[gd_scene load_steps=9 format=3 uid="uid://dsb4cupghg5of"] [ext_resource type="Script" path="res://boxedSpace.gd" id="1_kaapg"] [ext_resource type="Script" path="res://PlayerCharacterBody2D.gd" id="1_l6wl1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_usx0l"] size = Vector2(1353, 99) [sub_resource type="RectangleShape2D" id="RectangleShape2D_atuwg"] size = Vector2(100, 845) [sub_resource type="RectangleShape2D" id="RectangleShape2D_o01kj"] size = Vector2(1355, 100) [sub_resource type="RectangleShape2D" id="RectangleShape2D_oer7k"] size = Vector2(101, 850) [sub_resource type="RectangleShape2D" id="RectangleShape2D_yripi"] size = Vector2(40, 40) [sub_resource type="CanvasTexture" id="CanvasTexture_ruce8"] [node name="Node2D" type="Node2D"] script = ExtResource("1_kaapg") [node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="Polygon2D" type="Polygon2D" parent="StaticBody2D"] position = Vector2(1, 0) invert_enabled = true polygon = PackedVector2Array(2, 647, 1155, 647, 1152, -1, 2, -1) [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(578.5, -50.5) shape = SubResource("RectangleShape2D_usx0l") [node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(-49, 324.5) shape = SubResource("RectangleShape2D_atuwg") [node name="CollisionShape2D3" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(579.5, 698) shape = SubResource("RectangleShape2D_o01kj") [node name="CollisionShape2D4" type="CollisionShape2D" parent="StaticBody2D"] position = Vector2(1203.5, 322) shape = SubResource("RectangleShape2D_oer7k") [node name="CharacterBody2D" type="CharacterBody2D" parent="."] position = Vector2(590, 561) script = ExtResource("1_l6wl1") [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] shape = SubResource("RectangleShape2D_yripi") debug_color = Color(0, 0.6, 0.701961, 0.419608) [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"] scale = Vector2(40, 40) texture = SubResource("CanvasTexture_ruce8") [node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]