minimumHitPercentage = 1;
}
}
- else if(xmlReader.getLocalName().equals("EntityStats"))
+ else if(xmlReader.getLocalName().equals("EntityEntry"))
{
+ EntityInfo eInfo = new EntityInfo();
do
{
xmlReader.next();
if(xmlReader.isStartElement())
{
- if(xmlReader.getLocalName().equals("Entry"))
+ if(xmlReader.getLocalName().equals("Name"))
+ {
+ try
+ {
+ eInfo.classType = Class.forName(xmlReader.getElementText());
+ } catch (ClassNotFoundException e)
+ {
+ logger.error("Failed to get class of name " + xmlReader.getElementText());
+ }
+ }
+ else if(xmlReader.getLocalName().equals("AttackPower"))
+ {
+ for(int i = 0; i < xmlReader.getAttributeCount(); ++i)
+ {
+ if(xmlReader.getAttributeLocalName(i).equals("Probability"))
+ {
+ eInfo.attackProbability = Integer.parseInt(xmlReader.getAttributeValue(i));
+ }
+ else if(xmlReader.getAttributeLocalName(i).equals("Variance"))
+ {
+ eInfo.attackVariance = Integer.parseInt(xmlReader.getAttributeValue(i));
+ }
+ }
+ eInfo.attackPower = Integer.parseInt(xmlReader.getElementText());
+ }
+ else if(xmlReader.getLocalName().equals("AttackEffect"))
+ {
+ for(int i = 0; i < xmlReader.getAttributeCount(); ++i)
+ {
+ if(xmlReader.getAttributeLocalName(i).equals("Probability"))
+ {
+ eInfo.attackEffectProbability = Integer.parseInt(xmlReader.getAttributeValue(i));
+ }
+ }
+ eInfo.attackEffect = EntityInfo.Effect.fromString(xmlReader.getElementText());
+ }
+ else if(xmlReader.getLocalName().equals("Evasion"))
+ {
+ eInfo.evasion = Integer.parseInt(xmlReader.getElementText());
+ }
+ else if(xmlReader.getLocalName().equals("DefenseDamage"))
+ {
+ for(int i = 0; i < xmlReader.getAttributeCount(); ++i)
+ {
+ if(xmlReader.getAttributeLocalName(i).equals("Probability"))
+ {
+ eInfo.defenseDamageProbability = Integer.parseInt(xmlReader.getAttributeValue(i));
+ }
+ }
+ eInfo.defenseDamage = Integer.parseInt(xmlReader.getElementText());
+ }
+ else if(xmlReader.getLocalName().equals("Category"))
+ {
+ eInfo.category = xmlReader.getElementText().toLowerCase();
+ }
+ else if(xmlReader.getLocalName().equals("IgnoreBattle"))
+ {
+ if(xmlReader.getElementText().toLowerCase().equals("true"))
+ {
+ eInfo.ignoreBattle = true;
+ }
+ }
+ else if(xmlReader.getLocalName().equals("Speed"))
+ {
+ eInfo.speed = Integer.parseInt(xmlReader.getElementText());
+ }
+ else if(xmlReader.getLocalName().equals("Decision"))
{
- EntityInfo eInfo = new EntityInfo();
do
{
xmlReader.next();
if(xmlReader.isStartElement())
{
- if(xmlReader.getLocalName().equals("Name"))
- {
- try
- {
- eInfo.classType = Class.forName(xmlReader.getElementText());
- } catch (ClassNotFoundException e)
- {
- logger.error("Failed to get class of name " + xmlReader.getElementText());
- }
- }
- else if(xmlReader.getLocalName().equals("AttackPower"))
- {
- for(int i = 0; i < xmlReader.getAttributeCount(); ++i)
- {
- if(xmlReader.getAttributeLocalName(i).equals("Probability"))
- {
- eInfo.attackProbability = Integer.parseInt(xmlReader.getAttributeValue(i));
- }
- else if(xmlReader.getAttributeLocalName(i).equals("Variance"))
- {
- eInfo.attackVariance = Integer.parseInt(xmlReader.getAttributeValue(i));
- }
- }
- eInfo.attackPower = Integer.parseInt(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("AttackEffect"))
- {
- for(int i = 0; i < xmlReader.getAttributeCount(); ++i)
- {
- if(xmlReader.getAttributeLocalName(i).equals("Probability"))
- {
- eInfo.attackEffectProbability = Integer.parseInt(xmlReader.getAttributeValue(i));
- }
- }
- eInfo.attackEffect = EntityInfo.Effect.fromString(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("Evasion"))
- {
- eInfo.evasion = Integer.parseInt(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("DefenseDamage"))
- {
- for(int i = 0; i < xmlReader.getAttributeCount(); ++i)
- {
- if(xmlReader.getAttributeLocalName(i).equals("Probability"))
- {
- eInfo.defenseDamageProbability = Integer.parseInt(xmlReader.getAttributeValue(i));
- }
- }
- eInfo.defenseDamage = Integer.parseInt(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("Category"))
+ if(xmlReader.getLocalName().equals("Attack"))
{
- eInfo.category = xmlReader.getElementText().toLowerCase();
+ eInfo.decisionAttack = Integer.parseInt(xmlReader.getElementText());
}
- else if(xmlReader.getLocalName().equals("IgnoreBattle"))
+ else if(xmlReader.getLocalName().equals("Defend"))
{
- if(xmlReader.getElementText().toLowerCase().equals("true"))
- {
- eInfo.ignoreBattle = true;
- }
+ eInfo.decisionDefend = Integer.parseInt(xmlReader.getElementText());
}
- else if(xmlReader.getLocalName().equals("Speed"))
+ else if(xmlReader.getLocalName().equals("Flee"))
{
- eInfo.speed = Integer.parseInt(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("Decision"))
- {
- do
- {
- xmlReader.next();
- if(xmlReader.isStartElement())
- {
- if(xmlReader.getLocalName().equals("Attack"))
- {
