Triangles/src/state.hpp

94 lines
2.2 KiB
C++

#ifndef TRIANGLES_STATE_HPP
#define TRIANGLES_STATE_HPP
#include <bitset>
#include <vector>
#include <array>
#include <SFML/System.hpp>
#include <SFML/Graphics.hpp>
namespace Tri {
class State {
public:
State(int argc, char **argv);
~State();
enum CurrentState {NONE = 0, FIRST = 1, SECOND = 2};
private:
/*
* 0 - display help
* 1 - is running
* 2 - display color picker
* 3 - color picker color dirty
* 4 - bg color picker color dirty
* 5 - display bg color picker
* 6 - draw save
* 7 - draw cache dirty
* 8 - draw cache initialized
*/
typedef std::bitset<64> BitsetType;
BitsetType flags;
unsigned int width;
unsigned int height;
const sf::Time dt;
float starting_help_alpha;
sf::RenderWindow window;
std::vector<sf::ConvexShape> tris;
unsigned int trisIndex;
sf::Vector2f currentTri[3];
CurrentState currentTri_state;
CurrentState currentTri_maxState;
sf::CircleShape pointCircle;
sf::Event event;
float colorPickerColor[4];
float bgColorPickerColor[3];
sf::Color bgColor;
typedef std::array<char, 256> FilenameBufferType;
FilenameBufferType saveFilenameBuffer;
std::string failedSaveMessage;
sf::RenderTexture drawCache;
sf::Sprite drawCacheSprite;
public:
void handle_events();
void update();
void draw();
private:
void draw_to_target(sf::RenderTarget *target);
public:
unsigned int get_width() const;
unsigned int get_height() const;
const BitsetType get_flags() const;
float get_starting_help_alpha() const;
float* get_color();
float* get_bg_color();
FilenameBufferType* get_save_filename_buffer();
bool do_save();
std::string_view failed_save_message() const;
void close_save();
private:
bool is_in_clickable_menu() const;
public:
void close_help();
void close_color_picker();
void close_bg_color_picker();
};
}
#endif