LD54_Box_Survival/Camera2DScript.gd

18 lines
508 B
GDScript3
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extends Camera2D
const TARGET_MIN_DIM = 800.0
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var viewport_size = get_viewport_rect().size
var min_xy = viewport_size.x if viewport_size.x < viewport_size.y else viewport_size.y
var ratio = min_xy / TARGET_MIN_DIM
zoom.x += (ratio - zoom.x) * 0.005
zoom.y = zoom.x
print_debug(scale)