Impl "Action" object for undo/redo history
TODO: Store undo/redo history for color editing, allow deleting individual triangles and undo/redo of them.
This commit is contained in:
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e79b95c482
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3dc170b6e1
2 changed files with 222 additions and 51 deletions
232
src/state.cpp
232
src/state.cpp
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@ -15,20 +15,19 @@
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# include <cstdio>
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#endif
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Tri::State::State(int argc, char **argv) :
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Tri::State::State(int /*argc*/, char ** /*argv*/) :
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width(800),
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height(600),
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dt(sf::microseconds(16666)),
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notification_alpha(1.0f),
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window(sf::VideoMode(800, 600), "Triangles", sf::Style::Titlebar | sf::Style::Close),
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trisIndex(0),
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currentTri_state(CurrentState::NONE),
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currentTri_maxState(CurrentState::NONE),
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colorPickerColor{1.0f, 1.0f, 1.0f, 1.0f},
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bgColorPickerColor{0.0f, 0.0f, 0.0f},
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bgColor(sf::Color::Black),
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inputWidthHeight{800, 600},
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pi(std::acos(-1.0f))
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pi(std::acos(-1.0f)),
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history_idx(0)
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{
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flags.set(F_IS_RUNNING); // is running
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ImGui::SFML::Init(window);
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@ -56,6 +55,50 @@ pi(std::acos(-1.0f))
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}
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}
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Tri::State::Action::Action() :
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type(Tri::State::Action::AT_NONE),
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idx(0),
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color(sf::Color::Black),
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data{{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}}
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{}
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Tri::State::Action::Action(const Type& type, IndexT idx, const sf::Color& color, float *data) :
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type(type),
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idx(idx),
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color(color)
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{
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init(data);
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}
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Tri::State::Action::Action(Type&& type, IndexT idx, sf::Color&& color, float *data) :
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type(type),
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idx(idx),
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color(color)
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{
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init(data);
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}
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void Tri::State::Action::init(float *data) {
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switch(type) {
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case AT_TRI:
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case AT_TRI_DEL:
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for(unsigned int i = 0; i < 6; ++i) {
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this->data.tri[i] = data[i];
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}
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break;
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case AT_POINT:
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this->data.point[0] = data[0];
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this->data.point[1] = data[1];
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break;
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default:
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type = AT_NONE;
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idx = 0;
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color = sf::Color::Black;
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this->data = {{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}};
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break;
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}
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}
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Tri::State::~State() {
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window.close();
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ImGui::SFML::Shutdown();
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@ -74,50 +117,88 @@ void Tri::State::handle_events() {
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flags.flip(F_DISPLAY_HELP);
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} else if(event.key.code == sf::Keyboard::U) {
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flags.set(F_DRAW_CACHE_DIRTY);
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if(currentTri_state > 0) {
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switch(currentTri_state) {
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case FIRST:
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if(history_idx > 0) {
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switch(history[history_idx-1].type) {
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case Action::AT_TRI:
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tris.erase(
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tris.cbegin() + history[history_idx-1].idx);
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restore_points_on_tri_del(history_idx - 1);
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break;
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case Action::AT_TRI_DEL:
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{
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tris.emplace(
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tris.cbegin() + history[history_idx-1].idx,
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sf::ConvexShape(3));
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tris[history[history_idx-1].idx].setPoint(0, sf::Vector2f(
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history[history_idx-1].data.tri[0],
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history[history_idx-1].data.tri[1]));
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tris[history[history_idx-1].idx].setPoint(1, sf::Vector2f(
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history[history_idx-1].data.tri[2],
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history[history_idx-1].data.tri[3]));
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tris[history[history_idx-1].idx].setPoint(2, sf::Vector2f(
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history[history_idx-1].data.tri[4],
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history[history_idx-1].data.tri[5]));
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tris[history[history_idx-1].idx].setFillColor(history[history_idx-1].color);
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currentTri_state = CurrentState::NONE;
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break;
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case SECOND:
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currentTri_state = CurrentState::FIRST;
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}
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case Action::AT_POINT:
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assert(history[history_idx-1].idx + 1 == currentTri_state
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&& "Point in history must match point index");
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assert(currentTri_state > 0
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&& "There must be a point to undo a point");
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currentTri_state = static_cast<CurrentState>(currentTri_state - 1);
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break;
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default:
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assert(!"Unreachable code");
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break;
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}
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} else if(trisIndex > 0) {
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--trisIndex;
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--history_idx;
