Impl choosing colors by color picker menu "C"
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7c71ce4d1b
commit
187c52bf5f
3 changed files with 67 additions and 32 deletions
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@ -23,10 +23,11 @@ namespace Tri {
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state->get_height() - 20.0f));
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state->get_height() - 20.0f));
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ImGui::SetNextWindowBgAlpha(0.7f);
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ImGui::SetNextWindowBgAlpha(0.7f);
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ImGui::Begin("Help Window", nullptr, ImGuiWindowFlags_NoDecoration);
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ImGui::Begin("Help Window", nullptr, ImGuiWindowFlags_NoDecoration);
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ImGui::Text("This is the help window. Press \"H\" to toggle this window.");
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ImGui::Text("This is the help window - Press \"H\" to toggle this window");
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ImGui::Text("Click anywhere to create triangles, one point at a time");
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ImGui::Text("Click anywhere to create triangles, one point at a time");
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ImGui::Text("Press \"U\" to undo. Clicking will remove all future undo history");
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ImGui::Text("Press \"U\" to undo. Clicking will remove all future undo history");
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ImGui::Text("Press \"R\" to undo.");
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ImGui::Text("Press \"R\" to undo.");
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ImGui::Text("Press \"C\" to change colors");
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ImGui::End();
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ImGui::End();
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}
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}
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}
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}
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@ -50,6 +51,14 @@ namespace Tri {
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ImGui::PopStyleVar();
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ImGui::PopStyleVar();
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}
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}
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}
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}
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inline void draw_color_picker(Tri::State *state) {
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if(state->get_flags().test(2)) {
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ImGui::Begin("Color Picker");
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ImGui::ColorPicker4("Tri Color", state->get_color());
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ImGui::End();
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}
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}
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}
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}
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#endif
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#endif
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@ -21,7 +21,8 @@ starting_help_alpha(1.0f),
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window(sf::VideoMode(800, 600), "Triangles", sf::Style::Titlebar | sf::Style::Close),
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window(sf::VideoMode(800, 600), "Triangles", sf::Style::Titlebar | sf::Style::Close),
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trisIndex(0),
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trisIndex(0),
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currentTri_state(CurrentState::NONE),
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currentTri_state(CurrentState::NONE),
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currentTri_maxState(CurrentState::NONE)
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currentTri_maxState(CurrentState::NONE),
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colorPickerColor{1.0f, 1.0f, 1.0f, 1.0f}
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{
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{
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flags.set(1); // is running
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flags.set(1); // is running
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ImGui::SFML::Init(window);
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ImGui::SFML::Init(window);
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@ -93,8 +94,11 @@ void Tri::State::handle_events() {
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break;
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break;
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}
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}
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}
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}
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} else if(event.key.code == sf::Keyboard::C) {
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flags.flip(2);
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}
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}
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} else if(event.type == sf::Event::MouseButtonPressed) {
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} else if(event.type == sf::Event::MouseButtonPressed) {
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if(!flags.test(2)) {
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switch(currentTri_state) {
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switch(currentTri_state) {
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case CurrentState::NONE:
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case CurrentState::NONE:
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currentTri[0] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
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currentTri[0] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
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@ -122,13 +126,14 @@ void Tri::State::handle_events() {
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tris.back().setPoint(0, currentTri[0]);
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tris.back().setPoint(0, currentTri[0]);
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tris.back().setPoint(1, currentTri[1]);
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tris.back().setPoint(1, currentTri[1]);
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tris.back().setPoint(2, currentTri[2]);
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tris.back().setPoint(2, currentTri[2]);
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tris.back().setFillColor(sf::Color::White); // TODO use chosen color
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tris.back().setFillColor(pointCircle.getFillColor());
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currentTri_state = CurrentState::NONE;
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currentTri_state = CurrentState::NONE;
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currentTri_maxState = CurrentState::NONE;
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currentTri_maxState = CurrentState::NONE;
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break;
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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void Tri::State::update() {
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void Tri::State::update() {
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@ -141,8 +146,18 @@ void Tri::State::update() {
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}
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}
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}
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}
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if(flags.test(3)) {
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flags.reset(3);
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pointCircle.setFillColor(sf::Color(
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(unsigned char)(255 * colorPickerColor[0]),
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(unsigned char)(255 * colorPickerColor[1]),
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(unsigned char)(255 * colorPickerColor[2]),
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(unsigned char)(255 * colorPickerColor[3])));
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}
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// Seems misleading, but imgui handles setting up the window during update
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// Seems misleading, but imgui handles setting up the window during update
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Tri::draw_show_help(this);
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Tri::draw_show_help(this);
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Tri::draw_color_picker(this);
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Tri::draw_help(this);
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Tri::draw_help(this);
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ImGui::EndFrame();
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ImGui::EndFrame();
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@ -183,3 +198,8 @@ const Tri::State::BitsetType Tri::State::get_flags() const {
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float Tri::State::get_starting_help_alpha() const {
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float Tri::State::get_starting_help_alpha() const {
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return starting_help_alpha;
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return starting_help_alpha;
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}
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}
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float* Tri::State::get_color() {
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flags.set(3);
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return colorPickerColor;
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}
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@ -18,6 +18,8 @@ namespace Tri {
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/*
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/*
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* 0 - display help
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* 0 - display help
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* 1 - is running
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* 1 - is running
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* 2 - display color picker
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* 3 - color picker color dirty
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*/
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*/
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typedef std::bitset<64> BitsetType;
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typedef std::bitset<64> BitsetType;
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BitsetType flags;
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BitsetType flags;
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@ -36,6 +38,8 @@ namespace Tri {
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sf::Event event;
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sf::Event event;
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float colorPickerColor[4];
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public:
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public:
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void handle_events();
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void handle_events();
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void update();
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void update();
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@ -47,6 +51,8 @@ namespace Tri {
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const BitsetType get_flags() const;
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const BitsetType get_flags() const;
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float get_starting_help_alpha() const;
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float get_starting_help_alpha() const;
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float* get_color();
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};
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};
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}
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}
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