LD54_Box_Survival/README.md

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# LD54 - Box Survival
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Made with [Godot](https://godotengine.org/)
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[HTML5 Game](https://burnedkirby.com/ld54)
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[ldjam.com link](https://ldjam.com/events/ludum-dare/54/ld54-box-survival)
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[Music download](https://seodisparate.bandcamp.com/track/ld54-bg-music)
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## Post jam edits?
The `ld_release` tag points to the commit of the game before the ldjam.com
deadline. The new changes only implement touch-based controls.
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The latest version of the game can be found [here](https://seodisparate.com/demos/ld54).
The release of the game at the end of the 54th ldjam.com can be found [here](https://seodisparate.com/demos/ld54_orig).
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## About This Game
This entry was my first foray into making something with Godot. It definitely
is a step up (several steps up) from writing games from scratch (which I used
to do with previous ldjam entries, using libraries like Raylib). What I mean to
say, is that this game was more of an experiment to test Godot and it has
passed my test. I will not be voting other games (but probably will comment on
them) since I am somewhat time restricted (currently taking a course) since I
dont think I was serious enough when making this game, so I dont think it
should get a rating. In the future, I definitely will be using Godot though,
and hopefully with a game with more content.
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EDIT: Just realized that ldjam.com allows you to opt out of ratings, so I'll do
that.