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28 commits

Author SHA1 Message Date
852a099930 Impl "Action" object for undo/redo history
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TODO: Store undo/redo history for color editing, allow deleting
individual triangles and undo/redo of them.
2024-01-24 17:24:56 +09:00
1da2ddb125 Add some unit tests for helper functions
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2024-01-24 15:45:46 +09:00
a49b7cb14c Add Github action for UnitTests
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2024-01-24 15:07:25 +09:00
7b9dd21ddd Use raylib 5.0 in CMakeLists.txt requirement
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2024-01-24 14:35:34 +09:00
79508e5527 Add forgejo action/workflow to run UnitTests
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Run UnitTests / build-and-run-tests (push) Successful in 24s
2024-01-24 12:23:31 +09:00
747e4bb370 Fix image being saved upside-down 2024-01-23 17:06:51 +09:00
50015a34ae Change debug optimization flag 2024-01-23 16:34:43 +09:00
20859dbcd8 Enable picking color alpha for triangles 2024-01-23 15:04:09 +09:00
c6dd68ae14 Refactor usage of colors and color picking
Member variables of state changed from an array of floats to a Color
struct.
2024-01-23 14:53:47 +09:00
2e3a2385f2 Update submodule glm 2024-01-23 14:35:57 +09:00
18bb4e5f59 Update raygui submodule to 4.0
TODO: Refactor color picking in src/helpers.hpp
2024-01-23 14:31:39 +09:00
9fb86c4cf8 Update LICENSE year 2024-01-23 13:48:46 +09:00
f0ea268ab2 Fix color picking 2024-01-23 13:48:31 +09:00
3036a8c97d Fix usage of "pragma GCC diagnostic ..." 2023-07-24 11:18:43 +09:00
d3927723cf Fix CMakeLists.txt, fix warnings 2023-07-23 18:42:38 +09:00
46461d7ebc Update glm submodule to latest "master" branch 2023-03-06 20:27:30 +09:00
d79760aaa8 Specify Raylib dep version in CMakeLists.txt 2023-03-06 20:26:26 +09:00
ca2b545450 Update LICENSE year 2023-03-06 20:14:55 +09:00
b523a6c93e Update to latest versions of libraries
Update to use Raylib 4.2.0.
Update to use Raygui 3.2.
Update to use Catch 3.3.2.
2023-03-06 20:12:09 +09:00
ca97d8b257 Fix warnings for included third party
Minor addition to .gitignore
2021-07-07 16:08:21 +09:00
bf0baa6515 Update README.md 2021-04-05 11:59:18 +09:00
0403d0d646 WIP Some tweaks
Add define macro for DEFAULT_WIDTH and DEFAULT_HEIGHT.
Disable drawing outline for Tris.
2021-03-31 22:16:09 +09:00
61e336786f WIP attempt to fix resizing not working 2021-03-30 16:38:25 +09:00
1bc5e62502 Fixes with change window size
WIP window size still doesn't change properly
2021-03-30 12:51:46 +09:00
0e6a9f6de4 Fix helpers.hpp 2021-03-30 11:10:13 +09:00
df4e2bf029 WIP fix rendering of drawCache's texture 2021-03-29 17:19:39 +09:00
2919be2aff WIP Replace SFML with Raylib
Need to fix Raygui usage in helpers.hpp.
Need to fix triangles being drawn flipped over the x-axis.
2021-03-29 17:05:27 +09:00
ef19ff326a Update LICENSE for 2021 2021-03-29 17:05:16 +09:00
35 changed files with 24845 additions and 18343 deletions

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@ -0,0 +1,15 @@
name: Run UnitTests
on:
push:
branches:
- '*'
jobs:
build-and-run-tests:
runs-on: any_archLinux
steps:
- run: git clone --depth=1 --no-single-branch https://git.seodisparate.com/stephenseo/Triangles.git Tri
- run: cd Tri && git checkout $GITHUB_REF_NAME
- run: cd Tri && git submodule update --init --recursive
- run: cd Tri && cmake -S . -B buildDebug -DCMAKE_BUILD_TYPE=Debug
- run: make -C Tri/buildDebug UnitTest_Triangles && ./Tri/buildDebug/UnitTest_Triangles

24
.github/workflows/unittests.yml vendored Normal file
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@ -0,0 +1,24 @@
name: Run UnitTests
on:
push:
branches:
- '*'
jobs:
build-and-run-tests:
runs-on: ubuntu-latest
steps:
- name: Install dependencies
run: sudo /usr/bin/env DEBIAN_FRONTEND=noninteractive apt-get install cmake git patch libasound2-dev libx11-dev libxrandr-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev
- name: Fetch Raylib sources
run: git clone https://github.com/raysan5/raylib raylib && cd raylib && git checkout 5.0
- name: Patch Raylib version (version 5.0 in cmake)
run: cd raylib && git show 032cc497ca5aaca862dc926a93c2a45ed8017737 | patch -p1
- name: Build Raylib
run: cd raylib && cmake -B buildRelease -S . -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=On -DCMAKE_INSTALL_PREFIX=/usr/local && make -C buildRelease
- name: Install Raylib
run: cd raylib/buildRelease && sudo make install
- name: Fetch Triangles
run: git clone --depth=1 --no-single-branch https://github.com/Stephen-Seo/Triangles Tri && cd Tri && git checkout $GITHUB_REF_NAME && git submodule update --init --recursive
- name: Build and Run UnitTests
run: cd Tri && cmake -B buildDebug -S . -DCMAKE_BUILD_TYPE=Debug && make -C buildDebug UnitTest_Triangles && ./buildDebug/UnitTest_Triangles

1
.gitignore vendored
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@ -1,3 +1,4 @@
build*/
compile_commands.json
.clangd/
.cache/

12
.gitmodules vendored
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@ -1,6 +1,6 @@
[submodule "third_party/imgui"]
path = third_party/imgui
url = https://github.com/ocornut/imgui.git
[submodule "third_party/imgui-sfml"]
path = third_party/imgui-sfml
url = https://github.com/eliasdaler/imgui-sfml.git
[submodule "third_party/raygui"]
path = third_party/raygui
url = https://github.com/raysan5/raygui.git
[submodule "third_party/glm"]
path = third_party/glm
url = https://github.com/g-truc/glm.git

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@ -1,14 +1,14 @@
cmake_minimum_required(VERSION 3.0)
cmake_minimum_required(VERSION 3.8.2)
project(Triangles LANGUAGES CXX VERSION 1.0)
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/imgui/imgui.h)
message(FATAL_ERROR "third_party/imgui/imgui.h is missing!\n \
Please update the GameDevTools submodule by running 'git submodule init' and \
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/glm/glm/glm.hpp)
message(FATAL_ERROR "third_party/glm/glm/glm.hpp is missing!\n \
Please update the glm submodule by running 'git submodule init' and \
'git submodule update'!")
endif()
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/imgui-sfml/imgui-SFML.h)
message(FATAL_ERROR "third_party/imgui-sfml/imgui-SFML.h is missing!\n \
Please update the GameDevTools submodule by running 'git submodule init' and \
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/raygui/src/raygui.h)
message(FATAL_ERROR "third_party/raygui/src/raygui.h is missing!\n \
Please update the raygui submodule by running 'git submodule init' and \
'git submodule update'!")
endif()
@ -16,34 +16,18 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug")
endif()
if(CMAKE_BUILD_TYPE MATCHES "Debug")
set(ImGuiDemo "third_party/imgui/imgui_demo.cpp")
else()
set(ImGuiDemo "")
endif()
set(Triangles_MAIN_SOURCES
src/main.cpp
)
set(Triangles_LIB_SOURCES
src/state.cpp
third_party/imgui/imgui.cpp
third_party/imgui/imgui_draw.cpp
third_party/imgui/imgui_widgets.cpp
third_party/imgui-sfml/imgui-SFML.cpp
src/shape.cpp
src/triangle.cpp
src/circle.cpp
src/raygui.cpp
)
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "/Od /Zi")
set(CMAKE_CXX_FLAGS_RELEASE "/O2 /DNDEBUG")
else()
set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wpedantic -Wsuggest-override")
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -D NDEBUG")
endif()
add_library(TrianglesLib STATIC ${Triangles_LIB_SOURCES})
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
@ -52,54 +36,51 @@ else()
add_executable(Triangles ${Triangles_MAIN_SOURCES})
endif()
target_compile_options(TrianglesLib PRIVATE
-Wall -Wextra -Wpedantic
-Wsuggest-override
$<$<COMPILE_LANGUAGE:CXX>:-Weffc++>
$<$<CONFIG:DEBUG>:-Og>
)
target_compile_options(Triangles PRIVATE
-Wall -Wextra -Wpedantic
-Wsuggest-override
$<$<COMPILE_LANGUAGE:CXX>:-Weffc++>
$<$<CONFIG:DEBUG>:-Og>
)
target_link_libraries(Triangles PUBLIC TrianglesLib)
target_compile_features(TrianglesLib PUBLIC cxx_std_17)
if(BUILD_SHARED_LIBS OR (UNIX AND NOT CYGWIN) OR (CMAKE_CXX_COMPILER_ID MATCHES "MSVC"))
find_package(SFML 2 REQUIRED
COMPONENTS audio network graphics window system)
find_package(raylib 5.0 REQUIRED)
else()
find_package(SFML 2 REQUIRED
COMPONENTS audio-s network-s graphics-s window-s system-s)
add_definitions(-DSFML_STATIC)
find_package(raylib 5.0 REQUIRED)
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_link_libraries(TrianglesLib PUBLIC
sfml-graphics sfml-window sfml-system
raylib
opengl32
)
else()
target_link_libraries(TrianglesLib PUBLIC
sfml-graphics sfml-window sfml-system
raylib
GL
)
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_include_directories(TrianglesLib PUBLIC
target_include_directories(TrianglesLib PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/src
${SFML_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/third_party/imgui # imgui related headers
${CMAKE_CURRENT_SOURCE_DIR}/third_party/imgui-sfml # imgui-sfml related headers
)
else()
target_include_directories(TrianglesLib PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/src
${SFML_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/build_include # imgui related headers
)
endif()
# Use macro to override imgui config header
target_compile_definitions(TrianglesLib PUBLIC
"IMGUI_USER_CONFIG=\"${CMAKE_CURRENT_SOURCE_DIR}/third_party/imgui-sfml/imconfig-SFML.h\"")
${CMAKE_CURRENT_SOURCE_DIR}/third_party/raygui/src
${CMAKE_CURRENT_SOURCE_DIR}/third_party/glm
)
if(CMAKE_BUILD_TYPE MATCHES "Debug")
set(Triangles_UNIT_TEST_SOURCES
src/unittest/test_main.cpp
src/unittest/test_helpers.cpp
third_party/catch/catch_amalgamated.cpp
)
add_executable(UnitTest_Triangles ${Triangles_UNIT_TEST_SOURCES})

