}
EndMode3D();
+
+ if (!flags.test(0)) {
+ if (controlled_walker_idx.has_value()) {
+ int total_width = 0;
+ DrawRectangle(0, GetScreenHeight() - BUTTON_FONT_SIZE, left_text_width,
+ BUTTON_FONT_SIZE, Color{255, 255, 255, 180});
+ DrawText("Left", 0, GetScreenHeight() - BUTTON_FONT_SIZE,
+ BUTTON_FONT_SIZE, BLACK);
+
+ total_width += left_text_width;
+ DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
+ right_text_width, BUTTON_FONT_SIZE,
+ Color{255, 255, 255, 180});
+ DrawText("Right", total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
+ BUTTON_FONT_SIZE, BLACK);
+
+ total_width =
+ (total_width + right_text_width) / 2 - forward_text_width / 2;
+ DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
+ forward_text_width, BUTTON_FONT_SIZE,
+ Color{255, 255, 255, 180});
+ DrawText("Forward", total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
+ BUTTON_FONT_SIZE, BLACK);
+ }
+
+ DrawRectangle(GetScreenWidth() - reset_surface_text_width, 0,
+ reset_surface_text_width, BUTTON_FONT_SIZE,
+ Color{255, 255, 255, 180});
+ DrawText("Reset Surface", GetScreenWidth() - reset_surface_text_width, 0,
+ BUTTON_FONT_SIZE, BLACK);
+ }
+
EndTextureMode();
- BeginTextureMode(fgRenderTexture);
- ClearBackground(Color{0, 0, 0, 0});
if (flags.test(0)) {
+ BeginTextureMode(fgRenderTexture);
+ ClearBackground(Color{0, 0, 0, 0});
BeginMode3D(camera);
for (unsigned int idx = 0; idx < SURFACE_UNIT_WIDTH * SURFACE_UNIT_HEIGHT;
++idx) {
}
}
EndMode3D();
- }
-
- if (controlled_walker_idx.has_value()) {
- int total_width = 0;
- DrawRectangle(0, GetScreenHeight() - BUTTON_FONT_SIZE, left_text_width,
- BUTTON_FONT_SIZE, Color{255, 255, 255, 180});
- DrawText("Left", 0, GetScreenHeight() - BUTTON_FONT_SIZE, BUTTON_FONT_SIZE,
- BLACK);
-
- total_width += left_text_width;
- DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
- right_text_width, BUTTON_FONT_SIZE,
- Color{255, 255, 255, 180});
- DrawText("Right", total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
- BUTTON_FONT_SIZE, BLACK);
- total_width = (total_width + right_text_width) / 2 - forward_text_width / 2;
- DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
- forward_text_width, BUTTON_FONT_SIZE,
- Color{255, 255, 255, 180});
- DrawText("Forward", total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
- BUTTON_FONT_SIZE, BLACK);
- }
-
- if (!flags.test(0)) {
- DrawRectangle(GetScreenWidth() - reset_surface_text_width, 0,
- reset_surface_text_width, BUTTON_FONT_SIZE,
- Color{255, 255, 255, 180});
- DrawText("Reset Surface", GetScreenWidth() - reset_surface_text_width, 0,
- BUTTON_FONT_SIZE, BLACK);
+ EndTextureMode();
}
- EndTextureMode();
-
BeginDrawing();
DrawTextureRec(
bgRenderTexture.texture,
Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
{0, 0}, WHITE);
- DrawTextureRec(
- fgRenderTexture.texture,
- Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
- {0, 0}, WHITE);
+ if (flags.test(0)) {
+ DrawTextureRec(
+ fgRenderTexture.texture,
+ Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
+ {0, 0}, WHITE);
+ }
EndDrawing();
return false;