From 38fd9da1867df0aa8708e55600d419099140a6f5 Mon Sep 17 00:00:00 2001 From: Stephen Seo Date: Fri, 28 Sep 2018 13:20:17 +0900 Subject: [PATCH] Fix BattleGui menu position --- .../seodisparate/TurnBasedMinecraft/client/BattleGui.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/main/java/com/seodisparate/TurnBasedMinecraft/client/BattleGui.java b/src/main/java/com/seodisparate/TurnBasedMinecraft/client/BattleGui.java index 90ce3f3..30e2adf 100644 --- a/src/main/java/com/seodisparate/TurnBasedMinecraft/client/BattleGui.java +++ b/src/main/java/com/seodisparate/TurnBasedMinecraft/client/BattleGui.java @@ -156,10 +156,10 @@ public class BattleGui extends GuiScreen { case MAIN_MENU: info = "What will you do?"; - buttonList.add(new GuiButton(ButtonAction.ATTACK.getValue(), width*3/7 - 25, height - 70, 50, 20, "Attack")); - buttonList.add(new GuiButton(ButtonAction.DEFEND.getValue(), width*4/7 - 25, height - 70, 50, 20, "Defend")); - buttonList.add(new GuiButton(ButtonAction.ITEM.getValue(), width*3/7 - 25, height - 50, 50, 20, "Item")); - buttonList.add(new GuiButton(ButtonAction.FLEE.getValue(), width*4/7 - 25, height - 50, 50, 20, "Flee")); + buttonList.add(new GuiButton(ButtonAction.ATTACK.getValue(), width*3/7 - 25, height - 90, 50, 20, "Attack")); + buttonList.add(new GuiButton(ButtonAction.DEFEND.getValue(), width*4/7 - 25, height - 90, 50, 20, "Defend")); + buttonList.add(new GuiButton(ButtonAction.ITEM.getValue(), width*3/7 - 25, height - 70, 50, 20, "Item")); + buttonList.add(new GuiButton(ButtonAction.FLEE.getValue(), width*4/7 - 25, height - 70, 50, 20, "Flee")); break; case ATTACK_TARGET: info = "Who will you attack?";