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What this repo is

This repo has some examples using multi-threaded-programming because someone asked about how it works.

Example 1

Just a very simple program that spawns a separate thread, prints some text, and joins and stops.

Example 2

Kind of overkill to implement a simple raytracer, but I needed something that would take time to render and would benefit from multiple threads. This example renders a scene with three lights and some spheres.