LD52/src/helpers.cc

168 lines
5 KiB
C++

#include "helpers.h"
// standard library includes
#include <cmath>
// third party includes
#include <raylib.h>
// local includes
#include "constants.h"
void internal_get_offsets(float offsets[2], FoodType foodType) {
switch (foodType) {
case FoodType::FT_CORN:
offsets[0] = CORN_EYE_OFFSET[0];
offsets[1] = CORN_EYE_OFFSET[1];
break;
case FoodType::FT_GRAPES:
offsets[0] = GRAPES_EYE_OFFSET[0];
offsets[1] = GRAPES_EYE_OFFSET[1];
break;
case FoodType::FT_APPLE:
offsets[0] = APPLE_EYE_OFFSET[0];
offsets[1] = APPLE_EYE_OFFSET[1];
break;
case FoodType::FT_BROCCOLI:
offsets[0] = BROCCOLI_EYE_OFFSET[0];
offsets[1] = BROCCOLI_EYE_OFFSET[1];
break;
case FoodType::FT_BANANA:
offsets[0] = BANANA_EYE_OFFSET[0];
offsets[1] = BANANA_EYE_OFFSET[1];
break;
default:
offsets[0] = 0.0F;
offsets[1] = 0.0F;
break;
}
}
void Helpers::draw_eye(float x, float y, float radius) {
DrawCircle(x + 0.5F, y + 0.5F, radius, BLACK);
DrawCircleSector({x, y}, radius / 1.5F, 180.0F, 270.0F, 32, WHITE);
}
void Helpers::draw_blinking_eye(float x, float y, float radius) {
DrawLineEx({x - radius, y}, {x + radius, y}, BLINKING_EYE_SIZE, BLACK);
}
void Helpers::draw_x_eye(float x, float y, float radius) {
DrawLineEx({x - radius, y - radius}, {x + radius, y + radius}, X_EYE_SIZE,
BLACK);
DrawLineEx({x - radius, y + radius}, {x + radius, y - radius}, X_EYE_SIZE,
BLACK);
}
void Helpers::draw_open_mouth(float x, float y, float width, float radius,
FoodType foodType) {
float offsets[2];
internal_get_offsets(offsets, foodType);
DrawCircle(x + offsets[0] * width, y, radius, BLACK);
}
void Helpers::draw_happy_mouth(float x, float y, float width, float radius,
FoodType foodType) {
float offsets[2];
internal_get_offsets(offsets, foodType);
DrawCircleSector({x + offsets[0] * width, y}, radius, -90.0F, 90.0F, 32,
BLACK);
}
void Helpers::draw_eyes_full(float x, float y, float width, float height,
float radius, FoodType foodType, bool isBlinking,
bool isX) {
float offsets[2];
internal_get_offsets(offsets, foodType);
const float eye_width = width * EYE_WIDTH_RATIO;
if (isX) {
draw_x_eye(x - eye_width / 2.0F + offsets[0] * width,
y + offsets[1] * height, radius);
draw_x_eye(x + eye_width / 2.0F + offsets[0] * width,
y + offsets[1] * height, radius);
} else if (isBlinking) {
draw_blinking_eye(x - eye_width / 2.0F + offsets[0] * width,
y + offsets[1] * height, radius);
draw_blinking_eye(x + eye_width / 2.0F + offsets[0] * width,
y + offsets[1] * height, radius);
} else {
draw_eye(x - eye_width / 2.0F + offsets[0] * width, y + offsets[1] * height,
radius);
draw_eye(x + eye_width / 2.0F + offsets[0] * width, y + offsets[1] * height,
radius);
}
}
float Helpers::get_cut_pos(float timer, FoodType foodType) {
switch (foodType) {
case FoodType::FT_CORN:
return std::cos(timer) * (float)CORN_COORDS[3];
case FoodType::FT_GRAPES:
return std::cos(timer) * (float)GRAPES_COORDS[3];
case FoodType::FT_APPLE:
return std::cos(timer) * (float)APPLE_COORDS[3];
case FoodType::FT_BROCCOLI:
return std::cos(timer) * (float)BROCCOLI_COORDS[3];
case FoodType::FT_BANANA:
return std::cos(timer) * (float)BANANA_COORDS[3];
}
return 0.0F;
}
void Helpers::get_fruit_coords(int coords[4], FoodType foodType) {
switch (foodType) {
case FoodType::FT_CORN:
coords[0] = CORN_COORDS[0];
coords[1] = CORN_COORDS[1];
coords[2] = CORN_COORDS[2];
coords[3] = CORN_COORDS[3];
break;
case FoodType::FT_GRAPES:
coords[0] = GRAPES_COORDS[0];
coords[1] = GRAPES_COORDS[1];
coords[2] = GRAPES_COORDS[2];
coords[3] = GRAPES_COORDS[3];
break;
case FoodType::FT_APPLE:
coords[0] = APPLE_COORDS[0];
coords[1] = APPLE_COORDS[1];
coords[2] = APPLE_COORDS[2];
coords[3] = APPLE_COORDS[3];
break;
case FoodType::FT_BROCCOLI:
coords[0] = BROCCOLI_COORDS[0];
coords[1] = BROCCOLI_COORDS[1];
coords[2] = BROCCOLI_COORDS[2];
coords[3] = BROCCOLI_COORDS[3];
break;
case FoodType::FT_BANANA:
coords[0] = BANANA_COORDS[0];
coords[1] = BANANA_COORDS[1];
coords[2] = BANANA_COORDS[2];
coords[3] = BANANA_COORDS[3];
break;
default:
coords[0] = 0;
coords[1] = 0;
coords[2] = 0;
coords[3] = 0;
break;
}
}
void Helpers::draw_music_note(float x, float y, float wh, bool enabled) {
float radiusx = wh * 2.7F / 10.0F;
DrawEllipse(x + wh / 2.0F, y + wh * 2.0F / 3.0F, radiusx, wh * 2.0F / 10.0F,
WHITE);
DrawLineEx({x + wh / 2.0F + radiusx - 2.0F, y + wh / 8.0F},
{x + wh / 2.0F + radiusx - 2.0F, y + wh * 3.0F / 4.2F}, 4.0F,
WHITE);
if (!enabled) {
draw_x_eye(x + wh / 2.0F, y + wh / 2.0F, wh / 2.0F);
}
}