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00/00/0000, 00:00:00
Page 1/ 99
Sprint 1
Sprint 2
Sprint 3
Goal: MVP, front-end only
Goal: AI impl
Goal: Impl Networked Multiplayer
Start = Feb. 28, End = Mar. 6
Start = Mar. 7, End Mar. 13
Start = Mar. 14, End Mar. 20
Planned Vel. =
159
Planned Vel. =
184
Planned Vel. =
172
Actual Vel. =
129
Actual Vel. =
114
Actual Vel. =
0
Short Title
Theme
Kano Category
Story Points
Priority
Pri
In
Done
Pri
In
Done
Pri
In
Done
Main Epic User Story
Epic
Mandatory
800
1
Choose game type
Front-End Interface
Mandatory
10
3.9751552795031
3.9751552795031
X
Game start
Front-End Interface
Mandatory
40
0.993788819875776
0.993788819875776
X
Player pairing cancellation
Front-End Interface
Exciter
37
0.537183145878798
Visible “whose turn it is”
Front-End Interface
Mandatory
13
3.05781175346393
3.05781175346393
X
Column availability
Front-End Interface
Mandatory
18
2.20841959972395
2.20841959972395
X
Token placing
Front-End Interface
Mandatory
25
1.68944099378882
1.68944099378882
X
Visible game board
Front-End Interface
Mandatory
23
1.94436943019174
1.94436943019174
X
Final game results
Front-End Interface
Mandatory
20
1.98757763975155
1.98757763975155
X
End game options
Front-End Interface
Exciter
13
1.72001911132346
Website URL and availability
Front-End Interface
Linear
24
1.75983436853002
1.75983436853002
X
2022-03-13T00:00:00
This was done on the side without realizing it was a task. Game is currently available at https://asdm.seodisparate.com/
X
AI implementation
Back-End Implementation
Exciter
2022-03-13T00:00:00
Reduced to 70 because figuring out the (start of) making Utility AI wasn’t too difficult.
70
0.390417036379769
0.390417036379769
X
2022-03-13T00:00:00
AI could use some further improvement/tweaking, so it is still unfinished.
Game logic turn implementation
Back-End Implementation
Mandatory
30
1.32505175983437
1.32505175983437
X
1.32505175983437
X
Game logic record token drop implementation
Back-End Implementation
Mandatory
65
0.611562350692785
Game logic win/lose/draw state detection
Back-End Implementation
Mandatory
70
0.532386867790595
0.532386867790595
X
Multiplayer pairing
Networking
Exciter
77
0.419456320077438
0.419456320077438
X
Multiplayer game start
Networking
Mandatory
2022-03-13T00:00:00
Reduced to 25 because the non-multiplayer game-start is already working, so it shouldn’t be too hard to build off of that.
25
1.7888198757764
1.7888198757764
2022-03-13T00:00:00
This task and the following two are related to the previous one. They may be implemented together at the same time.
X
Multiplayer game whose turn it is
Networking
Mandatory
2022-03-13T00:00:00
Reduced to 20 since the turn indicator already exists, so it shouldn’t be hard to update the turn indicator.
20
2.11180124223602
2.11180124223602
X
Multiplayer record turn action
Networking
Mandatory
2022-03-13T00:00:00
Reduced to 20 since the turn indicator exists. It shouldn’t be too hard to record turns in the record.
20
1.98757763975155
1.98757763975155
X
Multiplayer game board state
Networking
Linear
53
0.843782960271886
Multiplayer end-game state
Networking
Linear
48
0.77639751552795
In-game emotes
Extra
Exciter
47
0.475749966961808
In-game column emotes
Extra
Exciter
52
0.430004777830865
Reactivity
Constraint
Mandatory