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@ -1,6 +1,6 @@
MIT License
Copyright (c) 2020 Stephen Seo
Copyright (c) 2020-2021,2023-2024 Stephen Seo
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -5,7 +5,7 @@ THIS PROJECT IS STILL A WORK IN PROGRESS!
A gui application that lets you draw triangles of different colors on a colored
background.
Uses [imgui](https://github.com/ocornut/imgui) for UI.
Uses [raygui](https://github.com/raysan5/raygui) for UI.
# Compiling
@ -18,19 +18,19 @@ Create a build dir, run cmake, and then make to build.
## Dependencies
SFML should be installed on the system. imgui, and imgui-sfml are git submodules
and should be initialized with `git submodule update --init --recursive`.
Raylib should be installed on the system. Other third-party dependencies are git
submodules and should be initialized with `git submodule update --init recursive`.
# Legal stuff
Uses [SFML](https://github.com/SFML/SFML), which is licensed under the
[SFML license](https://github.com/SFML/SFML/blob/master/license.md).
Uses [raylib](https://github.com/raysan5/raylib), which is licensed under the
[zlib license](https://choosealicense.com/licenses/zlib).
Uses [imgui](https://github.com/ocornut/imgui), which is licensed under the
[MIT](https://choosealicense.com/licenses/mit/) license.
Uses [raygui](https://github.com/raysan5/raylib), which is licensed under the
[zlib license](https://choosealicense.com/licenses/zlib).
Uses [imgui-sfml](https://github.com/eliasdaler/imgui-sfml), which is licensed
under the [MIT](https://choosealicense.com/licenses/mit/) license.
Uses [glm](https://github.com/g-truc/glm), which is licensed under the [Happy
Bunny License or the MIT License](https://github.com/g-truc/glm/blob/master/copying.txt).
Uses [catch](https://github.com/catchorg/Catch2), which is licensed under the
[Boost Software](https://choosealicense.com/licenses/bsl-1.0/) license.

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@ -1 +0,0 @@
../third_party/imgui-sfml/imconfig-SFML.h

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@ -1 +0,0 @@
../third_party/imgui-sfml/imgui-SFML.h

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@ -1 +0,0 @@
../third_party/imgui-sfml/imgui-SFML_export.h

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@ -1 +0,0 @@
../third_party/imgui/imgui.h

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@ -1 +0,0 @@
../third_party/imgui/imgui_internal.h

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@ -1 +0,0 @@
../third_party/imgui/imstb_rectpack.h

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@ -1 +0,0 @@
../third_party/imgui/imstb_textedit.h

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@ -1 +0,0 @@
../third_party/imgui/imstb_truetype.h

60
src/circle.cpp Normal file
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@ -0,0 +1,60 @@
#include "circle.hpp"
#include <cmath>
Tri::Circle::Circle() :
Shape(),
position{0.0f, 0.0f},
radius(4.0f)
{}
Tri::Circle::Circle(glm::vec2 pos) :
Shape(),
position(pos),
radius(4.0f)
{}
Tri::Circle::Circle(glm::vec2 pos, float radius) :
Shape(),
position(pos),
radius(radius)
{}
Tri::Circle::Circle(glm::vec2 pos, float radius, Color fillColor) :
Shape(fillColor),
position(pos),
radius(radius)
{}
Tri::Circle::Circle(glm::vec2 pos, float radius, Color fillColor, Color outlineColor) :
Shape(fillColor, outlineColor),
position(pos),
radius(radius)
{}
Tri::Shape& Tri::Circle::draw() {
glm::vec2 transformed = transform * glm::vec3(position.x, position.y, 1.0f);
transformed.x = std::roundf(transformed.x);
transformed.y = std::roundf(transformed.y);
DrawCircle(transformed.x, transformed.y, radius, fillColor);
DrawCircleLines(transformed.x, transformed.y, radius, outlineColor);
return *this;
}
void Tri::Circle::getVertices(std::vector<glm::vec2> &verticesOut) const {
verticesOut.clear();
verticesOut.push_back(position);
}
void Tri::Circle::getTransformedVertices(std::vector<glm::vec2> &verticesOut) const {
verticesOut.clear();
verticesOut.push_back(transform * glm::vec3{position.x, position.y, 1.0f});
}
float Tri::Circle::getRadius() const {
return radius;
}
void Tri::Circle::setRadius(float radius) {
this->radius = radius;
}

29
src/circle.hpp Normal file
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@ -0,0 +1,29 @@
#ifndef TRIANGLES_CIRCLE_HPP
#define TRIANGLES_CIRCLE_HPP
#include "shape.hpp"
namespace Tri {
struct Circle : public Shape {
Circle();
Circle(glm::vec2 pos);
Circle(glm::vec2 pos, float radius);
Circle(glm::vec2 pos, float radius, Color fillColor);
Circle(glm::vec2 pos, float radius, Color fillColor, Color outlineColor);
glm::vec2 position;
float radius;
virtual Shape& draw() override;
virtual void getVertices(std::vector<glm::vec2> &verticesOut) const override;
virtual void getTransformedVertices(std::vector<glm::vec2> &verticesOut) const override;
virtual float getRadius() const override;
virtual void setRadius(float radius) override;
}; // struct Circle
} // namespace Tri
#endif

