Commit graph

11 commits

Author SHA1 Message Date
Stephen Seo b902b1c7b4 Impl use of win/draw check, fixes
Also added unit tests for win/draw checks.
2022-03-09 17:29:53 +09:00
Stephen Seo 5e2c5b6d41 Minor refactoring
Use "From<>" instead of "Into<>" for MainMenuMessage to GameState.
2022-03-07 13:14:57 +09:00
Stephen Seo 2e58bc1288 Set up API for AI choice of slot on board 2022-03-07 13:12:05 +09:00
Stephen Seo 130cc42d86 Impl main menu
Only "LocalMultiplayer" can be chosen for the game-mode since neither
AI nor Networked-Multiplayer has been implemented yet.
2022-03-04 16:22:30 +09:00
Stephen Seo 079bf6229f Impl convenience functions, refactoring 2022-03-03 18:01:46 +09:00
Stephen Seo 462dec9ea1 Remove NodeRef for getter, improve turn indicator
All NodeRefs have been removed in favor of "getElementById".

Turn indicator is now much more obvious to see.
2022-03-03 17:36:51 +09:00
Stephen Seo 52b841d98a Replace slot "ref" with "id" 2022-03-03 14:08:35 +09:00
Stephen Seo 3b4d8b3483 Impl additional info text box, drop logic
Can place tokens, and not place tokens where there already is a token.

Additional info text box added to the side of the board.

More information to the UI regarding placed tokens.
2022-03-02 17:51:14 +09:00
Stephen Seo 8838dbae69 Cleanup and fixes
Remove state::MessageBus in favor of String messages sent to Wrapper
from Slot.

Update Slot state from inside Wrapper::update such that changes should
be immediately visible per Slot (moved code from Wrapper::rendered,
fixing updates not being immediately visble).
2022-03-02 16:25:01 +09:00
Stephen Seo 45e2c88745 Reverse info_text vertically
info_text's latest messages now appear at the top instead of at the
bottom.
2022-03-02 15:38:24 +09:00
Stephen Seo 15c7dc7654 Reorganize front-end source into modules 2022-03-02 15:18:21 +09:00