Stephen Seo
9e9bb0758c
"rand" crate was not compilable for wasm-unknown-unknown target, so an alternative "oorandom" crate was substituted in. Basic game win/draw detection logic added.
29 lines
570 B
Rust
29 lines
570 B
Rust
mod ai;
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mod constants;
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mod game_logic;
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mod random_helper;
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mod state;
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mod yew_components;
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use state::SharedState;
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use yew::prelude::*;
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use yew_components::Wrapper;
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#[function_component(App)]
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pub fn app() -> Html {
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let ctx = use_state(SharedState::default);
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html! {
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<ContextProvider<SharedState> context={(*ctx).clone()}>
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<Wrapper />
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</ContextProvider<SharedState>>
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}
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}
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fn main() {
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// setup logging to browser console
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wasm_logger::init(wasm_logger::Config::default());
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// start webapp
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yew::start_app::<App>();
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}
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