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@ -3,14 +3,24 @@
#include <cmath>
#include <optional>
#include <cassert>
#include <imgui.h>
#include <raylib.h>
#include <raygui.h>
#include "shape.hpp"
#include "state.hpp"
#define SHOW_HELP_WIDTH (state->get_width() / 2.0f)
#define SHOW_HELP_HEIGHT (state->get_height() / 2.0f)
#define DEFAULT_WIDTH 800
#define DEFAULT_HEIGHT 600
#define CHANGE_SIZE_MIN_X 800
#define CHANGE_SIZE_MAX_X 1920
#define CHANGE_SIZE_MIN_Y 600
#define CHANGE_SIZE_MAX_Y 1080
#ifndef NDEBUG
# include <cstdio>
#endif
@ -20,126 +30,194 @@ namespace Tri {
// so this should be called during update, not draw
inline void draw_help(Tri::State *state) {
if(state->get_flags().test(Tri::State::F_DISPLAY_HELP)) {
ImGui::SetNextWindowPos(sf::Vector2f(10.0f, 10.0f));
ImGui::SetNextWindowSize(sf::Vector2f(
state->get_width() - 20.0f,
state->get_height() - 20.0f));
ImGui::SetNextWindowBgAlpha(0.7f);
ImGui::Begin("Help Window", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings);
ImGui::Text("This is the help window - Press \"H\" to toggle this window");
ImGui::Text("Click anywhere to create triangles, one point at a time");
ImGui::Text("You cannot draw when a window is open");
ImGui::Text("Press \"U\" to undo. Clicking will remove all future undo history");
ImGui::Text("Press \"R\" to redo.");
ImGui::Text("Press \"C\" to change colors");
ImGui::Text("Press \"B\" to change background color");
ImGui::Text("Press \"P\" to set current color to a color on screen");
ImGui::Text("Press \"S\" to save what was drawn as a png image");
if(ImGui::Button("Close")) {
GuiSetAlpha(1.0f);
if(!GuiWindowBox({10.0f,
10.0f,
800.0f - 20.0f,
600.0f - 20.0f},
"Help")) {
GuiLabel(
{14.0f, 38.0f, 800.0f - 28.0f, 16.0f},
"This is the help window - Press \"H\" to toggle this window");
GuiLabel(
{14.0f, 56.0f, 800.0f - 28.0f, 16.0f},
"Click anywhere to create triangles, one point at a time");
GuiLabel(
{14.0f, 74.0f, 800.0f - 28.0f, 16.0f},
"You cannot draw when a window is open");
GuiLabel(
{14.0f, 92.0f, 800.0f - 28.0f, 16.0f},
"Press \"U\" to undo. Clicking will remove all future undo history");
GuiLabel(
{14.0f, 110.0f, 800.0f - 28.0f, 16.0f},
"Press \"R\" to redo.");
GuiLabel(
{14.0f, 128.0f, 800.0f - 28.0f, 16.0f},
"Press \"C\" to change colors");
GuiLabel(
{14.0f, 146.0f, 800.0f - 28.0f, 16.0f},
"Press \"B\" to change background color");
GuiLabel(
{14.0f, 164.0f, 800.0f - 28.0f, 16.0f},
"Press \"P\" to set current color to a color on screen");
GuiLabel(
{14.0f, 182.0f, 800.0f - 28.0f, 16.0f},
"Press \"S\" to save what was drawn as a png image");
GuiLabel(
{14.0f, 200.0f, 800.0f - 28.0f, 16.0f},
"Press \"I\" to resize the canvas");
GuiLabel(
{14.0f, 218.0f, 800.0f - 28.0f, 16.0f},
"Press \"E\" to edit the selected tri");
if(GuiButton({14.0f, 238.0f, 100.0f, 16.0f}, "Close")) {
state->close_help();
}
} else {
state->close_help();
}
ImGui::End();
}
}
inline void draw_notification(Tri::State *state) {
float alpha = state->get_notification_alpha();
if(alpha > 0.0f) {
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
ImGui::SetNextWindowPos(sf::Vector2f(
(state->get_width() - SHOW_HELP_WIDTH) / 2.0f,
(state->get_height() - SHOW_HELP_HEIGHT) / 2.0f));
ImGui::SetNextWindowSize(sf::Vector2f(
GuiSetAlpha(alpha);
GuiPanel({(800 - SHOW_HELP_WIDTH) / 2.0f,
(600 - SHOW_HELP_HEIGHT) / 2.0f,
SHOW_HELP_WIDTH,
SHOW_HELP_HEIGHT));
ImGui::Begin(
"Notification Window",
nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings);
ImGui::SetWindowFontScale(3.0f);
ImGui::Text("%s", state->get_notification_text());
ImGui::End();
ImGui::PopStyleVar();
SHOW_HELP_HEIGHT}, nullptr);
GuiLabel({4.0f + (800 - SHOW_HELP_WIDTH) / 2.0f,
4.0f + (600 - SHOW_HELP_HEIGHT) / 2.0f,
SHOW_HELP_WIDTH - 8.0f,
SHOW_HELP_HEIGHT - 8.0f},
state->get_notification_text());
}
}
inline void draw_color_picker(Tri::State *state) {
if(state->get_flags().test(Tri::State::F_DISPLAY_COLOR_P)) {
ImGui::Begin("Tri Color Picker");
ImGui::ColorPicker4("Tri Color", state->get_color());
if(ImGui::Button("Close")) {
GuiSetAlpha(1.0f);
if(!GuiWindowBox({4.0f, 4.0f, 242.0f, 328.0f}, "Tri Color Picker")) {
auto &color = state->get_color();
GuiColorPicker(
{8.0f, 32.0f, 206.0f, 240.0f},
nullptr,
&color);
float alpha = ((float)color.a) / 255.0F;
GuiColorBarAlpha(
{8.0F, 280.0F, 206.0F, 20.0F},
nullptr,
&alpha
);
color.a = alpha * 255.0F;
if(GuiButton({8.0f, 308.0f, 234.0f, 16.0f}, "Close")) {
state->close_color_picker();
}
} else {
state->close_color_picker();
}
ImGui::End();
}
}
inline void draw_bg_color_picker(Tri::State *state) {
if(state->get_flags().test(Tri::State::F_DISPLAY_BG_COLOR_P)) {
ImGui::Begin("BG Color Picker");
ImGui::ColorPicker3("BG Color", state->get_bg_color());
if(ImGui::Button("Close")) {
GuiSetAlpha(1.0f);
if(!GuiWindowBox({250.0f, 4.0f, 242.0f, 292.0f}, "BG Color Picker")) {
auto &colorArray = state->get_bg_color();
GuiColorPicker(
{254.0f, 32.0f, 206.0f, 240.0f},
nullptr,
&colorArray);
if(GuiButton({254.0f, 274.0f, 234.0f, 16.0f}, "Close")) {
state->close_bg_color_picker();
}
} else {
state->close_bg_color_picker();
}
ImGui::End();
}
}
inline void draw_save(Tri::State *state) {
if(state->get_flags().test(Tri::State::F_DISPLAY_SAVE)) {
auto *filenameBuffer = state->get_save_filename_buffer();
ImGui::Begin("Save");
ImGui::InputText("Filename", filenameBuffer->data(), filenameBuffer->size() - 1);
if(ImGui::Button("Save")) {
GuiSetAlpha(1.0f);
if(!GuiWindowBox({4.0f, 300.0f, 292.0f, 292.0f}, "Save")) {
GuiTextBox(
{8.0f, 328.0f, 284.0f, 20.0f},
filenameBuffer->data(),
filenameBuffer->size() - 1,
true);
if(GuiButton({8.0f, 352.0f, 50.0f, 16.0f}, "Save")) {
if(state->do_save()) {
state->close_save();
}
} else if(ImGui::Button("Cancel")) {
}
const std::string &string = state->failed_message();
if(!string.empty()) {
GuiLabel({8.0f, 372.0f, 284.0f, 16.0f}, string.c_str());
}
} else {
state->close_save();
}
auto string_view = state->failed_message();
if(!string_view.empty()) {
ImGui::TextUnformatted(string_view.data(), string_view.data() + string_view.size());
}
ImGui::End();
}
}
inline void draw_change_size(Tri::State *state) {
if(state->get_flags().test(Tri::State::F_DISPLAY_CHANGE_SIZE)) {
ImGui::Begin("ChangeSize");
ImGui::InputInt2("Width and Height", state->get_input_width_height());
auto string_view = state->failed_message();
if(!string_view.empty()) {
ImGui::TextUnformatted(string_view.data(), string_view.data() + string_view.size());
GuiSetAlpha(1.0f);
if(!GuiWindowBox({300.0f, 300.0f, 292.0f, 292.0f}, "Change Size")) {
GuiValueBox(
{384.0f, 328.0f, 80.0f, 16.0f},
"Width",
state->get_input_width(),
CHANGE_SIZE_MIN_X,
CHANGE_SIZE_MAX_X,
!state->get_flags().test(State::F_TAB_TOGGLE));
GuiValueBox(
{384.0f, 348.0f, 80.0f, 16.0f},
"Height",
state->get_input_height(),
CHANGE_SIZE_MIN_Y,
CHANGE_SIZE_MAX_Y,
state->get_flags().test(State::F_TAB_TOGGLE));
const std::string &failMessage = state->failed_message();
if(!failMessage.empty()) {
GuiLabel({304.0f, 368.0f, 284.0f, 16.0f}, failMessage.c_str());
}
if(ImGui::Button("Cancel")) {
if(GuiButton({304.0f, 394.0f, 70.0f, 16.0f}, "Cancel")) {
state->close_input_width_height_window();
}
if(ImGui::Button("Set")) {
if(GuiButton({378.0f, 394.0f, 50.0f, 16.0f}, "Set")) {
if(state->change_width_height()) {
state->close_input_width_height_window();
}
}
ImGui::End();
} else {
state->close_input_width_height_window();
}
}
}
inline bool is_within_shape(
const sf::ConvexShape &shape,
sf::Vector2f xy) {
const Tri::Shape &shape,
glm::vec2 xy) {
float radius = shape.getRadius();
std::vector<glm::vec2> vertices;
shape.getTransformedVertices(vertices);
if(radius > 0.0f) {
assert(vertices.size() == 1);
xy = xy - vertices[0];
return std::sqrt(xy.x * xy.x + xy.y * xy.y) <= radius;
} else {
assert(vertices.size() > 2);
std::optional<bool> is_right;
sf::Transform t = shape.getTransform();
for(unsigned int i = 0; i < shape.getPointCount(); ++i) {
sf::Vector2f t_a = t.transformPoint(shape.getPoint(i));
sf::Vector2f t_b = t.transformPoint(shape.getPoint((i + 1) % shape.getPointCount()));
for(unsigned int i = 0; i < vertices.size(); ++i) {
glm::vec2 t_a, t_b;
t_b = vertices[(i + 1) % vertices.size()] - vertices[i];
t_a = xy - vertices[i];
t_b = t_b - t_a;
t_a = xy - t_a;
// TODO
// cross product, where z coordinate is 0
// Use sign of z value to determine if line is to right or left
//
@ -164,19 +242,53 @@ namespace Tri {
}
return true;
}
}
inline sf::Color invert_color(const sf::Color &other) {
return sf::Color(255 - other.r, 255 - other.g, 255 - other.b);
inline Color invert_color(const Color &other) {
return Color{
(unsigned char)(255 - (int)other.r),
(unsigned char)(255 - (int)other.g),
(unsigned char)(255 - (int)other.b),
other.a};
}
inline void draw_edit_tri(Tri::State *state) {
if(state->get_flags().test(Tri::State::F_TRI_EDIT_MODE)) {
ImGui::Begin("Edit Tri Color Picker");
ImGui::ColorPicker4("Tri Color", state->get_selected_tri_color());
if(ImGui::Button("Close")) {
GuiSetAlpha(1.0f);
if(!GuiWindowBox({500.0f, 4.0f, 242.0f, 328.0f}, "Edit Tri Color Picker")) {
auto &color = state->get_selected_tri_color();
GuiColorPicker(
{504.0f, 32.0f, 206.0f, 240.0f},
nullptr,
&color);
float alpha = ((float)color.a) / 255.0F;
GuiColorBarAlpha(
{504.0F, 280.0F, 206.0F, 20.0F},
nullptr,
&alpha
);
color.a = alpha * 255.0F;
if(GuiButton({504.0f, 308.0f, 234.0f, 16.0f}, "Close")) {
state->close_selected_tri_mode();
}
ImGui::End();
} else {
state->close_selected_tri_mode();
}
}
}
inline void make_counter_clockwise(std::array<glm::vec2, 3> &tri) {
// 2D cross product to get the sign to determine if clockwise
glm::vec2 t_a, t_b;
t_b = tri[1] - tri[0];
t_a = tri[2] - tri[0];
float z = t_b.x * t_a.y - t_b.y * t_a.x;
if(z >= 0.0f) {
// is clockwise, swap first with last
t_a = tri[0];
tri[0] = tri[2];
tri[2] = t_a;
}
}
}

