23 lines
415 B
C++
23 lines
415 B
C++
#include <SFML/System.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/Graphics.hpp>
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#include <imgui.h>
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#include <imgui-SFML.h>
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#include "state.hpp"
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#include "imgui_helper.hpp"
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int main(int argc, char **argv) {
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// init
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Tri::State state(argc, argv);
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// main loop
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while(state.get_flags().test(1)) {
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state.handle_events();
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state.update();
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state.draw();
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}
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return 0;
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}
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