Update README.md

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Stephen Seo 2021-08-24 15:07:50 +09:00
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@ -17,3 +17,8 @@ joins and stops.
Kind of overkill to implement a simple raytracer, but I needed something that
would take time to render and would benefit from multiple threads. This example
renders a scene with three lights and some spheres.
# Legal Stuff
The examples use [CMake](https://cmake.org/) as their build system.
[CMake's License.](https://gitlab.kitware.com/cmake/cmake/-/blob/master/Copyright.txt)