View file

@ -1,10 +1,3 @@
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#include <imgui.h>
#include <imgui-SFML.h>
#include "state.hpp"
#ifdef _MSC_VER

14
src/raygui.cpp Normal file
View file

@ -0,0 +1,14 @@
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wall"
#pragma GCC diagnostic ignored "-Wextra"
#pragma GCC diagnostic ignored "-Wpedantic"
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
#pragma GCC diagnostic ignored "-Wenum-compare"
#pragma GCC diagnostic ignored "-Wunused-parameter"
#pragma GCC diagnostic ignored "-Wunused-variable"
#pragma GCC diagnostic ignored "-Weffc++"
#define RAYGUI_IMPLEMENTATION
#include <raygui.h>
#pragma GCC diagnostic pop

46
src/shape.cpp Normal file
View file

@ -0,0 +1,46 @@
#include "shape.hpp"
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Weffc++"
#include <glm/ext/matrix_transform.hpp>
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_transform_2d.hpp>
#pragma GCC diagnostic pop
Tri::Shape::Shape() :
transform(glm::identity<glm::mat3>()),
fillColor(RAYWHITE),
outlineColor(BLACK)
{}
Tri::Shape::Shape(Color fillColor) :
transform(glm::identity<glm::mat3>()),
fillColor(fillColor),
outlineColor(BLACK)
{}
Tri::Shape::Shape(Color fillColor, Color outlineColor) :
transform(glm::identity<glm::mat3>()),
fillColor(fillColor),
outlineColor(outlineColor)
{}
Tri::Shape& Tri::Shape::resetTransform() {
transform = glm::identity<glm::mat3>();
return *this;
}
Tri::Shape& Tri::Shape::translate(const glm::vec2 move) {
transform = glm::translate(transform, move);
return *this;
}
Tri::Shape& Tri::Shape::rotate(const float angle) {
transform = glm::rotate(transform, angle);
return *this;
}
Tri::Shape& Tri::Shape::scale(const glm::vec2 scale) {
transform = glm::scale(transform, scale);
return *this;
}

40
src/shape.hpp Normal file
View file

@ -0,0 +1,40 @@
#ifndef TRIANGLES_SHAPE_HPP
#define TRIANGLES_SHAPE_HPP
#include <vector>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Weffc++"
#include <raylib.h>
#include <glm/glm.hpp>
#pragma GCC diagnostic pop
namespace Tri {
struct Shape {
Shape();
Shape(Color fillColor);
Shape(Color fillColor, Color outlineColor);
virtual ~Shape() {}
glm::mat3 transform;
Color fillColor;
Color outlineColor;
Shape& resetTransform();
Shape& translate(const glm::vec2 move);
Shape& rotate(const float angle);
Shape& scale(const glm::vec2 scale);
virtual Shape& draw() = 0;
virtual void getVertices(std::vector<glm::vec2> &verticesOut) const = 0;
virtual void getTransformedVertices(std::vector<glm::vec2> &verticesOut) const = 0;
virtual float getRadius() const = 0;
virtual void setRadius(float radius) = 0;
}; // struct Shape
} // namespace Tri
#endif

