Impl "Action" object for undo/redo history
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Run UnitTests / build-and-run-tests (push) Successful in 50s
All checks were successful
Run UnitTests / build-and-run-tests (push) Successful in 50s
TODO: Store undo/redo history for color editing, allow deleting individual triangles and undo/redo of them.
This commit is contained in:
parent
1da2ddb125
commit
852a099930
2 changed files with 227 additions and 68 deletions
255
src/state.cpp
255
src/state.cpp
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@ -22,11 +22,9 @@ dt(1.0f/60.0f),
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notificationAlpha(1.0f),
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notificationText(),
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tris(),
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trisIndex(0),
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currentTri(),
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currentTri_state(CurrentState::NONE),
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currentTri_maxState(CurrentState::NONE),
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pointCircle(),
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pointCircle({7.0F, 7.0F}, 7.0F, WHITE),
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colorPickerColor{255, 255, 255, 255},
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bgColorPickerColor{0, 0, 0, 255},
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bgColor(BLACK),
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@ -38,7 +36,9 @@ selectedTri(),
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selectedTriColor{255, 255, 255, 255},
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selectedTriBlinkTimer(),
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inputWidth(800),
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inputHeight(600)
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inputHeight(600),
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history(),
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history_idx(0)
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{
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InitWindow(width, height, "Triangles");
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SetTargetFPS(60);
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@ -47,11 +47,6 @@ inputHeight(600)
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set_notification_text("Press \"H\" for help");
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pointCircle.setRadius(7.0f);
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pointCircle.translate({7.0f, 7.0f});
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pointCircle.fillColor = WHITE;
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pointCircle.outlineColor = BLACK;
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saveFilenameBuffer.fill(0);
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drawCache = LoadRenderTexture(width, height);
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@ -62,6 +57,52 @@ inputHeight(600)
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}
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#pragma GCC diagnostic pop
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Tri::State::Action::Action() :
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type(Tri::State::Action::AT_NONE),
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idx(0),
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color(BLACK),
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data{{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}}
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{}
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Tri::State::Action::Action(const Type& type, IndexT idx, const Color& color, float *data) :
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type(type),
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idx(idx),
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color(color),
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data()
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{
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init(data);
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}
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Tri::State::Action::Action(Type&& type, IndexT idx, Color&& color, float *data) :
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type(type),
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idx(idx),
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color(color),
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data()
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{
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init(data);
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}
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void Tri::State::Action::init(float *data) {
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switch(type) {
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case AT_TRI:
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case AT_TRI_DEL:
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for(unsigned int i = 0; i < 6; ++i) {
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this->data.tri[i] = data[i];
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}
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break;
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case AT_POINT:
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this->data.point[0] = data[0];
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this->data.point[1] = data[1];
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break;
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default:
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type = AT_NONE;
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idx = 0;
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color = BLACK;
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this->data = {{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}};
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break;
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}
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}
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Tri::State::~State() {
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UnloadRenderTexture(drawCache);
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CloseWindow();
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@ -81,51 +122,91 @@ void Tri::State::handle_events() {
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break;
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case KEY_U:
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flags.set(F_DRAW_CACHE_DIRTY);
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if(currentTri_state > 0) {
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switch(currentTri_state) {
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case FIRST:
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if (history_idx > 0) {
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switch(history[history_idx-1].type) {
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case Action::AT_TRI:
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tris.erase(
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tris.cbegin() + history[history_idx-1].idx);
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restore_points_on_tri_del(history_idx - 1);
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break;
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case Action::AT_TRI_DEL:
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{
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tris.emplace(
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tris.cbegin() + history[history_idx].idx,
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Triangle(
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{{
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{history[history_idx-1].data.tri[0],
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history[history_idx-1].data.tri[1]},
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{history[history_idx-1].data.tri[2],
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history[history_idx-1].data.tri[3]},
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{history[history_idx-1].data.tri[4],
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history[history_idx-1].data.tri[5]},
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}},
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history[history_idx-1].color
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)
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);
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currentTri_state = CurrentState::NONE;
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break;
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case SECOND:
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currentTri_state = CurrentState::FIRST;
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}
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case Action::AT_POINT:
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assert(history[history_idx-1].idx + 1 == currentTri_state
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&& "Point in history must match point index");
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assert(currentTri_state > 0
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&& "There must be a point to undo a point");
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currentTri_state = static_cast<CurrentState>(currentTri_state - 1);
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break;
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default:
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assert(!"Unreachable code");
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break;
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}
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} else if(trisIndex > 0) {
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--trisIndex;
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--history_idx;
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}
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break;
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case KEY_R:
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flags.set(F_DRAW_CACHE_DIRTY);
