]> git.seodisparate.com - jumpartifact.com_demo_0/shortlog
jumpartifact.com_demo_0
2023-08-31 Stephen SeoImpl. clearing and pushing trunnerscreen from js
2023-08-31 Stephen SeoAdd test fn to clear screens from js
2023-08-31 Stephen SeoUpdate gitea workflow
2023-08-31 Stephen SeoImpl. shader for SparkEffect
2023-08-31 Stephen SeoMinor refactoring
2023-08-31 Stephen SeoImpl. randomized effect colors on walker hack
2023-08-31 Stephen SeoMinor refactorings
2023-08-31 Stephen SeoMinor fixes
2023-08-30 Stephen SeoReduce log verbosity on Release build
2023-08-30 Stephen SeoFix error on Release build using Debug macros
2023-08-30 Stephen SeoImpl. shader to improve ElectricityEffect
2023-08-25 Stephen SeoRework electricity effect (again)
2023-08-25 Stephen SeoMinor tweaks to spark effect
2023-08-25 Stephen SeoImpl. SparkEffect
2023-08-24 Stephen SeoSplit off code into 3d_helpers function
2023-08-24 Stephen SeoRework electricity effect (again)
2023-08-24 Stephen SeoTweaks to electricity "line" generation
2023-08-24 Stephen SeoCleanup ElectricityEffect class
2023-08-24 Stephen SeoRefactor WalkerHackScreen, close on success
2023-08-24 Stephen SeoRework electricity effect "line" generation
2023-08-24 Stephen SeoFix tweak for electricity effect
2023-08-24 Stephen SeoTweaks to WalkerHackScreen
2023-08-24 Stephen SeoMinor tweak to electricity effect
2023-08-24 Stephen SeoAdd "electricity" effect when "hacking" a walker
2023-08-23 Stephen SeoOrganize imports on screen.cc
2023-08-23 Stephen SeoRemove unnecessary include
2023-08-23 Stephen SeoImpl. "hacking" a "Walker"
2023-08-23 Stephen SeoFix StackScreen's draw
2023-08-23 Stephen SeoReverse order of draw in ScreenStack
2023-08-22 Stephen SeoDraw lines around buttons
2023-08-22 Stephen SeoRefactor drawing
2023-08-21 Stephen SeoMinor fix when generating surface_triangles
2023-08-21 Stephen SeoCleanup surface_triangles when done resetting
2023-08-21 Stephen SeoFix warning
2023-08-21 Stephen SeoAllocate SurfaceTriangles on the heap (fix wasm)
2023-08-21 Stephen SeoImpl. resetting surface with neat visual effect
2023-08-21 Stephen SeoAllow resizable window in native build
2023-08-21 Stephen SeoSeparate surface generation code into function
2023-08-20 Stephen SeoOnly activate gitea action on push to 'main'
2023-08-18 Stephen SeoMinor fixes
2023-08-18 Stephen SeoRefactor wasm_build/Makefile
2023-08-18 Stephen SeoReduce verbosity of wasm_build/Makefile build
2023-08-18 Stephen Seowasm_build/Makefile: build objects seperately
2023-08-18 Stephen SeoUse -Og instead of -O0 in Debug builds
2023-08-18 Stephen SeoInhibit some clang-tidy warnings
2023-08-18 Stephen SeoMinor fixes to 3d_helpers.cc
2023-08-17 Stephen SeoMinor refactoring
2023-08-17 Stephen SeoImpl. "construct screen" fn for Screen/ScreenStack
2023-08-15 Stephen SeoWalkers' bounding box now visible unselected
2023-08-15 Stephen SeoFix stuck in walker control
2023-08-15 Stephen SeoMinor refactorings
2023-08-15 Stephen SeoMinor fixes
2023-08-15 Stephen SeoFix movement range, height of body over surface
2023-08-15 Stephen SeoImpl. controlling a walker
2023-08-11 Stephen SeoRefactorings, cleanup
2023-08-11 Stephen SeoMinor fix
2023-08-11 Stephen SeoMinor refactoring
2023-08-11 Stephen SeoMinor refactorings
2023-08-11 Stephen SeoRefactor y-pos calc. on Walker move (again)
2023-08-11 Stephen SeoRefactor y-pos caluclation when Walker moves
2023-08-11 Stephen SeoImpl. roaming walkers
2023-08-11 Stephen SeoImpl. walker bobbing head on idle
2023-08-10 Stephen SeoUpdate Makefile
2023-08-10 Stephen SeoUpdate README.md
2023-08-10 Stephen SeoImpl. rotation for Walker
2023-08-10 Stephen SeoMinor fixes/tweaks
2023-08-10 Stephen SeoImpl. walker thing
2023-08-10 Stephen SeoMinor fix
2023-08-09 Stephen SeoMinor fixes/tweaks
2023-08-09 Stephen SeoFix missing "break" in collision success
2023-08-09 Stephen SeoUse Raylib's Ray/Triangle collision fn
2023-08-09 Stephen SeoRefactorings
2023-08-09 Stephen SeoClamp dt: mitigate weird regain focus behavior
2023-08-09 Stephen SeoRefactor duplicate code into lambda fn
2023-08-09 Stephen SeoChange camera behavior to follow click/touch
2023-08-09 Stephen SeoRefactor duplicate code into function
2023-08-08 Stephen SeoImpl. click/touch collision with environment
2023-08-08 Stephen SeoImpl. randomized environment
2023-08-07 Stephen SeoAdd helper fn to calc. ray/plane intersection
2023-08-07 Stephen SeoImplement click/touch ray-tracing onto surface
2023-08-07 Stephen SeoBegin work on environment
2023-08-06 Stephen SeoMinor fix
2023-08-06 Stephen SeoUpdate README.md
2023-08-06 Stephen SeoMinor fixes
2023-08-06 Stephen SeoAdd workflow to build/publish WASM
2023-08-04 Stephen SeoTest using a textured cube
2023-08-04 Stephen SeoFixes
2023-08-02 Stephen SeoImpl 3d_helpers, unit tests, basic 3D demo
2023-08-01 Stephen SeoAdd ScreenStack::clear_screens()
2023-07-31 Stephen SeoEmit warning: ScreenStack tries to pop when empty
2023-07-31 Stephen SeoDefer ScreenStack actions to start of update
2023-07-31 Stephen SeoCreate "Screen" abstraction, "test" in TestScreen
2023-07-31 Stephen SeoImpl. getting delta-time per frame
2023-07-31 Stephen SeoKeep all "draw commands" in Game
2023-07-31 Stephen SeoUse game object for updates/draws/state
2023-07-31 Stephen SeoAdd README.md video_0
2023-07-31 Stephen SeoAdd LICENSE
2023-07-31 Stephen SeoAdd note about the version of emsdk used
2023-07-30 Stephen SeoFix Makefile (native build)
2023-07-30 Stephen SeoSome minor fixes to build process
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