Commit graph

36 commits

Author SHA1 Message Date
f4f3ad7a5b Refactorings, fix bug where board doesn't update
Also silence warnings related to unused code since the front-end and
back-end share some code.
2022-05-03 13:18:07 +09:00
b2ea79a7f7 Impl conditionally update front-end board
When the front-end polls the back-end for the game-state, the back-end includes
a "date_updated" String in the JSON. If the String is the same as in the
front-end, then no updates are needed, but if they are not the same, then the
front-end will update the board. Because the front-end polls the back-end's
board state approximately every second, this should make the front-end more
efficient.
2022-04-30 16:44:48 +09:00
b4eaba09c5 Refactorings/Fixes related to emoting 2022-04-29 19:21:59 +09:00
105cd880f2 Impl sending/receiving emotes 2022-04-29 18:30:41 +09:00
36dd43bb70 Fixes related to new send emote functionality 2022-04-29 17:24:42 +09:00
a4bf4cbd25 Change fn string_from_board to accept board ref 2022-04-29 15:21:22 +09:00
e0ed5fc5d8 back_end: Fix bug where CyanWin is MagentaWin 2022-04-28 22:12:36 +09:00
059d0608b6 Impl match players via phrase
Front-end now has option to input phrase on game start.
Fixed back-end accepting empty strings (will treat empty strings as if
no phrase was given).
2022-04-27 12:47:45 +09:00
c9ba80e6a4 Impl "too_many_players" response from back-end
Previous implementation did not respond with the proper JSON response if
there were too many players.
2022-04-08 11:01:33 +09:00
74ca3fd696 Add GPL3 Licence headers to sources 2022-04-06 20:49:54 +09:00
59bdcc2a34 Tweak "board to string" and back for better info 2022-04-06 20:09:22 +09:00
567cec9500 Minor tweaks (and cargo fmt got aggressive) 2022-04-06 19:38:59 +09:00
89b9bf860b Working multiplayer between frontend backend
WIP Need to set the URL and host the backend on the website.
2022-04-06 18:43:17 +09:00
8c84aae173 605.607 WIP! working get-id and disconnect
The frontend "server" and backend server must be served via the same
port/address. This can be done by using nginx as the server, and using
reverse-proxies from nginx to the frontend and backend servers.
2022-04-06 13:39:12 +09:00
83a9ab2ea0 frontend: WIP! in progress setting up id request 2022-04-04 18:25:17 +09:00
0d9e35dd28 Refactorings and bug fixes
Protocol was also updated to match the output from the backend.
Fixed "id" not returning as an integer from the backend.
2022-04-01 17:17:42 +09:00
8782a731bc Move some backend fns to the shared "state.rs" 2022-03-31 21:02:52 +09:00
e4d4d6e153 Move enum from yew_components mod to state mod
Preparation for symlinking shared code into the backend project.
2022-03-29 14:41:04 +09:00
ebf0cb5bb8 Impl async delay on AI choice
This commit is also a stepping-stone towards handling http requests
which will require deferred callbacks on Yew Components. By figuring
out how to delay callbacks in this commit, it should be easier to
figure out how to handle http requests that may require a deferred
callback.
2022-03-15 13:16:09 +09:00
d8377d280a Tweaks to AI for correctness 2022-03-10 16:39:26 +09:00
89a12623b4 Incorporate game AI into game
Can select from three difficulties, and the AI makes their move when it
is their turn. AI probably still needs some tweaking..
2022-03-10 16:17:16 +09:00
e35870b240 Impl placed token indicator, fixes/refactorings 2022-03-10 15:43:03 +09:00
0d3d6b2a8d Fix typo 2022-03-09 19:29:00 +09:00
7e9718a743 Refactorings and linter fixes 2022-03-09 18:14:01 +09:00
76e6d3be52 Impl buttons indicator that won the game 2022-03-09 18:10:13 +09:00
b902b1c7b4 Impl use of win/draw check, fixes
Also added unit tests for win/draw checks.
2022-03-09 17:29:53 +09:00
5e2c5b6d41 Minor refactoring
Use "From<>" instead of "Into<>" for MainMenuMessage to GameState.
2022-03-07 13:14:57 +09:00
2e58bc1288 Set up API for AI choice of slot on board 2022-03-07 13:12:05 +09:00
130cc42d86 Impl main menu
Only "LocalMultiplayer" can be chosen for the game-mode since neither
AI nor Networked-Multiplayer has been implemented yet.
2022-03-04 16:22:30 +09:00
079bf6229f Impl convenience functions, refactoring 2022-03-03 18:01:46 +09:00
462dec9ea1 Remove NodeRef for getter, improve turn indicator
All NodeRefs have been removed in favor of "getElementById".

Turn indicator is now much more obvious to see.
2022-03-03 17:36:51 +09:00
52b841d98a Replace slot "ref" with "id" 2022-03-03 14:08:35 +09:00
3b4d8b3483 Impl additional info text box, drop logic
Can place tokens, and not place tokens where there already is a token.

Additional info text box added to the side of the board.

More information to the UI regarding placed tokens.
2022-03-02 17:51:14 +09:00
8838dbae69 Cleanup and fixes
Remove state::MessageBus in favor of String messages sent to Wrapper
from Slot.

Update Slot state from inside Wrapper::update such that changes should
be immediately visible per Slot (moved code from Wrapper::rendered,
fixing updates not being immediately visble).
2022-03-02 16:25:01 +09:00
45e2c88745 Reverse info_text vertically
info_text's latest messages now appear at the top instead of at the
bottom.
2022-03-02 15:38:24 +09:00
15c7dc7654 Reorganize front-end source into modules 2022-03-02 15:18:21 +09:00