View file

@ -4,136 +4,229 @@
#include <cassert>
#include <string>
#include <cmath>
#include <cstdio>
#include <imgui-SFML.h>
#include <raylib.h>
#include "helpers.hpp"
#define STARTING_HELP_FADE_RATE 0.2f
#ifndef NDEBUG
# include <cstdio>
#endif
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
Tri::State::State(int argc, char **argv) :
width(800),
height(600),
dt(sf::microseconds(16666)),
notification_alpha(1.0f),
window(sf::VideoMode(800, 600), "Triangles", sf::Style::Titlebar | sf::Style::Close),
trisIndex(0),
flags(),
width(DEFAULT_WIDTH),
height(DEFAULT_HEIGHT),
dt(1.0f/60.0f),
notificationAlpha(1.0f),
notificationText(),
tris(),
currentTri(),
currentTri_state(CurrentState::NONE),
currentTri_maxState(CurrentState::NONE),
colorPickerColor{1.0f, 1.0f, 1.0f, 1.0f},
bgColorPickerColor{0.0f, 0.0f, 0.0f},
bgColor(sf::Color::Black),
inputWidthHeight{800, 600},
pi(std::acos(-1.0f))
pointCircle({7.0F, 7.0F}, 7.0F, WHITE),
colorPickerColor{255, 255, 255, 255},
bgColorPickerColor{0, 0, 0, 255},
bgColor(BLACK),
saveFilenameBuffer(),
failedMessage(),
drawCache(),
pi(std::acos(-1.0f)),
selectedTri(),
selectedTriColor{255, 255, 255, 255},
selectedTriBlinkTimer(),
inputWidth(800),
inputHeight(600),
history(),
history_idx(0)
{
InitWindow(width, height, "Triangles");
SetTargetFPS(60);
flags.set(F_IS_RUNNING); // is running
ImGui::SFML::Init(window);
window.setFramerateLimit(60);
set_notification_text("Press \"H\" for help");
pointCircle.setRadius(7.0f);
pointCircle.setOrigin(7.0f, 7.0f);
pointCircle.setFillColor(sf::Color::White);
pointCircle.setOutlineColor(sf::Color::Black);
pointCircle.setOutlineThickness(1.0f);
saveFilenameBuffer.fill(0);
if(!drawCache.create(800, 600)) {
#ifndef NDEBUG
puts("ERROR: Failed to initialize RenderTexture (draw cache)");
#endif
flags.reset(F_DRAW_CACHE_INITIALIZED);
} else {
drawCache = LoadRenderTexture(width, height);
flags.set(F_DRAW_CACHE_INITIALIZED);
flags.set(F_DRAW_CACHE_DIRTY);
drawCacheSprite.setTexture(drawCache.getTexture(), true);
GuiSetStyle(DEFAULT, BACKGROUND_COLOR, 0x303030);
}
#pragma GCC diagnostic pop
Tri::State::Action::Action() :
type(Tri::State::Action::AT_NONE),
idx(0),
color(BLACK),
data{{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}}
{}
Tri::State::Action::Action(const Type& type, IndexT idx, const Color& color, float *data) :
type(type),
idx(idx),
color(color),
data()
{
init(data);
}
Tri::State::Action::Action(Type&& type, IndexT idx, Color&& color, float *data) :
type(type),
idx(idx),
color(color),
data()
{
init(data);
}
void Tri::State::Action::init(float *data) {
switch(type) {
case AT_TRI:
case AT_TRI_DEL:
for(unsigned int i = 0; i < 6; ++i) {
this->data.tri[i] = data[i];
}
break;
case AT_POINT:
this->data.point[0] = data[0];
this->data.point[1] = data[1];
break;
default:
type = AT_NONE;
idx = 0;
color = BLACK;
this->data = {{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f}};
break;
}
}
Tri::State::~State() {
window.close();
ImGui::SFML::Shutdown();
UnloadRenderTexture(drawCache);
CloseWindow();
}
void Tri::State::handle_events() {
while(window.pollEvent(event)) {
ImGui::SFML::ProcessEvent(event);
if(event.type == sf::Event::Closed) {
window.close();
if(WindowShouldClose()) {
flags.reset(F_IS_RUNNING);
} else if(event.type == sf::Event::KeyPressed) {
}
int keyPressed = GetKeyPressed();
while(keyPressed > 0) {
if(!flags.test(F_DISPLAY_SAVE)) {
// TODO use a switch statement
if(event.key.code == sf::Keyboard::H) {
switch(keyPressed) {
case KEY_H:
flags.flip(F_DISPLAY_HELP);
} else if(event.key.code == sf::Keyboard::U) {
break;
case KEY_U:
flags.set(F_DRAW_CACHE_DIRTY);
if(currentTri_state > 0) {
switch(currentTri_state) {
case FIRST:
if (history_idx > 0) {
switch(history[history_idx-1].type) {
case Action::AT_TRI:
tris.erase(
tris.cbegin() + history[history_idx-1].idx);
restore_points_on_tri_del(history_idx - 1);
break;
case Action::AT_TRI_DEL:
{
tris.emplace(
tris.cbegin() + history[history_idx].idx,
Triangle(
{{
{history[history_idx-1].data.tri[0],
history[history_idx-1].data.tri[1]},
{history[history_idx-1].data.tri[2],
history[history_idx-1].data.tri[3]},
{history[history_idx-1].data.tri[4],
history[history_idx-1].data.tri[5]},
}},
history[history_idx-1].color
)
);
currentTri_state = CurrentState::NONE;
break;
case SECOND:
currentTri_state = CurrentState::FIRST;
}
case Action::AT_POINT:
assert(history[history_idx-1].idx + 1 == currentTri_state
&& "Point in history must match point index");
assert(currentTri_state > 0
&& "There must be a point to undo a point");
currentTri_state = static_cast<CurrentState>(currentTri_state - 1);
break;
default:
assert(!"Unreachable code");
break;
}
} else if(trisIndex > 0) {
--trisIndex;
--history_idx;
}
} else if(event.key.code == sf::Keyboard::R) {
break;
case KEY_R:
flags.set(F_DRAW_CACHE_DIRTY);
if(currentTri_state != CurrentState::NONE
&& currentTri_state < currentTri_maxState) {
switch(currentTri_state) {
case NONE:
currentTri_state = CurrentState::FIRST;
if(history_idx < history.size()) {
switch(history[history_idx].type) {
case Action::AT_TRI:
{
tris.emplace(
tris.cbegin() + history[history_idx].idx,
Triangle(
{{
{history[history_idx].data.tri[0],
history[history_idx].data.tri[1]},
{history[history_idx].data.tri[2],
history[history_idx].data.tri[3]},
{history[history_idx].data.tri[4],
history[history_idx].data.tri[5]},
}},
history[history_idx].color
)
);
currentTri_state = CurrentState::NONE;
break;
case FIRST:
currentTri_state = CurrentState::SECOND;
}
break;
case Action::AT_TRI_DEL:
tris.erase(
tris.cbegin() + history[history_idx].idx);
restore_points_on_tri_del(history_idx);
break;
case Action::AT_POINT:
assert(history[history_idx].idx == currentTri_state
&& "Point in history must match point index");
assert(currentTri_state < CurrentState::SECOND
&& "Current point state must be 0 or 1");
currentTri[currentTri_state].x = history[history_idx].data.point[0];
currentTri[currentTri_state].y = history[history_idx].data.point[1];
currentTri_state = static_cast<CurrentState>(
currentTri_state + 1);
pointCircle.fillColor = history[history_idx].color;
break;
default:
assert(!"Unreachable code");
break;
}
} else if(tris.size() > trisIndex) {
++trisIndex;
} else if(currentTri_state < currentTri_maxState) {
switch(currentTri_state) {
case NONE:
currentTri_state = CurrentState::FIRST;
break;
case FIRST:
currentTri_state = CurrentState::SECOND;
break;
default:
assert(!"Unreachable code");
break;
++history_idx;
}
}
} else if(event.key.code == sf::Keyboard::C) {
break;
case KEY_C:
if(flags.test(F_DISPLAY_COLOR_P)) {
close_color_picker();
} else {
flags.set(F_DISPLAY_COLOR_P);
}
} else if(event.key.code == sf::Keyboard::B) {
break;
case KEY_B:
if(flags.test(F_DISPLAY_BG_COLOR_P)) {
close_bg_color_picker();
} else {
flags.set(F_DISPLAY_BG_COLOR_P);
}
} else if(event.key.code == sf::Keyboard::S) {
break;
case KEY_S:
flags.flip(F_DISPLAY_SAVE);
} else if(event.key.code == sf::Keyboard::P) {
break;
case KEY_P:
flags.flip(F_COPY_COLOR_MODE);
if(flags.test(F_COPY_COLOR_MODE)) {
set_notification_text(
@ -143,15 +236,18 @@ void Tri::State::handle_events() {
"to what was\n"
"clicked on");
} else {
notification_alpha = 0.0f;
notificationAlpha = 0.0f;
}
} else if(event.key.code == sf::Keyboard::I) {
break;
case KEY_I:
flags.flip(F_DISPLAY_CHANGE_SIZE);
if(!flags.test(F_DISPLAY_CHANGE_SIZE)) {
inputWidthHeight[0] = width;
inputWidthHeight[1] = height;
close_input_width_height_window();
} else {