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if(currentTri_state != CurrentState::NONE
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&& currentTri_state < currentTri_maxState) {
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switch(currentTri_state) {
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case NONE:
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currentTri_state = CurrentState::FIRST;
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if(history_idx < history.size()) {
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switch(history[history_idx].type) {
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case Action::AT_TRI:
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{
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tris.emplace(
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tris.cbegin() + history[history_idx].idx,
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Triangle(
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{{
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{history[history_idx].data.tri[0],
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history[history_idx].data.tri[1]},
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{history[history_idx].data.tri[2],
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history[history_idx].data.tri[3]},
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{history[history_idx].data.tri[4],
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history[history_idx].data.tri[5]},
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}},
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history[history_idx].color
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)
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);
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currentTri_state = CurrentState::NONE;
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break;
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case FIRST:
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currentTri_state = CurrentState::SECOND;
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break;
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default:
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assert(!"Unreachable code");
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break;
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}
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} else if(tris.size() > trisIndex) {
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++trisIndex;
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} else if(currentTri_state < currentTri_maxState) {
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switch(currentTri_state) {
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case NONE:
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currentTri_state = CurrentState::FIRST;
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break;
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case FIRST:
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currentTri_state = CurrentState::SECOND;
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}
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break;
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case Action::AT_TRI_DEL:
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tris.erase(
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tris.cbegin() + history[history_idx].idx);
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restore_points_on_tri_del(history_idx);
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break;
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case Action::AT_POINT:
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assert(history[history_idx].idx == currentTri_state
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&& "Point in history must match point index");
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assert(currentTri_state < CurrentState::SECOND
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&& "Current point state must be 0 or 1");
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currentTri[currentTri_state].x = history[history_idx].data.point[0];
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currentTri[currentTri_state].y = history[history_idx].data.point[1];
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currentTri_state = static_cast<CurrentState>(
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currentTri_state + 1);
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pointCircle.fillColor = history[history_idx].color;
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break;
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default:
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assert(!"Unreachable code");
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break;
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}
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++history_idx;
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}
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break;
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case KEY_C:
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@ -187,34 +268,53 @@ void Tri::State::handle_events() {
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if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
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if(can_draw()) {
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switch(currentTri_state) {
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case CurrentState::NONE:
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case CurrentState::NONE: {
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currentTri[0] = {GetMouseX(), GetMouseY()};
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if(trisIndex < tris.size()) {
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tris.resize(trisIndex);
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}
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currentTri_state = CurrentState::FIRST;
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currentTri_maxState = CurrentState::FIRST;
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break;
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case CurrentState::FIRST:
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if(history_idx < history.size()) {
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history.resize(history_idx);
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}
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float points[2] = {currentTri[0].x, currentTri[0].y};
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history.push_back(Action(Action::AT_POINT,
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0,
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pointCircle.fillColor,
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points));
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++history_idx;
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break; }
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case CurrentState::FIRST: {
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currentTri[1] = {GetMouseX(), GetMouseY()};
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if(trisIndex < tris.size()) {
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tris.resize(trisIndex);
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}
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currentTri_state = CurrentState::SECOND;
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currentTri_maxState = CurrentState::SECOND;
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break;
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case CurrentState::SECOND:
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currentTri[2] = {GetMouseX(), GetMouseY()};
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if(trisIndex < tris.size()) {
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tris.resize(trisIndex);
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if(history_idx < history.size()) {
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history.resize(history_idx);
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}
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++trisIndex;
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float points[2] = {currentTri[1].x, currentTri[1].y};
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history.push_back(Action(Action::AT_POINT,
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1,
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pointCircle.fillColor,
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points));
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++history_idx;
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break; }
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case CurrentState::SECOND: {
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currentTri[2] = {GetMouseX(), GetMouseY()};
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make_counter_clockwise(currentTri);
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tris.emplace_back(currentTri, pointCircle.fillColor);
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currentTri_state = CurrentState::NONE;
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currentTri_maxState = CurrentState::NONE;
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flags.set(F_DRAW_CACHE_DIRTY);
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break;
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if(history_idx < history.size()) {
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history.resize(history_idx);
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}
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float points[6] = {
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currentTri[0].x, currentTri[0].y,
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currentTri[1].x, currentTri[1].y,
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currentTri[2].x, currentTri[2].y,
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};
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history.push_back(Action(Action::AT_TRI,
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tris.size()-1,
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pointCircle.fillColor,
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points));