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}
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} else if(event.key.code == sf::Keyboard::R) {
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flags.set(F_DRAW_CACHE_DIRTY);
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if(currentTri_state != CurrentState::NONE
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&& currentTri_state < currentTri_maxState) {
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switch(currentTri_state) {
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case NONE:
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currentTri_state = CurrentState::FIRST;
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if(history_idx < history.size()) {
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switch(history[history_idx].type) {
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case Action::AT_TRI:
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{
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tris.emplace(
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tris.cbegin() + history[history_idx].idx,
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sf::ConvexShape(3));
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tris[history[history_idx].idx].setPoint(0, sf::Vector2f(
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history[history_idx].data.tri[0],
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history[history_idx].data.tri[1]));
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tris[history[history_idx].idx].setPoint(1, sf::Vector2f(
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history[history_idx].data.tri[2],
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history[history_idx].data.tri[3]));
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tris[history[history_idx].idx].setPoint(2, sf::Vector2f(
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history[history_idx].data.tri[4],
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history[history_idx].data.tri[5]));
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tris[history[history_idx].idx].setFillColor(history[history_idx].color);
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currentTri_state = CurrentState::NONE;
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break;
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case FIRST:
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currentTri_state = CurrentState::SECOND;
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break;
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default:
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assert(!"Unreachable code");
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break;
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}
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} else if(tris.size() > trisIndex) {
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++trisIndex;
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} else if(currentTri_state < currentTri_maxState) {
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switch(currentTri_state) {
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case NONE:
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currentTri_state = CurrentState::FIRST;
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break;
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case FIRST:
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currentTri_state = CurrentState::SECOND;
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}
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break;
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case Action::AT_TRI_DEL:
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tris.erase(
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tris.cbegin() + history[history_idx].idx);
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restore_points_on_tri_del(history_idx);
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break;
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case Action::AT_POINT:
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assert(history[history_idx].idx == currentTri_state
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&& "Point in history must match point index");
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assert(currentTri_state < CurrentState::SECOND
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&& "Current point state must be 0 or 1");
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currentTri[currentTri_state].x = history[history_idx].data.point[0];
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currentTri[currentTri_state].y = history[history_idx].data.point[1];
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currentTri_state = static_cast<CurrentState>(
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currentTri_state + 1);
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pointCircle.setFillColor(history[history_idx].color);
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break;
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default:
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assert(!"Unreachable code");
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break;
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}
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++history_idx;
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}
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} else if(event.key.code == sf::Keyboard::C) {
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if(flags.test(F_DISPLAY_COLOR_P)) {
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@ -166,37 +247,64 @@ void Tri::State::handle_events() {
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if(can_draw()) {
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switch(currentTri_state) {
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case CurrentState::NONE:
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{
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currentTri[0] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
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if(trisIndex < tris.size()) {
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tris.resize(trisIndex);
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}
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currentTri_state = CurrentState::FIRST;
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currentTri_maxState = CurrentState::FIRST;
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if(history_idx < history.size()) {
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history.resize(history_idx);
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}
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float points[2] = {currentTri[0].x, currentTri[0].y};
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history.push_back(Action(Action::AT_POINT,
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0,
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pointCircle.getFillColor(),
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points));
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++history_idx;
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break;
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}
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case CurrentState::FIRST:
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{
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currentTri[1] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
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if(trisIndex < tris.size()) {
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tris.resize(trisIndex);
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}
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currentTri_state = CurrentState::SECOND;
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currentTri_maxState = CurrentState::SECOND;
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break;
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case CurrentState::SECOND:
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currentTri[2] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
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if(trisIndex < tris.size()) {
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tris.resize(trisIndex);
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if(history_idx < history.size()) {
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history.resize(history_idx);
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}
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++trisIndex;
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float points[2] = {currentTri[1].x, currentTri[1].y};
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history.push_back(Action(Action::AT_POINT,
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1,
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pointCircle.getFillColor(),
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points));
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++history_idx;
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break;
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}
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case CurrentState::SECOND:
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{
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currentTri[2] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
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tris.emplace_back(sf::ConvexShape(3));
