use crate::state::BoardType; #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum AIDifficulty { Easy, Normal, Hard, } #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub enum SlotChoice { Slot0, Slot1, Slot2, Slot3, Slot4, Slot5, Slot6, } pub fn get_ai_choice(difficulty: AIDifficulty, board: &BoardType) -> Result { Err("Unimplemented".into()) }