Triangles/src/state.hpp

54 lines
1.1 KiB
C++

#ifndef TRIANGLES_STATE_HPP
#define TRIANGLES_STATE_HPP
#include <bitset>
#include <vector>
#include <SFML/System.hpp>
#include <SFML/Graphics.hpp>
namespace Tri {
class State {
public:
State(int argc, char **argv);
~State();
enum CurrentState {NONE = 0, FIRST = 1, SECOND = 2};
private:
/*
* 0 - display help
* 1 - is running
*/
typedef std::bitset<64> BitsetType;
BitsetType flags;
unsigned int width;
unsigned int height;
const sf::Time dt;
float starting_help_alpha;
sf::RenderWindow window;
std::vector<sf::ConvexShape> tris;
unsigned int trisIndex;
sf::Vector2f currentTri[3];
CurrentState currentTri_state;
CurrentState currentTri_maxState;
sf::CircleShape pointCircle;
sf::Event event;
public:
void handle_events();
void update();
void draw();
unsigned int get_width() const;
unsigned int get_height() const;
const BitsetType get_flags() const;
float get_starting_help_alpha() const;
};
}
#endif