LD54_Box_Survival/boxedSpace.tscn
Stephen Seo 7cb180c245 Work
Impl. enough for basic gameplay and has some particle effects.
2023-09-30 15:38:24 +09:00

46 lines
1.7 KiB
Text

[gd_scene load_steps=8 format=3 uid="uid://dsb4cupghg5of"]
[ext_resource type="Script" path="res://boxedSpace.gd" id="1_kaapg"]
[ext_resource type="Script" path="res://boundary.gd" id="2_ifihl"]
[ext_resource type="PackedScene" uid="uid://dv8hwks0xe3c0" path="res://player.tscn" id="3_b55g5"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_usx0l"]
size = Vector2(1353, 99)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_atuwg"]
size = Vector2(100, 845)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_o01kj"]
size = Vector2(1355, 100)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oer7k"]
size = Vector2(101, 850)
[node name="Node2D" type="Node2D"]
script = ExtResource("1_kaapg")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
script = ExtResource("2_ifihl")
[node name="Polygon2D" type="Polygon2D" parent="StaticBody2D"]
position = Vector2(1, 0)
invert_enabled = true
polygon = PackedVector2Array(2, 647, 1155, 647, 1152, -1, 2, -1)
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(578.5, -50.5)
shape = SubResource("RectangleShape2D_usx0l")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-49, 324.5)
shape = SubResource("RectangleShape2D_atuwg")
[node name="CollisionShape2D3" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(579.5, 698)
shape = SubResource("RectangleShape2D_o01kj")
[node name="CollisionShape2D4" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(1203.5, 322)
shape = SubResource("RectangleShape2D_oer7k")
[node name="CharacterBody2D" parent="." instance=ExtResource("3_b55g5")]