# What this repo is This repo has some examples using multi-threaded-programming because someone asked about how it works. # Example 1 Just a very simple program that spawns a separate thread, prints some text, and joins and stops. # Example 2 Kind of overkill to implement a simple raytracer, but I needed something that would take time to render and would benefit from multiple threads. This example renders a scene with three lights and some spheres.