- eInfo.decisionAttack = Integer.parseInt(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("Defend"))
- {
- eInfo.decisionDefend = Integer.parseInt(xmlReader.getElementText());
- }
- else if(xmlReader.getLocalName().equals("Flee"))
- {
- eInfo.decisionFlee = Integer.parseInt(xmlReader.getElementText());
- }
- }
- } while(!(xmlReader.isEndElement() && xmlReader.getLocalName().equals("Decision")));
+ eInfo.decisionFlee = Integer.parseInt(xmlReader.getElementText());
}
}
- } while(!(xmlReader.isEndElement() && xmlReader.getLocalName().equals("Entry")));
- if(eInfo.classType != null)
- {
- entityInfoMap.put(eInfo.classType.getName(), eInfo);
- }
+ } while(!(xmlReader.isEndElement() && xmlReader.getLocalName().equals("Decision")));
}
}
- } while(!(xmlReader.isEndElement() && xmlReader.getLocalName().equals("EntityStats")));
+ } while(!(xmlReader.isEndElement() && xmlReader.getLocalName().equals("EntityEntry")));
+ if(eInfo.classType != null)
+ {
+ entityInfoMap.put(eInfo.classType.getName(), eInfo);
+ }
}
}
}
<FleeBadProbability>40</FleeBadProbability>
<!-- Minimum hit percentage for every entity. If less than 1, it will be stored as 1 anyways. -->
<MinimumHitPercentage>4</MinimumHitPercentage>
+
<!-- Battle stats for entities should be specified here. If an entity is not listed it cannot enter battle. -->
- <EntityStats>
- <!-- Name: The full class name of an entity. -->
- <!-- AttackPower: How much damage an entity does per attack. Usually has a "Probability" attribute between 0 and 100. Also may have a "Variance" attribute that varies the attack power by the specified amount randomly. -->
- <!-- AttackEffect: (Optional) Applies effect to target entity with "Probability" success rate. -->
- <!-- DefenseDamage: (Optional) Applies damage to an attacker when attacked with "Probability" success rate. -->
- <!-- Evasion: Determines the percentage of evading attacks between 0 and 100. -->
- <!-- Note that if the hit probability and evasion result in a percentage less than 1%, the hit chance will be changed ti 1% -->
- <!-- Speed: Value in range of 0 to 100 that determines the order entities act in battle. Higher is sooner. Entities with same speed will take their turn as a group in random order (not at the same time). -->
- <!-- IgnoreBattle: (Optional) Per entity setting to not enter turn-based-battle if value is "true". If "true" these stats will not apply to the entity as they are only used in turn-based-battle. -->
- <!-- Category: Sets the type of the entity, used by "IgnoreBattleTypes" to determine what types ignore battle. -->
- <!-- Decision: Lists percentages of what action taken by the entity, one of Attack, Defend, or Flee. If the sum is less than 100, the mob has a chance to do nothing with the remaining percentage -->
- <Entry>
- <Name>net.minecraft.entity.monster.EntityBlaze</Name>
- <AttackPower Probability="50">5</AttackPower>
- <AttackEffect Probability="75">fire</AttackEffect>
- <Evasion>5</Evasion>
- <Category>monster</Category>
- <Speed>45</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityCaveSpider</Name>
- <AttackPower Probability="75">2</AttackPower>
- <AttackEffect Probability="90">poison</AttackEffect>
- <Evasion>35</Evasion>
- <Category>monster</Category>
- <Speed>75</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityCreeper</Name>
- <IgnoreBattle>true</IgnoreBattle>
- <AttackPower Probability="17" Variance="7">15</AttackPower>
- <Evasion>5</Evasion>
- <Category>monster</Category>
- <Speed>25</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityElderGuardian</Name>
- <AttackPower Probability="65">8</AttackPower>
- <DefenseDamage Probability="35">2</DefenseDamage>
- <Evasion>25</Evasion>
- <Category>monster</Category>
- <Speed>45</Speed>
- <Decision>
- <Attack>80</Attack>
- <Defend>20</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityEnderman</Name>
- <AttackPower Probability="80">7</AttackPower>
- <Evasion>40</Evasion>
- <Category>monster</Category>
- <Speed>70</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityEndermite</Name>
- <AttackPower Probability="80">2</AttackPower>
- <Evasion>40</Evasion>
- <Category>monster</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityEvoker</Name>
- <AttackPower Probability="60">6</AttackPower>
- <Evasion>35</Evasion>
- <Category>monster</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityGhast</Name>
- <IgnoreBattle>true</IgnoreBattle>
- <AttackPower Probability="20">13</AttackPower>
- <Evasion>35</Evasion>
- <Category>monster</Category>
- <Speed>60</Speed>
- <Decision>
- <Attack>75</Attack>
- <Defend>0</Defend>
- <Flee>25</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityGiantZombie</Name>
- <AttackPower Probability="35">11</AttackPower>
- <Evasion>2</Evasion>
- <Category>monster</Category>
- <Speed>45</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityGuardian</Name>
