for _i in 0..56 {
|
||||
board.push('a');
|
||||
}
|
||||
board
|
||||
}
|
||||
|
||||
fn board_from_string(board_string: String) -> BoardType {
|
||||
let board = new_empty_board();
|
||||
|
||||
for (idx, c) in board_string.chars().enumerate() {
|
||||
match c {
|
||||
'a' => board[idx].replace(BoardState::Empty),
|
||||
'b' | 'd' | 'f' => board[idx].replace(BoardState::Cyan),
|
||||
'c' | 'e' | 'g' => board[idx].replace(BoardState::Magenta),
|
||||
_ => BoardState::Empty,
|
||||
};
|
||||
}
|
||||
|
||||
board
|
||||
}
|
||||
|
||||
/// Returns the board as a String, and true if the game has ended
|
||||
fn string_from_board(board: BoardType, placed: usize) -> (String, bool) {
|
||||
let mut board_string = String::with_capacity(56);
|
||||
|
||||
// check for winning pieces
|
||||
let mut win_set: HashSet<usize> = HashSet::new();
|
||||
let win_opt = check_win_draw(&board);
|
||||
if let Some((board_state, win_type)) = win_opt {
|
||||
match win_type {
|
||||
WinType::Horizontal(pos) => {
|
||||
for i in pos..(pos + 4) {
|
||||
win_set.insert(i);
|
||||
}
|
||||
}
|
||||
WinType::Vertical(pos) => {
|
||||
for i in 0..4 {
|
||||
win_set.insert(pos + i * COLS as usize);
|
||||
}
|
||||
}
|
||||
WinType::DiagonalUp(pos) => {
|
||||
for i in 0..4 {
|
||||
win_set.insert(pos + i - i * COLS as usize);
|
||||
}
|
||||
}
|
||||
WinType::DiagonalDown(pos) => {
|
||||
for i in 0..4 {
|
||||
win_set.insert(pos + i + i * COLS as usize);
|
||||
}
|
||||
}
|
||||
WinType::None => (),
|
||||
}
|
||||
}
|
||||
|
||||
// set values to String
|
||||
let mut is_full = true;
|
||||
for (idx, board_state) in board.iter().enumerate().take((COLS * ROWS) as usize) {
|
||||
board_string.push(match board_state.get() {
|
||||
BoardState::Empty => {
|
||||
is_full = false;
|
||||
'a'
|
||||
}
|
||||
BoardState::Cyan | BoardState::CyanWin => {
|
||||
if win_set.contains(&idx) {
|
||||
'd'
|
||||
} else if idx == placed {
|
||||
'f'
|
||||
} else {
|
||||
'b'
|
||||
}
|
||||
}
|
||||
BoardState::Magenta | BoardState::MagentaWin => {
|
||||
if win_set.contains(&idx) {
|
||||
'e'
|
||||
} else if idx == placed {
|
||||
'g'
|
||||
} else {
|
||||
'c'
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
(board_string, is_full || !win_set.is_empty())
|
||||
}
|
||||
|
|
|
@ -1,4 +1,8 @@
|
|||
use crate::ai::AIDifficulty;
|
||||
use crate::game_logic::{WinType, check_win_draw};
|
||||
use crate::constants::{ROWS, COLS};
|
||||
|
||||
use std::collections::hash_set::HashSet;
|
||||
use std::cell::Cell;
|
||||
use std::fmt::Display;
|
||||
use std::rc::Rc;
|
||||
|
@ -296,3 +300,91 @@ pub enum MainMenuMessage {
|
|||
LocalMultiplayer,
|
||||
NetworkedMultiplayer(Turn),
|
||||
}
|
||||
|
||||
pub fn new_string_board() -> String {
|
||||
let mut board = String::with_capacity(56);
|
||||
for _i in 0..56 {
|
||||
board.push('a');
|
||||
}
|
||||
board
|
||||
}
|
||||
|
||||
pub fn board_from_string(board_string: String) -> BoardType {
|
||||
let board = new_empty_board();
|
||||
|
||||
for (idx, c) in board_string.chars().enumerate() {
|
||||
match c {
|
||||
'a' => board[idx].replace(BoardState::Empty),
|
||||
'b' | 'd' | 'f' => board[idx].replace(BoardState::Cyan),
|
||||
'c' | 'e' | 'g' => board[idx].replace(BoardState::Magenta),
|
||||
_ => BoardState::Empty,
|
||||
};
|
||||
}
|
||||
|
||||
board
|
||||
}
|
||||
|
||||
/// Returns the board as a String, and true if the game has ended
|
||||
pub fn string_from_board(board: BoardType, placed: usize) -> (String, bool) {
|
||||
let mut board_string = String::with_capacity(56);
|
||||
|
||||
// check for winning pieces
|
||||
let mut win_set: HashSet<usize> = HashSet::new();
|
||||
let win_opt = check_win_draw(&board);
|
||||
if let Some((board_state, win_type)) = win_opt {
|
||||
match win_type {
|
||||
WinType::Horizontal(pos) => {
|
||||
for i in pos..(pos + 4) {
|
||||
win_set.insert(i);
|
||||
}
|
||||
}
|
||||
WinType::Vertical(pos) => {
|
||||
for i in 0..4 {
|
||||
win_set.insert(pos + i * COLS as usize);
|
||||
}
|
||||
}
|
||||
WinType::DiagonalUp(pos) => {
|
||||
for i in 0..4 {
|
||||
win_set.insert(pos + i - i * COLS as usize);
|
||||
}
|
||||
}
|
||||
WinType::DiagonalDown(pos) => {
|
||||
for i in 0..4 {
|
||||
win_set.insert(pos + i + i * COLS as usize);
|
||||
}
|
||||
}
|
||||
WinType::None => (),
|
||||
}
|
||||
}
|
||||
|
||||
// set values to String
|
||||
let mut is_full = true;
|
||||
for (idx, board_state) in board.iter().enumerate().take((COLS * ROWS) as usize) {
|
||||
board_string.push(match board_state.get() {
|
||||
BoardState::Empty => {
|
||||
is_full = false;
|
||||
'a'
|
||||
}
|
||||
BoardState::Cyan | BoardState::CyanWin => {
|
||||
if win_set.contains(&idx) {
|
||||
'd'
|
||||
} else if idx == placed {
|
||||
'f'
|
||||
} else {
|
||||
'b'
|
||||
}
|
||||
}
|
||||
BoardState::Magenta | BoardState::MagentaWin => {
|
||||
if win_set.contains(&idx) {
|
||||
'e'
|
||||
} else if idx == placed {
|
||||
'g'
|
||||
} else {
|
||||
'c'
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
(board_string, is_full || !win_set.is_empty())
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue