Fix messages being displayed on networked game end
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1 changed files with 4 additions and 0 deletions
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@ -1180,6 +1180,10 @@ impl Component for Wrapper {
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}
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}
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WrapperMsg::BackendTick => {
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if !self.do_backend_tick {
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return false;
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}
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if self.player_id.is_none() {
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self.get_networked_player_id(ctx);
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} else if shared
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