- <AttackPower Probability="55">6</AttackPower>
- <DefenseDamage Probability="30">2</DefenseDamage>
- <Evasion>25</Evasion>
- <Category>monster</Category>
- <Speed>50</Speed>
- <Decision>
- <Attack>80</Attack>
- <Defend>20</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityHusk</Name>
- <AttackPower Probability="70">3</AttackPower>
- <AttackEffect Probability="95">hunger</AttackEffect>
- <Evasion>5</Evasion>
- <Category>monster</Category>
- <Speed>25</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityIronGolem</Name>
- <AttackPower Probability="85" Variance="7">14</AttackPower>
- <Evasion>5</Evasion>
- <Category>monster</Category>
- <Speed>45</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityMagmaCube</Name>
- <AttackPower Probability="35">3</AttackPower>
- <Evasion>12</Evasion>
- <Category>monster</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityPigZombie</Name>
- <AttackPower Probability="70">8</AttackPower>
- <Evasion>10</Evasion>
- <Category>monster</Category>
- <Speed>50</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityPolarBear</Name>
- <AttackPower Probability="67">6</AttackPower>
- <Evasion>5</Evasion>
- <Category>animal</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityShulker</Name>
- <AttackPower Probability="80">4</AttackPower>
- <Evasion>15</Evasion>
- <Category>monster</Category>
- <Speed>10</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntitySilverfish</Name>
- <AttackPower Probability="85">1</AttackPower>
- <Evasion>37</Evasion>
- <Category>monster</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntitySkeleton</Name>
- <AttackPower Probability="75" Variance="1">3</AttackPower>
- <Evasion>13</Evasion>
- <Category>monster</Category>
- <Speed>30</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntitySlime</Name>
- <AttackPower Probability="35">2</AttackPower>
- <Evasion>10</Evasion>
- <Category>monster</Category>
- <Speed>30</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntitySnowman</Name>
- <AttackPower Probability="80">0</AttackPower>
- <Evasion>5</Evasion>
- <Category>passive</Category>
- <Speed>60</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntitySpider</Name>
- <AttackPower Probability="70">2</AttackPower>
- <Evasion>25</Evasion>
- <Category>monster</Category>
- <Speed>70</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityStray</Name>
- <AttackPower Probability="75" Variance="1">3</AttackPower>
- <AttackEffect Probability="90">slow</AttackEffect>
- <Evasion>13</Evasion>
- <Category>monster</Category>
- <Speed>30</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityVex</Name>
- <AttackPower Probability="65">9</AttackPower>
- <Evasion>30</Evasion>
- <Category>monster</Category>
- <Speed>80</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityVindicator</Name>
- <AttackPower Probability="70">13</AttackPower>
- <Evasion>10</Evasion>
- <Category>monster</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityWitch</Name>
- <AttackPower Probability="75" Variance="1">5</AttackPower>
- <Evasion>8</Evasion>
- <Category>monster</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityWitherSkeleton</Name>
- <AttackPower Probability="70">8</AttackPower>
- <AttackEffect Probability="90">wither</AttackEffect>
- <Evasion>7</Evasion>
- <Category>monster</Category>
- <Speed>65</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityZombie</Name>
- <AttackPower Probability="70">3</AttackPower>
- <Evasion>5</Evasion>
- <Category>monster</Category>
- <Speed>25</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.monster.EntityZombieVillager</Name>
- <AttackPower Probability="70">3</AttackPower>
- <Evasion>5</Evasion>
- <Category>monster</Category>
- <Speed>25</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityBat</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>35</Evasion>
- <Category>passive</Category>
- <Speed>75</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityChicken</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityCow</Name>
- <AttackPower Probability="50">0</AttackPower>
- <Evasion>1</Evasion>
- <Category>passive</Category>
- <Speed>20</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>10</Defend>
- <Flee>80</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityDonkey</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>65</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityHorse</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>65</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityLlama</Name>
- <AttackPower Probability="70">1</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>50</Speed>
- <Decision>
- <Attack>65</Attack>
- <Defend>0</Defend>
- <Flee>25</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityMooshroom</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>1</Evasion>
- <Category>passive</Category>
- <Speed>20</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>10</Defend>
- <Flee>80</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityMule</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>50</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityOcelot</Name>
- <AttackPower Probability="70" Variance="1">1</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>75</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityParrot</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>35</Evasion>
- <Category>passive</Category>
- <Speed>70</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityPig</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>10</Evasion>
- <Category>passive</Category>
- <Speed>30</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>5</Defend>
- <Flee>85</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityRabbit</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>40</Evasion>
- <Category>passive</Category>
- <Speed>75</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>100</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntitySheep</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>5</Evasion>
- <Category>passive</Category>
- <Speed>30</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntitySkeletonHorse</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>5</Evasion>
- <Category>passive</Category>
- <Speed>65</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntitySquid</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>15</Evasion>
- <Category>passive</Category>
- <Speed>40</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityVillager</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>5</Evasion>
- <Category>passive</Category>
- <Speed>35</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>10</Defend>
- <Flee>80</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityWolf</Name>
- <AttackPower Probability="70">4</AttackPower>
- <Evasion>20</Evasion>
- <Category>animal</Category>
- <Speed>70</Speed>
- <Decision>
- <Attack>80</Attack>
- <Defend>15</Defend>
- <Flee>5</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.passive.EntityZombieHorse</Name>
- <AttackPower Probability="70">0</AttackPower>
- <Evasion>8</Evasion>
- <Category>passive</Category>
- <Speed>65</Speed>
- <Decision>
- <Attack>0</Attack>
- <Defend>0</Defend>
- <Flee>90</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.boss.EntityDragon</Name>
- <AttackPower Probability="70" Variance="2">10</AttackPower>
- <Evasion>27</Evasion>
- <Category>boss</Category>
- <Speed>63</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- <Entry>
- <Name>net.minecraft.entity.boss.EntityWither</Name>
- <AttackPower Probability="70">8</AttackPower>
- <Evasion>20</Evasion>
- <AttackEffect Probability="90">wither</AttackEffect>
- <Category>boss</Category>
- <Speed>68</Speed>
- <Decision>
- <Attack>100</Attack>
- <Defend>0</Defend>
- <Flee>0</Flee>
- </Decision>
- </Entry>
- </EntityStats>
+ <!-- Name: The full class name of an entity. -->
+ <!-- AttackPower: How much damage an entity does per attack. Usually has a "Probability" attribute between 0 and 100. Also may have a "Variance" attribute that varies the attack power by the specified amount randomly. -->
+ <!-- AttackEffect: (Optional) Applies effect to target entity with "Probability" success rate. -->
+ <!-- DefenseDamage: (Optional) Applies damage to an attacker when attacked with "Probability" success rate. -->
+ <!-- Evasion: Determines the percentage of evading attacks between 0 and 100. -->
+ <!-- Note that if the hit probability and evasion result in a percentage less than 1%, the hit chance will be changed ti 1% -->
+ <!-- Speed: Value in range of 0 to 100 that determines the order entities act in battle. Higher is sooner. Entities with same speed will take their turn as a group in random order (not at the same time). -->
+ <!-- IgnoreBattle: (Optional) Per entity setting to not enter turn-based-battle if value is "true". If "true" these stats will not apply to the entity as they are only used in turn-based-battle. -->
+ <!-- Category: Sets the type of the entity, used by "IgnoreBattleTypes" to determine what types ignore battle. -->
+ <!-- Decision: Lists percentages of what action taken by the entity, one of Attack, Defend, or Flee. If the sum is less than 100, the mob has a chance to do nothing with the remaining percentage -->
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityBlaze</Name>
+ <AttackPower Probability="50">5</AttackPower>
+ <AttackEffect Probability="75">fire</AttackEffect>
+ <Evasion>5</Evasion>
+ <Category>monster</Category>
+ <Speed>45</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityCaveSpider</Name>
+ <AttackPower Probability="75">2</AttackPower>
+ <AttackEffect Probability="90">poison</AttackEffect>
+ <Evasion>35</Evasion>
+ <Category>monster</Category>
+ <Speed>75</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityCreeper</Name>
+ <IgnoreBattle>true</IgnoreBattle>
+ <AttackPower Probability="17" Variance="7">15</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>monster</Category>
+ <Speed>25</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityElderGuardian</Name>
+ <AttackPower Probability="65">8</AttackPower>
+ <DefenseDamage Probability="35">2</DefenseDamage>
+ <Evasion>25</Evasion>
+ <Category>monster</Category>
+ <Speed>45</Speed>
+ <Decision>
+ <Attack>80</Attack>
+ <Defend>20</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityEnderman</Name>
+ <AttackPower Probability="80">7</AttackPower>
+ <Evasion>40</Evasion>
+ <Category>monster</Category>
+ <Speed>70</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityEndermite</Name>
+ <AttackPower Probability="80">2</AttackPower>
+ <Evasion>40</Evasion>
+ <Category>monster</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityEvoker</Name>
+ <AttackPower Probability="60">6</AttackPower>
+ <Evasion>35</Evasion>
+ <Category>monster</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityGhast</Name>
+ <IgnoreBattle>true</IgnoreBattle>
+ <AttackPower Probability="20">13</AttackPower>
+ <Evasion>35</Evasion>
+ <Category>monster</Category>
+ <Speed>60</Speed>
+ <Decision>
+ <Attack>75</Attack>
+ <Defend>0</Defend>
+ <Flee>25</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityGiantZombie</Name>
+ <AttackPower Probability="35">11</AttackPower>
+ <Evasion>2</Evasion>
+ <Category>monster</Category>
+ <Speed>45</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityGuardian</Name>
+ <AttackPower Probability="55">6</AttackPower>
+ <DefenseDamage Probability="30">2</DefenseDamage>
+ <Evasion>25</Evasion>
+ <Category>monster</Category>
+ <Speed>50</Speed>
+ <Decision>
+ <Attack>80</Attack>
+ <Defend>20</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityHusk</Name>
+ <AttackPower Probability="70">3</AttackPower>
+ <AttackEffect Probability="95">hunger</AttackEffect>
+ <Evasion>5</Evasion>
+ <Category>monster</Category>
+ <Speed>25</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityIronGolem</Name>
+ <AttackPower Probability="85" Variance="7">14</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>monster</Category>
+ <Speed>45</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityMagmaCube</Name>
+ <AttackPower Probability="35">3</AttackPower>
+ <Evasion>12</Evasion>
+ <Category>monster</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityPigZombie</Name>
+ <AttackPower Probability="70">8</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>monster</Category>
+ <Speed>50</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityPolarBear</Name>
+ <AttackPower Probability="67">6</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>animal</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityShulker</Name>
+ <AttackPower Probability="80">4</AttackPower>
+ <Evasion>15</Evasion>
+ <Category>monster</Category>
+ <Speed>10</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntitySilverfish</Name>
+ <AttackPower Probability="85">1</AttackPower>
+ <Evasion>37</Evasion>
+ <Category>monster</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntitySkeleton</Name>
+ <AttackPower Probability="75" Variance="1">3</AttackPower>
+ <Evasion>13</Evasion>
+ <Category>monster</Category>
+ <Speed>30</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntitySlime</Name>
+ <AttackPower Probability="35">2</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>monster</Category>
+ <Speed>30</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntitySnowman</Name>
+ <AttackPower Probability="80">0</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>passive</Category>
+ <Speed>60</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntitySpider</Name>
+ <AttackPower Probability="70">2</AttackPower>
+ <Evasion>25</Evasion>
+ <Category>monster</Category>
+ <Speed>70</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityStray</Name>
+ <AttackPower Probability="75" Variance="1">3</AttackPower>
+ <AttackEffect Probability="90">slow</AttackEffect>
+ <Evasion>13</Evasion>
+ <Category>monster</Category>
+ <Speed>30</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityVex</Name>
+ <AttackPower Probability="65">9</AttackPower>
+ <Evasion>30</Evasion>
+ <Category>monster</Category>
+ <Speed>80</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityVindicator</Name>
+ <AttackPower Probability="70">13</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>monster</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityWitch</Name>
+ <AttackPower Probability="75" Variance="1">5</AttackPower>