failedMessage = "Press TAB to switch between width/height";
}
} else if(event.key.code == sf::Keyboard::E) {
break;
case KEY_E:
if(flags.test(F_TRI_EDIT_MODE)) {
close_selected_tri_mode();
} else {
@ -160,68 +256,103 @@ void Tri::State::handle_events() {
set_notification_text("Click on a tri\nto edit it");
}
}
break;
case KEY_TAB:
flags.flip(F_TAB_TOGGLE);
break;
}
}
} else if(event.type == sf::Event::MouseButtonPressed) {
keyPressed = GetKeyPressed();
}
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
if(can_draw()) {
switch(currentTri_state) {
case CurrentState::NONE:
currentTri[0] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
if(trisIndex < tris.size()) {
tris.resize(trisIndex);
}
case CurrentState::NONE: {
currentTri[0] = {GetMouseX(), GetMouseY()};
currentTri_state = CurrentState::FIRST;
currentTri_maxState = CurrentState::FIRST;
break;
case CurrentState::FIRST:
currentTri[1] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
if(trisIndex < tris.size()) {
tris.resize(trisIndex);
if(history_idx < history.size()) {
history.resize(history_idx);
}
float points[2] = {currentTri[0].x, currentTri[0].y};
history.push_back(Action(Action::AT_POINT,
0,
pointCircle.fillColor,
points));
++history_idx;
break; }
case CurrentState::FIRST: {
currentTri[1] = {GetMouseX(), GetMouseY()};
currentTri_state = CurrentState::SECOND;
currentTri_maxState = CurrentState::SECOND;
break;
case CurrentState::SECOND:
currentTri[2] = sf::Vector2f(event.mouseButton.x, event.mouseButton.y);
if(trisIndex < tris.size()) {
tris.resize(trisIndex);
if(history_idx < history.size()) {
history.resize(history_idx);
}
++trisIndex;
tris.emplace_back(sf::ConvexShape(3));
tris.back().setPoint(0, currentTri[0]);
tris.back().setPoint(1, currentTri[1]);
tris.back().setPoint(2, currentTri[2]);
tris.back().setFillColor(pointCircle.getFillColor());
float points[2] = {currentTri[1].x, currentTri[1].y};
history.push_back(Action(Action::AT_POINT,
1,
pointCircle.fillColor,
points));
++history_idx;
break; }
case CurrentState::SECOND: {
currentTri[2] = {GetMouseX(), GetMouseY()};
make_counter_clockwise(currentTri);
tris.emplace_back(currentTri, pointCircle.fillColor);
currentTri_state = CurrentState::NONE;
currentTri_maxState = CurrentState::NONE;
flags.set(F_DRAW_CACHE_DIRTY);
break;
if(history_idx < history.size()) {
history.resize(history_idx);
}
float points[6] = {
currentTri[0].x, currentTri[0].y,
currentTri[1].x, currentTri[1].y,
currentTri[2].x, currentTri[2].y,
};
history.push_back(Action(Action::AT_TRI,
tris.size()-1,
pointCircle.fillColor,
points));
++history_idx;
break; }
}
} else if(flags.test(F_COPY_COLOR_MODE)) {
auto color = drawCache.getTexture().copyToImage()
.getPixel(event.mouseButton.x, event.mouseButton.y);
colorPickerColor[0] = color.r / 255.0f;
colorPickerColor[1] = color.g / 255.0f;
colorPickerColor[2] = color.b / 255.0f;
colorPickerColor[3] = 1.0f;
pointCircle.setFillColor(color);
check_draw_cache();
Image drawImage = LoadImageFromTexture(drawCache.texture);
Color *colors = LoadImageColors(drawImage);
int mx = GetMouseX();
int my = GetMouseY();
if(mx < 0) { mx = 0; }
else if(mx >= drawImage.width) { mx = drawImage.width - 1; }
if(my < 0) { my = 0; }
else if(my >= drawImage.height) { my = drawImage.height - 1; }
my = drawImage.height - my;
colorPickerColor = colors[mx + my * drawImage.width];
pointCircle.fillColor = colors[mx + my * drawImage.width];
flags.reset(F_COPY_COLOR_MODE);
set_notification_text("Color set");
UnloadImageColors(colors);
UnloadImage(drawImage);
} else if(flags.test(F_SELECT_TRI_MODE)) {
sf::Vector2f mouseXY = window.mapPixelToCoords(
{event.mouseButton.x, event.mouseButton.y});
for(unsigned int i = trisIndex; i-- > 0; ) {
if(is_within_shape(tris.at(i), mouseXY)) {
selectedTri = i;
tris[i].setOutlineColor(invert_color(tris[i].getFillColor()));
int mx = GetMouseX();
int my = GetMouseY();
if(mx < 0) { mx = 0; }
else if(mx >= (int)width) { mx = width - 1; }
if(my < 0) { my = 0; }
else if(my >= (int)height) { my = height - 1; }
for (auto &tri : tris) {
if(is_within_shape(tri, {mx, my})) {
tri.outlineColor = invert_color(tri.fillColor);
flags.reset(F_SELECT_TRI_MODE);
flags.set(F_TRI_EDIT_MODE);
flags.set(F_TRI_EDIT_DRAW_TRI);
selectedTriBlinkTimer = 1.0f;
selectedTriColor[0] = tris[i].getFillColor().r / 255.0f;
selectedTriColor[1] = tris[i].getFillColor().g / 255.0f;
selectedTriColor[2] = tris[i].getFillColor().b / 255.0f;
selectedTriColor[3] = tris[i].getFillColor().a / 255.0f;
selectedTriColor = tri.fillColor;
break;
}
}
@ -230,44 +361,73 @@ void Tri::State::handle_events() {
}
}
}
}
}
void Tri::State::update() {
ImGui::SFML::Update(window, dt);
dt = GetFrameTime();
if(notification_alpha > 0.0f) {
notification_alpha -= dt.asSeconds() * STARTING_HELP_FADE_RATE;
if(notification_alpha < 0.0f) {
notification_alpha = 0.0f;
if(notificationAlpha > 0.0f) {
notificationAlpha -= dt * STARTING_HELP_FADE_RATE;
if(notificationAlpha < 0.0f) {
notificationAlpha = 0.0f;
}
}
if(flags.test(F_COLOR_P_COLOR_DIRTY)) {
flags.reset(F_COLOR_P_COLOR_DIRTY);
pointCircle.setFillColor(sf::Color(
(unsigned char)(255 * colorPickerColor[0]),
(unsigned char)(255 * colorPickerColor[1]),
(unsigned char)(255 * colorPickerColor[2]),
(unsigned char)(255 * colorPickerColor[3])));
pointCircle.fillColor = colorPickerColor;
}
if(flags.test(F_BG_COLOR_P_COLOR_DIRTY)) {
flags.reset(F_BG_COLOR_P_COLOR_DIRTY);
bgColor.r = (unsigned char)(255 * bgColorPickerColor[0]);
bgColor.g = (unsigned char)(255 * bgColorPickerColor[1]);
bgColor.b = (unsigned char)(255 * bgColorPickerColor[2]);
bgColor = bgColorPickerColor;
bgColor.a = 255;
}
if(flags.test(F_TRI_EDIT_MODE)) {
selectedTriBlinkTimer -= dt.asSeconds() * TRIANGLES_EDIT_TRI_BLINK_RATE;
selectedTriBlinkTimer -= dt * TRIANGLES_EDIT_TRI_BLINK_RATE;
if(selectedTriBlinkTimer <= 0.0f) {
selectedTriBlinkTimer = 1.0f;
flags.flip(F_TRI_EDIT_DRAW_TRI);
}
}
}
void Tri::State::draw() {
// Should be able to directly draw a texture held by the RenderTexture2D
if(flags.test(F_DRAW_CACHE_INITIALIZED)) {
// draw cache initialized
check_draw_cache();
BeginDrawing();
// hack to flip in the y direction, since RenderTexture2D's texture
// is flipped
DrawTextureRec(
drawCache.texture,
{
0.0f,
0.0f,
(float)drawCache.texture.width,
(float)-drawCache.texture.height
},
{0.0f, 0.0f},
WHITE);
} else {
BeginDrawing();
draw_to_target(nullptr);
}
if(flags.test(F_TRI_EDIT_MODE) && flags.test(F_TRI_EDIT_DRAW_TRI)) {
// tris.at(selectedTri).setOutlineThickness(4.0f);
tris[selectedTri].draw();
// tris.at(selectedTri).setOutlineThickness(0.0f);
}
if(can_draw()) {
for(unsigned int i = 0; i < currentTri_state; ++i) {
DrawCircle(currentTri[i].x, currentTri[i].y, pointCircle.getRadius(), pointCircle.fillColor);
}
}
// Seems misleading, but imgui handles setting up the window during update
Tri::draw_notification(this);
Tri::draw_color_picker(this);
Tri::draw_bg_color_picker(this);
@ -276,48 +436,27 @@ void Tri::State::update() {
Tri::draw_save(this);
Tri::draw_help(this);
ImGui::EndFrame();
EndDrawing();
}
void Tri::State::draw() {
if(flags.test(F_DRAW_CACHE_INITIALIZED)) {
// draw cache initialized
if(flags.test(F_DRAW_CACHE_DIRTY)) {
// draw cache dirty
flags.reset(F_DRAW_CACHE_DIRTY);
draw_to_target(&drawCache);
drawCache.display();
}
window.draw(drawCacheSprite);
} else {
draw_to_target(&window);
}
if(flags.test(F_TRI_EDIT_MODE) && flags.test(F_TRI_EDIT_DRAW_TRI)) {
tris.at(selectedTri).setOutlineThickness(4.0f);
window.draw(tris[selectedTri]);
