diff --git a/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml b/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml index f93f4ed..622730b 100644 --- a/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml +++ b/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml @@ -1,6 +1,6 @@ # Please do not change this option, the mod uses this to keep track of what new # changes to add to the config. -version = 10 +version = 11 # Change this to "true" if you want the config to never be replaced. This means # that you will not get new mob listings from future updates unless this remains # "false"! @@ -130,6 +130,37 @@ decision_defend_probability = 0 decision_flee_probability = 0 ignore_battle = false +[[server_config.entity]] +name = "net.minecraft.world.entity.monster.Bogged" +attack_power = 3 +attack_probability = 75 +attack_variance = 1 +attack_effect = "poison" +attack_effect_probability = 50 +defense_damage = 0 +evasion = 10 +category = "monster" +speed = 20 +decision_attack_probability = 100 +decision_defend_probability = 0 +decision_flee_probability = 0 +ignore_battle = false + +[[server_config.entity]] +name = "net.minecraft.world.entity.monster.breeze.Breeze" +attack_power = 1 +attack_probability = 50 +attack_effect = "unknown" +attack_variance = 0 +defense_damage = 0 +evasion = 45 +category = "monster" +speed = 45 +decision_attack_probability = 100 +decision_defend_probability = 0 +decision_flee_probability = 0 +ignore_battle = false + [[server_config.entity]] name = "net.minecraft.world.entity.monster.CaveSpider" attack_power = 2 @@ -676,6 +707,21 @@ decision_defend_probability = 0 decision_flee_probability = 100 ignore_battle = false +[[server_config.entity]] +name = "net.minecraft.world.entity.animal.armadillo.Armadillo" +attack_power = 0 +attack_probability = 0 +attack_variance = 0 +attack_effect = "unknown" +defense_damage = 0 +evasion = 10 +category = "passive" +speed = 20 +decision_attack_probability = 0 +decision_defend_probability = 50 +decision_flee_probability = 50 +ignore_battle = false + [[server_config.entity]] name = "net.minecraft.world.entity.animal.axolotl.Axolotl" attack_power = 2