Game made for ldjam.com 's 54th game jam.
Find a file
2023-12-25 14:24:26 +09:00
res Add music and sfx 2023-09-30 17:07:57 +09:00
.gitattributes Init commit WIP 2023-09-30 13:07:34 +09:00
.gitignore Update .gitignore 2023-09-30 17:45:19 +09:00
boundary.gd Work 2023-09-30 15:38:24 +09:00
boxedSpace.gd Add wave variations 2023-09-30 17:33:27 +09:00
boxedSpace.tscn Add music and sfx 2023-09-30 17:07:57 +09:00
Camera2DScript.gd Tweak the UI, ensure view resolution is constant 2023-12-23 18:32:44 +09:00
circleParticle.gd Work 2023-09-30 15:38:24 +09:00
circleParticle.tscn Work 2023-09-30 15:38:24 +09:00
circleProjectile.gd Work 2023-09-30 15:38:24 +09:00
circleProjectiles.tscn Work 2023-09-30 15:38:24 +09:00
export_presets.cfg Fixes 2023-12-21 18:08:56 +09:00
icon.svg Init commit WIP 2023-09-30 13:07:34 +09:00
icon.svg.import Init commit WIP 2023-09-30 13:07:34 +09:00
LICENSE Add LICENSE 2023-09-30 17:52:51 +09:00
player.tscn Tweak the UI, ensure view resolution is constant 2023-12-23 18:32:44 +09:00
PlayerCharacterBody2D.gd Tweak the UI, ensure view resolution is constant 2023-12-23 18:32:44 +09:00
project.godot Tweak the UI, ensure view resolution is constant 2023-12-23 18:32:44 +09:00
README.md Update README.md 2023-12-25 14:24:26 +09:00

LD54 - Box Survival

Made with Godot

HTML5 Game

ldjam.com link

Music download

Post jam edits?

The ld_release tag points to the commit of the game before the ldjam.com deadline. The new changes only implement touch-based controls and UI changes/tweaks.

The latest version of the game can be found here.

The release of the game at the end of the 54th ldjam.com can be found here.

About This Game

This entry was my first foray into making something with Godot. It definitely is a step up (several steps up) from writing games from scratch (which I used to do with previous ldjam entries, using libraries like Raylib). What I mean to say, is that this game was more of an experiment to test Godot and it has passed my test. I will not be voting other games (but probably will comment on them) since I am somewhat time restricted (currently taking a course) since I dont think I was serious enough when making this game, so I dont think it should get a rating. In the future, I definitely will be using Godot though, and hopefully with a game with more content.

EDIT: Just realized that ldjam.com allows you to opt out of ratings, so I'll do that.