tris.at(selectedTri).setOutlineThickness(0.0f);
}
if(can_draw()) {
for(unsigned int i = 0; i < currentTri_state; ++i) {
pointCircle.setPosition(currentTri[i]);
window.draw(pointCircle);
}
}
// draw gui stuff
ImGui::SFML::Render(window);
window.display();
}
void Tri::State::draw_to_target(sf::RenderTarget *target) {
target->clear(bgColor);
void Tri::State::draw_to_target(RenderTexture2D *target) {
if(target) {
BeginTextureMode(*target);
ClearBackground(bgColor);
// draw tris
for(unsigned int i = 0; i < trisIndex; ++i) {
target->draw(tris[i]);
for(unsigned int i = 0; i < tris.size(); ++i) {
tris[i].draw();
}
EndTextureMode();
} else {
// Expects BeginDrawing() already having been called prior to this fn
ClearBackground(bgColor);
// draw tris
for(unsigned int i = 0; i < tris.size(); ++i) {
tris[i].draw();
}
}
}
@ -334,66 +473,73 @@ const Tri::State::BitsetType Tri::State::get_flags() const {
}
float Tri::State::get_notification_alpha() const {
return notification_alpha;
return notificationAlpha;
}
const char* Tri::State::get_notification_text() const {
return notification_text.data();
return notificationText.data();
}
void Tri::State::set_notification_text(const char *text) {
notification_text.fill(0);
std::strncpy(notification_text.data(),
notificationText.fill(0);
std::strncpy(notificationText.data(),
text,
notification_text.max_size() - 1);
notification_alpha = 1.0f;
notificationText.max_size() - 1);
notificationAlpha = 1.0f;
}
float* Tri::State::get_color() {
void Tri::State::append_notification_text(const char *text) {
auto length = std::strlen(notificationText.data());
if(length + 1 >= notificationText.max_size()) {
return;
}
std::strncpy(
notificationText.data() + length,
text,
notificationText.max_size() - length - 1);
notificationAlpha = 1.0f;
}
Color& Tri::State::get_color() {
flags.set(F_COLOR_P_COLOR_DIRTY);
return colorPickerColor;
}
float* Tri::State::get_bg_color() {
Color& Tri::State::get_bg_color() {
flags.set(F_BG_COLOR_P_COLOR_DIRTY);
return bgColorPickerColor;
}
Tri::State::FilenameBufferType* Tri::State::get_save_filename_buffer() {
std::array<char, 256>* Tri::State::get_save_filename_buffer() {
return &saveFilenameBuffer;
}
bool Tri::State::do_save() {
sf::RenderTexture saveTexture;
if(!saveTexture.create(width, height)) {
#ifndef NDEBUG
puts("ERROR: Failed to create texture for saving");
#endif
failedMessage = std::string("Failed to create texture for saving");
return false;
}
RenderTexture2D saveTexture = LoadRenderTexture(width, height);
draw_to_target(&saveTexture);
saveTexture.display();
sf::Image saveImage = saveTexture.getTexture().copyToImage();
std::string filename = std::string(saveFilenameBuffer.data());
if(saveImage.saveToFile(filename)) {
Image saveImage = LoadImageFromTexture(saveTexture.texture);
ImageFlipVertical(&saveImage);
UnloadRenderTexture(saveTexture);
if(ExportImage(saveImage, saveFilenameBuffer.data())) {
#ifndef NDEBUG
printf("Saved to \"%s\"\n", filename.c_str());
printf("Saved to \"%s\"\n", saveFilenameBuffer.data());
#endif
failedMessage.clear();
UnloadImage(saveImage);
return true;
} else {
#ifndef NDEBUG
printf("ERROR: Failed to save \"%s\"\n", filename.c_str());
printf("ERROR: Failed to save \"%s\"\n", saveFilenameBuffer.data());
#endif
failedMessage = std::string("Failed to save (does the name end in \".png\"?)");
UnloadImage(saveImage);
return false;
}
}
std::string_view Tri::State::failed_message() const {
const std::string& Tri::State::failed_message() const {
return failedMessage;
}
@ -438,39 +584,35 @@ void Tri::State::close_bg_color_picker() {
}
bool Tri::State::change_width_height() {
std::bitset<2> warnings;
if(inputWidthHeight[0] < 0 || inputWidthHeight[1] < 0) {
if(inputWidth < 0 || inputHeight < 0) {
failedMessage = "Width or Height cannot be less than 0";
return false;
}
if(inputWidthHeight[0] < 200) {
inputWidthHeight[0] = 200;
warnings.set(F_DISPLAY_HELP);
if(inputWidth < 800) {
inputWidth = 800;
}
if(inputWidthHeight[1] < 150) {
inputWidthHeight[1] = 150;
warnings.set(F_IS_RUNNING);
if(inputHeight < 600) {
inputHeight = 600;
}
if(warnings.test(0) && warnings.test(1)) {
set_notification_text("Width set to 200\nHeight set to 150");
} else if(warnings.test(0)) {
set_notification_text("Width set to 200");
} else if(warnings.test(1)) {
set_notification_text("Height set to 150");
}
notificationText.fill(0);
std::array<char, 5> tempBuf = {0, 0, 0, 0, 0};
this->width = inputWidthHeight[0];
this->height = inputWidthHeight[1];
append_notification_text("Width set to ");
snprintf(tempBuf.data(), 5, "%u", inputWidth);
append_notification_text(tempBuf.data());
window.setSize({this->width, this->height});
sf::View newView(
sf::Vector2f(width / 2.0f, height / 2.0f),
sf::Vector2f(width, height));
window.setView(newView);
append_notification_text(", Height set to ");
snprintf(tempBuf.data(), 5, "%u", inputHeight);
append_notification_text(tempBuf.data());
this->width = inputWidth;
this->height = inputHeight;
UnloadRenderTexture(drawCache);
SetWindowSize(this->width, this->height);
drawCache = LoadRenderTexture(this->width, this->height);
drawCache.create(width, height);
drawCacheSprite.setTexture(drawCache.getTexture(), true);
flags.set(F_DRAW_CACHE_DIRTY);
currentTri_state = CurrentState::NONE;
@ -478,11 +620,10 @@ bool Tri::State::change_width_height() {
return true;
}
int* Tri::State::get_input_width_height() {
return inputWidthHeight;
}
void Tri::State::close_input_width_height_window() {
failedMessage.clear();
inputWidth = width;
inputHeight = height;
flags.reset(F_DISPLAY_CHANGE_SIZE);
}
@ -490,21 +631,58 @@ float Tri::State::get_pi() const {
return pi;
}
float* Tri::State::get_selected_tri_color() {
tris.at(selectedTri).setFillColor(sf::Color(
(unsigned char)(255.0f * selectedTriColor[0]),
(unsigned char)(255.0f * selectedTriColor[1]),
(unsigned char)(255.0f * selectedTriColor[2]),
(unsigned char)(255.0f * selectedTriColor[3])));
Color& Tri::State::get_selected_tri_color() {
tris.at(selectedTri).fillColor = selectedTriColor;
return selectedTriColor;
}
void Tri::State::close_selected_tri_mode() {
tris.at(selectedTri).setFillColor(sf::Color(
(unsigned char)(255.0f * selectedTriColor[0]),
(unsigned char)(255.0f * selectedTriColor[1]),
(unsigned char)(255.0f * selectedTriColor[2]),
(unsigned char)(255.0f * selectedTriColor[3])));
tris.at(selectedTri).fillColor = selectedTriColor;
flags.set(F_DRAW_CACHE_DIRTY);
reset_modes();
}
bool Tri::State::check_draw_cache() {
if(flags.test(F_DRAW_CACHE_INITIALIZED) && flags.test(F_DRAW_CACHE_DIRTY)) {
// draw cache initialized and dirty
flags.reset(F_DRAW_CACHE_DIRTY);
draw_to_target(&drawCache);
return true;
} else {
return false;
}
}
int* Tri::State::get_input_width() {
return &inputWidth;
}
int* Tri::State::get_input_height() {
return &inputHeight;
}
void Tri::State::restore_points_on_tri_del(Action::IndexT end) {
assert(end < history.size()
&& "Index on history must be in range");
currentTri[2].x = history[end].data.tri[4];
currentTri[2].y = history[end].data.tri[5];
pointCircle.fillColor = history[end].color;
unsigned int currentTriIdx = 1;
while(end-- > 0) {
if(history[end].type == Action::AT_POINT) {
assert(history[end].idx == currentTriIdx
&& "Last point must be second point");
currentTri[currentTriIdx].x = history[end].data.point[0];
currentTri[currentTriIdx].y = history[end].data.point[1];
if(currentTriIdx > 0) {
--currentTriIdx;
} else {
currentTri_state = CurrentState::SECOND;
return;
}
}
}
assert(!"Unreachable code");
return;
}

