No description
Find a file
2022-04-06 20:27:35 +09:00
back_end Working multiplayer between frontend backend 2022-04-06 18:43:17 +09:00
front_end Fix messages being displayed on networked game end 2022-04-06 20:17:27 +09:00
retrospectives Update Sprint 4 Retrospective, Product Backlog 2022-04-04 14:25:10 +09:00
spreadsheets Update Sprint 5 backlog and product backlog 2022-04-06 20:27:35 +09:00
backend_database_specification.md Impl turn timeouts, db entry timeouts 2022-04-01 19:52:46 +09:00
backend_protocol_specification.md Tweak "board to string" and back for better info 2022-04-06 20:09:22 +09:00
README.md Update README.md 2022-03-28 16:20:41 +09:00

Four-Line Dropper: A project developed via Agile methodologies

The directory front_end holds a Rust project for the "front_end" code. Or in other words, it holds the client-side code for the project. The MVP (Minimum Viable Product) started with just the front_end, and if all the goals are met, then the "front_end" may connect to a "back_end" for networked gameplay.

The directory back_end holds a Rust project for the "back_end" code. It holds the server-side code for the project. It is mainly used to handle "Networked Multiplayer" mode for the game.

The directory spreadsheets hold LibreOffice Calc documents that are spreadsheets organizing the work. There is a document for User Stories, a document for the Product Backlogs, and there will be a document for each Sprint.

The directory retrospectives holds the retrospectives of Sprints 3 and onward.

What is Four-Line Dropper?

Four-Line Dropper is a game where two players take turns dropping tokens into a board. Making a line of four tokens long horizontally, vertically, or diagonally is the win condition of the game. If the board fills up with no four-line matches, then the game ends in a draw. The game is called "Four-Line Dropper" to avoid clashing with the game's original name that is trademarked (this game is a clone of an existing game).