One And All - An entry for Ludum Dare 45
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Stephen Seo 1c578f86d2 Update 2 months ago
raylib Impl transform/origin shader loading/usage 3 months ago
src Fix "blurry" text 3 months ago
static Fixes, still kind of broken 3 months ago
wasm Fix wasm build 3 months ago
.gitignore Init commit 4 years ago
Cargo.lock Remove serde dependency 3 months ago
Cargo.toml Remove serde dependency 3 months ago
LICENSE Update LICENSE year 3 months ago Update 2 months ago Fix native build 3 months ago
music2_LICENSE Add music2 LICENSE 4 years ago


This game has been ported away from quicksilver. A WASM version works but is not as performant as the native version and works well.

Entry for LD45 - Start with Nothing

This game is a Rust project that originally used the quicksilver 2D game framework. It now uses Raylib.

It can be run locally by invoking cargo run in the project directory.

Resources are located in the static/ folder.

Note the code is very messy due to the make-game-in-two-days constraint.


WASM of new ported version (now fixed, should be just about as good as native version)

The page page hosting the game

personal mirror (slow) that also hosts the game