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++history_idx;
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break; }
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}
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} else if(flags.test(F_COPY_COLOR_MODE)) {
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check_draw_cache();
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@ -245,15 +345,14 @@ void Tri::State::handle_events() {
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if(my < 0) { my = 0; }
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else if(my >= (int)height) { my = height - 1; }
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for(unsigned int i = trisIndex; i-- > 0; ) {
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if(is_within_shape(tris.at(i), {mx, my})) {
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selectedTri = i;
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tris[i].outlineColor = invert_color(tris[i].fillColor);
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for (auto &tri : tris) {
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if(is_within_shape(tri, {mx, my})) {
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tri.outlineColor = invert_color(tri.fillColor);
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flags.reset(F_SELECT_TRI_MODE);
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flags.set(F_TRI_EDIT_MODE);
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flags.set(F_TRI_EDIT_DRAW_TRI);
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selectedTriBlinkTimer = 1.0f;
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selectedTriColor = tris[i].fillColor;
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selectedTriColor = tri.fillColor;
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break;
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}
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}
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@ -325,9 +424,7 @@ void Tri::State::draw() {
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if(can_draw()) {
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for(unsigned int i = 0; i < currentTri_state; ++i) {
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pointCircle.resetTransform();
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pointCircle.translate(currentTri[i]);
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pointCircle.draw();
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DrawCircle(currentTri[i].x, currentTri[i].y, pointCircle.getRadius(), pointCircle.fillColor);
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}
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}
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@ -348,7 +445,7 @@ void Tri::State::draw_to_target(RenderTexture2D *target) {
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ClearBackground(bgColor);
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// draw tris
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for(unsigned int i = 0; i < trisIndex; ++i) {
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for(unsigned int i = 0; i < tris.size(); ++i) {
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tris[i].draw();
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}
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EndTextureMode();
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@ -357,7 +454,7 @@ void Tri::State::draw_to_target(RenderTexture2D *target) {
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ClearBackground(bgColor);
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// draw tris
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for(unsigned int i = 0; i < trisIndex; ++i) {
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for(unsigned int i = 0; i < tris.size(); ++i) {
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tris[i].draw();
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}
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}
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@ -563,3 +660,29 @@ int* Tri::State::get_input_width() {
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int* Tri::State::get_input_height() {
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return &inputHeight;
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}
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void Tri::State::restore_points_on_tri_del(Action::IndexT end) {
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assert(end < history.size()
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&& "Index on history must be in range");
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currentTri[2].x = history[end].data.tri[4];
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currentTri[2].y = history[end].data.tri[5];
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pointCircle.fillColor = history[end].color;
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unsigned int currentTriIdx = 1;
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while(end-- > 0) {
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if(history[end].type == Action::AT_POINT) {
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assert(history[end].idx == currentTriIdx
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&& "Last point must be second point");
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currentTri[currentTriIdx].x = history[end].data.point[0];
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currentTri[currentTriIdx].y = history[end].data.point[1];
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if(currentTriIdx > 0) {
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--currentTriIdx;
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} else {
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currentTri_state = CurrentState::SECOND;
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return;
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}
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}
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}
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assert(!"Unreachable code");
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return;
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}
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@ -41,6 +41,39 @@ namespace Tri {
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};
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private:
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struct Action {
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public:
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typedef std::vector<Action>::size_type IndexT;
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enum Type {
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AT_TRI,
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AT_TRI_DEL,
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AT_POINT,
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AT_NONE,
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};
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Action();
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Action(const Type& type,
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IndexT idx,
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const Color& color,
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float *data);
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Action(Type&& type,
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IndexT idx,
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Color&& color,
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float *data);
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Type type;
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IndexT idx;
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Color color;
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union Data {
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float tri[6];
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float point[2];
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} data;
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private:
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void init(float *data);
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};
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// use enum FlagName
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typedef std::bitset<64> BitsetType;
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BitsetType flags;
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@ -51,10 +84,8 @@ namespace Tri {
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std::array<char, 256> notificationText;
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std::vector<Triangle> tris;
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unsigned int trisIndex;
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std::array<glm::vec2, 3> currentTri;
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CurrentState currentTri_state;
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CurrentState currentTri_maxState;
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Circle pointCircle;
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Color colorPickerColor;
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@ -75,6 +106,9 @@ namespace Tri {
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int inputWidth;
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int inputHeight;
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std::vector<Action> history;
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Action::IndexT history_idx;
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public:
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void handle_events();
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void update();
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@ -129,6 +163,8 @@ namespace Tri {
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int* get_input_width();
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int* get_input_height();
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private:
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void restore_points_on_tri_del(Action::IndexT end);
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};
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}
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