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tris.back().setPoint(0, currentTri[0]);
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tris.back().setPoint(1, currentTri[1]);
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tris.back().setPoint(2, currentTri[2]);
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tris.back().setFillColor(pointCircle.getFillColor());
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currentTri_state = CurrentState::NONE;
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currentTri_maxState = CurrentState::NONE;
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flags.set(F_DRAW_CACHE_DIRTY);
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if(history_idx < history.size()) {
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history.resize(history_idx);
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}
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float points[6] = {
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currentTri[0].x, currentTri[0].y,
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currentTri[1].x, currentTri[1].y,
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currentTri[2].x, currentTri[2].y,
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};
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history.push_back(Action(Action::AT_TRI,
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tris.size()-1,
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pointCircle.getFillColor(),
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points));
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++history_idx;
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break;
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}
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}
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} else if(flags.test(F_COPY_COLOR_MODE)) {
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auto color = drawCache.getTexture().copyToImage()
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.getPixel(event.mouseButton.x, event.mouseButton.y);
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} else if(flags.test(F_SELECT_TRI_MODE)) {
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sf::Vector2f mouseXY = window.mapPixelToCoords(
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{event.mouseButton.x, event.mouseButton.y});
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for(unsigned int i = trisIndex; i-- > 0; ) {
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for(unsigned int i = tris.size(); i-- > 0; ) {
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if(is_within_shape(tris.at(i), mouseXY)) {
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selectedTri = i;
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tris[i].setOutlineColor(invert_color(tris[i].getFillColor()));
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target->clear(bgColor);
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// draw tris
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for(unsigned int i = 0; i < trisIndex; ++i) {
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for(unsigned int i = 0; i < tris.size(); ++i) {
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target->draw(tris[i]);
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}
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}
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flags.set(F_DRAW_CACHE_DIRTY);
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reset_modes();
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}
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void Tri::State::restore_points_on_tri_del(Action::IndexT end) {
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assert(end < history.size()
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&& "Index on history must be in range");
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currentTri[2].x = history[end].data.tri[4];
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currentTri[2].y = history[end].data.tri[5];
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pointCircle.setFillColor(history[end].color);
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unsigned int currentTriIdx = 1;
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while(end-- > 0) {
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if(history[end].type == Action::AT_POINT) {
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assert(history[end].idx == currentTriIdx
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&& "Last point must be second point");
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currentTri[currentTriIdx].x = history[end].data.point[0];
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currentTri[currentTriIdx].y = history[end].data.point[1];
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if(currentTriIdx > 0) {
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--currentTriIdx;
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} else {
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currentTri_state = CurrentState::SECOND;
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return;
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}
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}
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}
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assert(!"Unreachable code");
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return;
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}
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@ -35,6 +35,39 @@ namespace Tri {
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};
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private:
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struct Action {
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public:
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typedef std::vector<Action>::size_type IndexT;
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enum Type {
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AT_TRI,
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AT_TRI_DEL,
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AT_POINT,
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AT_NONE,
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};
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Action();
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Action(const Type& type,
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IndexT idx,
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const sf::Color& color,
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float *data);
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Action(Type&& type,
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IndexT idx,
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sf::Color&& color,
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float *data);
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Type type;
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IndexT idx;
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sf::Color color;
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union Data {
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float tri[6];
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float point[2];
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} data;
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private:
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void init(float *data);
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};
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// use enum FlagName
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typedef std::bitset<64> BitsetType;
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BitsetType flags;
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sf::RenderWindow window;
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std::vector<sf::ConvexShape> tris;
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unsigned int trisIndex;
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sf::Vector2f currentTri[3];
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CurrentState currentTri_state;
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CurrentState currentTri_maxState;
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sf::CircleShape pointCircle;
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sf::Event event;
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float selectedTriColor[4];
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float selectedTriBlinkTimer;
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std::vector<Action> history;
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Action::IndexT history_idx;
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public:
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void handle_events();
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void update();
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@ -121,6 +155,9 @@ namespace Tri {
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float* get_selected_tri_color();
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void close_selected_tri_mode();
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private:
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void restore_points_on_tri_del(Action::IndexT end);
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};
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}
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