View file

@ -7,8 +7,13 @@
#include <vector>
#include <array>
#include <SFML/System.hpp>
#include <SFML/Graphics.hpp>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Weffc++"
#include "glm/glm.hpp"
#pragma GCC diagnostic pop
#include "triangle.hpp"
#include "circle.hpp"
namespace Tri {
class State {
@ -32,55 +37,85 @@ namespace Tri {
F_SELECT_TRI_MODE = 11,
F_TRI_EDIT_MODE = 12,
F_TRI_EDIT_DRAW_TRI = 13,
F_TAB_TOGGLE = 14,
};
private:
struct Action {
public:
typedef std::vector<Action>::size_type IndexT;
enum Type {
AT_TRI,
AT_TRI_DEL,
AT_POINT,
AT_NONE,
};
Action();
Action(const Type& type,
IndexT idx,
const Color& color,
float *data);
Action(Type&& type,
IndexT idx,
Color&& color,
float *data);
Type type;
IndexT idx;
Color color;
union Data {
float tri[6];
float point[2];
} data;
private:
void init(float *data);
};
// use enum FlagName
typedef std::bitset<64> BitsetType;
BitsetType flags;
unsigned int width;
unsigned int height;
const sf::Time dt;
float notification_alpha;
typedef std::array<char, 256> NotificationBufferType;
NotificationBufferType notification_text;
float dt;
float notificationAlpha;
std::array<char, 256> notificationText;
sf::RenderWindow window;
std::vector<sf::ConvexShape> tris;
unsigned int trisIndex;
sf::Vector2f currentTri[3];
std::vector<Triangle> tris;
std::array<glm::vec2, 3> currentTri;
CurrentState currentTri_state;
CurrentState currentTri_maxState;
sf::CircleShape pointCircle;
Circle pointCircle;
sf::Event event;
Color colorPickerColor;
Color bgColorPickerColor;
Color bgColor;
float colorPickerColor[4];
float bgColorPickerColor[3];
sf::Color bgColor;
typedef std::array<char, 256> FilenameBufferType;
FilenameBufferType saveFilenameBuffer;
std::array<char, 256> saveFilenameBuffer;
std::string failedMessage;
sf::RenderTexture drawCache;
sf::Sprite drawCacheSprite;
int inputWidthHeight[2];
RenderTexture2D drawCache;
const float pi;
unsigned int selectedTri;
float selectedTriColor[4];
Color selectedTriColor;
float selectedTriBlinkTimer;
int inputWidth;
int inputHeight;
std::vector<Action> history;
Action::IndexT history_idx;
public:
void handle_events();
void update();
void draw();
private:
void draw_to_target(sf::RenderTarget *target);
void draw_to_target(RenderTexture2D *target);
public:
unsigned int get_width() const;
@ -93,14 +128,15 @@ namespace Tri {
private:
void set_notification_text(const char *text);
void append_notification_text(const char *text);
public:
float* get_color();
float* get_bg_color();
Color& get_color();
Color& get_bg_color();
FilenameBufferType* get_save_filename_buffer();
std::array<char, 256>* get_save_filename_buffer();
bool do_save();
std::string_view failed_message() const;
const std::string& failed_message() const;
void close_save();
private:
@ -113,14 +149,22 @@ namespace Tri {
void close_bg_color_picker();
bool change_width_height();
int* get_input_width_height();
void close_input_width_height_window();
float get_pi() const;
float* get_selected_tri_color();
Color& get_selected_tri_color();
void close_selected_tri_mode();
private:
bool check_draw_cache();
public:
int* get_input_width();
int* get_input_height();
private:
void restore_points_on_tri_del(Action::IndexT end);
};
}

63
src/triangle.cpp Normal file
View file

@ -0,0 +1,63 @@
#include "triangle.hpp"
Tri::Triangle::Triangle() :
Shape(),
vertices{
glm::vec2{0.0f, 0.0f},
glm::vec2{1.0f, 0.0f},
glm::vec2{0.0f, 1.0f}
}
{}
Tri::Triangle::Triangle(std::array<glm::vec2, 3> vertices) :
Shape(),
vertices(vertices)
{}
Tri::Triangle::Triangle(std::array<glm::vec2, 3> vertices, Color fillColor) :
Shape(fillColor),
vertices(vertices)
{}
Tri::Triangle::Triangle(std::array<glm::vec2, 3> vertices, Color fillColor, Color outlineColor) :
Shape(fillColor, outlineColor),
vertices(vertices)
{}
Tri::Shape& Tri::Triangle::draw() {
std::array<glm::vec2, 3> transformed = {
transform * glm::vec3(vertices[0].x, vertices[0].y, 1.0f),
transform * glm::vec3(vertices[1].x, vertices[1].y, 1.0f),
transform * glm::vec3(vertices[2].x, vertices[2].y, 1.0f)
};
DrawTriangle(
{transformed[0].x, transformed[0].y},
{transformed[1].x, transformed[1].y},
{transformed[2].x, transformed[2].y},
fillColor);
// DrawTriangleLines(
// {transformed[0].x, transformed[0].y},
// {transformed[1].x, transformed[1].y},
// {transformed[2].x, transformed[2].y},
// outlineColor);
return *this;
}
void Tri::Triangle::getVertices(std::vector<glm::vec2> &verticesOut) const {
verticesOut.clear();
for(const glm::vec2 &vertex : vertices) {
verticesOut.push_back(vertex);
}
}
void Tri::Triangle::getTransformedVertices(std::vector<glm::vec2> &verticesOut) const {
verticesOut.clear();
for(glm::vec2 vertex : vertices) {
vertex = transform * glm::vec3(vertex.x, vertex.y, 1.0f);
verticesOut.push_back(vertex);
}
}
float Tri::Triangle::getRadius() const {
return 0.0f;
}

29
src/triangle.hpp Normal file
View file

@ -0,0 +1,29 @@
#ifndef TRIANGLES_TRIANGLE_HPP
#define TRIANGLES_TRIANGLE_HPP
#include <array>
#include "shape.hpp"
namespace Tri {
struct Triangle : public Shape {
Triangle();
Triangle(std::array<glm::vec2, 3> vertices);
Triangle(std::array<glm::vec2, 3> vertices, Color fillColor);
Triangle(std::array<glm::vec2, 3> vertices, Color fillColor, Color outlineColor);
std::array<glm::vec2, 3> vertices;
virtual Shape& draw() override;
virtual void getVertices(std::vector<glm::vec2> &verticesOut) const override;
virtual void getTransformedVertices(std::vector<glm::vec2> &verticesOut) const override;
virtual float getRadius() const override;
virtual void setRadius(float /* radius */) override {};
}; // struct Triangle
} // namespace Tri
#endif

View file

@ -1,18 +1,73 @@
#include "catch.hpp"
#include <SFML/Graphics.hpp>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Weffc++"
#include "catch_amalgamated.hpp"
#pragma GCC diagnostic pop
#include "helpers.hpp"
#include "triangle.hpp"
TEST_CASE("Test is_within_shape", "[Triangles]") {
sf::ConvexShape shape;
shape.setPointCount(3);
shape.setPoint(0, {0.0f, 10.0f});
shape.setPoint(1, {10.0f, 10.0f});
shape.setPoint(2, {10.0f, 0.0f});
TEST_CASE("Test is_within_shape", "Helpers") {
Tri::Triangle triangle({{
{0.0f, 10.0f},
{10.0f, 10.0f},
{10.0f, 0.0f}
}});
CHECK(Tri::is_within_shape(shape, {2.0f, 2.0f}) == false);
CHECK(Tri::is_within_shape(shape, {5.0f, 15.0f}) == false);
CHECK(Tri::is_within_shape(shape, {15.0f, 5.0f}) == false);
CHECK(Tri::is_within_shape(shape, {7.0f, 7.0f}) == true);
CHECK(Tri::is_within_shape(triangle, {2.0f, 2.0f}) == false);
CHECK(Tri::is_within_shape(triangle, {5.0f, 15.0f}) == false);
CHECK(Tri::is_within_shape(triangle, {15.0f, 5.0f}) == false);
CHECK(Tri::is_within_shape(triangle, {7.0f, 7.0f}) == true);
}
TEST_CASE("Test make_counter_clockwise", "Helpers") {
// Note that +x is right and +y is down.
{
// Clockwise triangle.
std::array<glm::vec2, 3> tri{{
{0.0F, 0.0F}, {1.0F, 0.0F}, {2.0F, 2.0F}
}};
Tri::make_counter_clockwise(tri);
CHECK(tri.at(0).x == 2.0F);
CHECK(tri.at(0).y == 2.0F);
CHECK(tri.at(1).x == 1.0F);
CHECK(tri.at(1).y == 0.0F);
CHECK(tri.at(2).x == 0.0F);
CHECK(tri.at(2).y == 0.0F);
}
{
// Counter-Clockwise triangle.
std::array<glm::vec2, 3> tri{{
{2.0F, 0.0F}, {3.0F, 3.0F}, {4.0F, 1.0F}
}};
Tri::make_counter_clockwise(tri);
CHECK(tri.at(0).x == 2.0F);
CHECK(tri.at(0).y == 0.0F);
CHECK(tri.at(1).x == 3.0F);
CHECK(tri.at(1).y == 3.0F);
CHECK(tri.at(2).x == 4.0F);
CHECK(tri.at(2).y == 1.0F);
}
}
TEST_CASE("Test invert_color", "Helpers") {
Color c{
255, 255, 255, 255
};
c = Tri::invert_color(c);
CHECK(c.r == 0);
CHECK(c.g == 0);
CHECK(c.b == 0);
CHECK(c.a == 255);
}

View file

@ -1,2 +0,0 @@
#define CATCH_CONFIG_MAIN
#include "catch.hpp"

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10655
third_party/catch/catch_amalgamated.cpp vendored Normal file

File diff suppressed because it is too large Load diff

12972
third_party/catch/catch_amalgamated.hpp vendored Normal file

File diff suppressed because it is too large Load diff

1
third_party/glm vendored Submodule

@ -0,0 +1 @@
Subproject commit 673a963a0f1eb82f5fcef00b7b873371555e5814

1
third_party/imgui vendored

@ -1 +0,0 @@
Subproject commit 9418dcb69355558f70de260483424412c5ca2fce

@ -1 +0,0 @@
Subproject commit 488c321155547cb499697dac155aa6269d53c21f

1
third_party/raygui vendored Submodule

@ -0,0 +1 @@
Subproject commit 25c8c65a6e5f0f4d4b564a0343861898c6f2778b