+ <Evasion>8</Evasion>
+ <Category>monster</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityWitherSkeleton</Name>
+ <AttackPower Probability="70">8</AttackPower>
+ <AttackEffect Probability="90">wither</AttackEffect>
+ <Evasion>7</Evasion>
+ <Category>monster</Category>
+ <Speed>65</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityZombie</Name>
+ <AttackPower Probability="70">3</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>monster</Category>
+ <Speed>25</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.monster.EntityZombieVillager</Name>
+ <AttackPower Probability="70">3</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>monster</Category>
+ <Speed>25</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityBat</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>35</Evasion>
+ <Category>passive</Category>
+ <Speed>75</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityChicken</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityCow</Name>
+ <AttackPower Probability="50">0</AttackPower>
+ <Evasion>1</Evasion>
+ <Category>passive</Category>
+ <Speed>20</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>10</Defend>
+ <Flee>80</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityDonkey</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>65</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityHorse</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>65</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityLlama</Name>
+ <AttackPower Probability="70">1</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>50</Speed>
+ <Decision>
+ <Attack>65</Attack>
+ <Defend>0</Defend>
+ <Flee>25</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityMooshroom</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>1</Evasion>
+ <Category>passive</Category>
+ <Speed>20</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>10</Defend>
+ <Flee>80</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityMule</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>50</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityOcelot</Name>
+ <AttackPower Probability="70" Variance="1">1</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>75</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityParrot</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>35</Evasion>
+ <Category>passive</Category>
+ <Speed>70</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityPig</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>10</Evasion>
+ <Category>passive</Category>
+ <Speed>30</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>5</Defend>
+ <Flee>85</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityRabbit</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>40</Evasion>
+ <Category>passive</Category>
+ <Speed>75</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>100</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntitySheep</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>passive</Category>
+ <Speed>30</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntitySkeletonHorse</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>passive</Category>
+ <Speed>65</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntitySquid</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>15</Evasion>
+ <Category>passive</Category>
+ <Speed>40</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityVillager</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>5</Evasion>
+ <Category>passive</Category>
+ <Speed>35</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>10</Defend>
+ <Flee>80</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityWolf</Name>
+ <AttackPower Probability="70">4</AttackPower>
+ <Evasion>20</Evasion>
+ <Category>animal</Category>
+ <Speed>70</Speed>
+ <Decision>
+ <Attack>80</Attack>
+ <Defend>15</Defend>
+ <Flee>5</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.passive.EntityZombieHorse</Name>
+ <AttackPower Probability="70">0</AttackPower>
+ <Evasion>8</Evasion>
+ <Category>passive</Category>
+ <Speed>65</Speed>
+ <Decision>
+ <Attack>0</Attack>
+ <Defend>0</Defend>
+ <Flee>90</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.boss.EntityDragon</Name>
+ <AttackPower Probability="70" Variance="2">10</AttackPower>
+ <Evasion>27</Evasion>
+ <Category>boss</Category>
+ <Speed>63</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
+ <EntityEntry>
+ <Name>net.minecraft.entity.boss.EntityWither</Name>
+ <AttackPower Probability="70">8</AttackPower>
+ <Evasion>20</Evasion>
+ <AttackEffect Probability="90">wither</AttackEffect>
+ <Category>boss</Category>
+ <Speed>68</Speed>
+ <Decision>
+ <Attack>100</Attack>
+ <Defend>0</Defend>
+ <Flee>0</Flee>
+ </Decision>
+ </EntityEntry>
</TurnBasedMinecraftConfig>
\ No newline at end of file