Stephen Seo
c8eb6ab5be
AI takes a players turn if they take too long on their turn (currently set to 25 seconds). Backend times out player/game entries in database. |
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back_end | ||
front_end | ||
retrospectives | ||
spreadsheets | ||
backend_database_specification.md | ||
backend_protocol_specification.md | ||
README.md |
Four-Line Dropper: A project developed via Agile methodologies
The directory front_end
holds a Rust project for the "front_end" code. Or in
other words, it holds the client-side code for the project. The MVP (Minimum
Viable Product) started with just the front_end, and if all the goals are met,
then the "front_end" may connect to a "back_end" for networked gameplay.
The directory back_end
holds a Rust project for the "back_end" code. It holds
the server-side code for the project. It is mainly used to handle "Networked
Multiplayer" mode for the game.
The directory spreadsheets
hold LibreOffice Calc documents that are
spreadsheets organizing the work. There is a document for User Stories, a
document for the Product Backlogs, and there will be a document for each Sprint.
The directory retrospectives
holds the retrospectives of Sprints 3 and onward.
What is Four-Line Dropper?
Four-Line Dropper is a game where two players take turns dropping tokens into a board. Making a line of four tokens long horizontally, vertically, or diagonally is the win condition of the game. If the board fills up with no four-line matches, then the game ends in a draw. The game is called "Four-Line Dropper" to avoid clashing with the game's original name that is trademarked (this game is a clone of an existing game).