#[cfg(feature = "buddy-alloc")] mod alloc; mod wasm4; use wasm4::*; #[rustfmt::skip] const SMILEY: [u8; 8] = [ 0b11000011, 0b10000001, 0b00100100, 0b00100100, 0b00000000, 0b00100100, 0b10011001, 0b11000011, ]; #[no_mangle] fn update() { unsafe { *DRAW_COLORS = 2 } text("Hello from Rust!", 10, 10); let gamepad = unsafe { *GAMEPAD1 }; if gamepad & BUTTON_1 != 0 { unsafe { *DRAW_COLORS = 4 } } blit(&SMILEY, 76, 76, 8, 8, BLIT_1BPP); text("Press X to blink", 16, 90); }