Fixes with change window size
WIP window size still doesn't change properly
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parent
0e6a9f6de4
commit
1bc5e62502
4 changed files with 20 additions and 10 deletions
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@ -173,14 +173,14 @@ namespace Tri {
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state->get_input_width(),
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800,
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1920,
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true);
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state->get_flags().test(State::F_TAB_TOGGLE));
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GuiValueBox(
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{384.0f, 348.0f, 80.0f, 16.0f},
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"Height",
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state->get_input_height(),
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600,
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1080,
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true);
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!state->get_flags().test(State::F_TAB_TOGGLE));
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const std::string &failMessage = state->failed_message();
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if(!failMessage.empty()) {
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GuiLabel({304.0f, 368.0f, 284.0f, 16.0f}, failMessage.c_str());
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@ -1,2 +1,6 @@
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#pragma warning(push, 0)
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#define RAYGUI_IMPLEMENTATION
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#include <raygui.h>
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#pragma warning(pop)
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@ -150,8 +150,9 @@ void Tri::State::handle_events() {
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case KEY_I:
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flags.flip(F_DISPLAY_CHANGE_SIZE);
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if(!flags.test(F_DISPLAY_CHANGE_SIZE)) {
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inputWidth = width;
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inputHeight = height;
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close_input_width_height_window();
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} else {
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failedMessage = "Press TAB to switch between width/height";
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}
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break;
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case KEY_E:
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@ -164,6 +165,9 @@ void Tri::State::handle_events() {
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}
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}
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break;
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case KEY_TAB:
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flags.flip(F_TAB_TOGGLE);
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break;
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}
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}
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keyPressed = GetKeyPressed();
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@ -394,7 +398,7 @@ std::array<float, 3>& Tri::State::get_bg_color() {
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return bgColorPickerColor;
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}
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Tri::State::FilenameBufferType* Tri::State::get_save_filename_buffer() {
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std::array<char, 256>* Tri::State::get_save_filename_buffer() {
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return &saveFilenameBuffer;
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}
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@ -505,6 +509,9 @@ bool Tri::State::change_width_height() {
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}
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void Tri::State::close_input_width_height_window() {
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failedMessage.clear();
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inputWidth = width;
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inputHeight = height;
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flags.reset(F_DISPLAY_CHANGE_SIZE);
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}
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@ -34,6 +34,7 @@ namespace Tri {
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F_SELECT_TRI_MODE = 11,
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F_TRI_EDIT_MODE = 12,
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F_TRI_EDIT_DRAW_TRI = 13,
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F_TAB_TOGGLE = 14,
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};
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private:
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@ -44,8 +45,7 @@ namespace Tri {
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unsigned int height;
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float dt;
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float notification_alpha;
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typedef std::array<char, 256> NBufferType;
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NBufferType notification_text;
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std::array<char, 256> notification_text;
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std::vector<Triangle> tris;
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unsigned int trisIndex;
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@ -58,8 +58,7 @@ namespace Tri {
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std::array<float, 3> bgColorPickerColor;
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Color bgColor;
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typedef std::array<char, 256> FilenameBufferType;
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FilenameBufferType saveFilenameBuffer;
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std::array<char, 256> saveFilenameBuffer;
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std::string failedMessage;
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RenderTexture2D drawCache;
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@ -97,7 +96,7 @@ namespace Tri {
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std::array<float, 4>& get_color();
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std::array<float, 3>& get_bg_color();
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FilenameBufferType* get_save_filename_buffer();
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std::array<char, 256>* get_save_filename_buffer();
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bool do_save();
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const std::string& failed_message() const;
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void close_save();
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