Update README.md
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@ -17,3 +17,8 @@ joins and stops.
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Kind of overkill to implement a simple raytracer, but I needed something that
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Kind of overkill to implement a simple raytracer, but I needed something that
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would take time to render and would benefit from multiple threads. This example
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would take time to render and would benefit from multiple threads. This example
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renders a scene with three lights and some spheres.
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renders a scene with three lights and some spheres.
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# Legal Stuff
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The examples use [CMake](https://cmake.org/) as their build system.
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[CMake's License.](https://gitlab.kitware.com/cmake/cmake/-/blob/master/Copyright.txt)
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