From 4c3739a1118905e44856f3e2907b1b233e64fc20 Mon Sep 17 00:00:00 2001 From: Stephen Seo Date: Fri, 1 Nov 2024 15:35:49 +0900 Subject: [PATCH] Add haste_speed and slow_speed to entity config --- .../TBM_Config.toml | 162 ++++++++++++++++++ 1 file changed, 162 insertions(+) diff --git a/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml b/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml index 622730b..0ef857c 100644 --- a/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml +++ b/src/main/resources/assets/com_burnedkirby_turnbasedminecraft/TBM_Config.toml @@ -125,6 +125,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 45 +haste_speed = 65 +slow_speed = 25 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -141,6 +143,8 @@ defense_damage = 0 evasion = 10 category = "monster" speed = 20 +haste_speed = 40 +slow_speed = 5 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -156,6 +160,8 @@ defense_damage = 0 evasion = 45 category = "monster" speed = 45 +haste_speed = 80 +slow_speed = 25 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -172,6 +178,8 @@ defense_damage = 0 evasion = 35 category = "monster" speed = 75 +haste_speed = 90 +slow_speed = 55 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -188,6 +196,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 25 +haste_speed = 45 +slow_speed = 5 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -202,6 +212,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 25 +haste_speed = 35 +slow_speed = 5 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -218,6 +230,8 @@ defense_damage_probability = 35 evasion = 25 category = "monster" speed = 45 +haste_speed = 65 +slow_speed = 25 decision_attack_probability = 80 decision_defend_probability = 20 decision_flee_probability = 0 @@ -233,6 +247,8 @@ defense_damage = 0 evasion = 40 category = "monster" speed = 70 +haste_speed = 90 +slow_speed = 50 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -248,6 +264,8 @@ defense_damage = 0 evasion = 40 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -263,6 +281,8 @@ defense_damage = 0 evasion = 35 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -279,6 +299,8 @@ defense_damage = 0 evasion = 35 category = "monster" speed = 60 +haste_speed = 80 +slow_speed = 40 decision_attack_probability = 75 decision_defend_probability = 0 decision_flee_probability = 25 @@ -293,6 +315,8 @@ defense_damage = 0 evasion = 2 category = "monster" speed = 45 +haste_speed = 65 +slow_speed = 25 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -309,6 +333,8 @@ defense_damage_probability = 30 evasion = 25 category = "monster" speed = 50 +haste_speed = 70 +slow_speed = 30 decision_attack_probability = 80 decision_defend_probability = 20 decision_flee_probability = 0 @@ -324,6 +350,8 @@ defense_damage = 0 evasion = 20 category = "monster" speed = 40 +haste_speed = 60 +slow_speed = 20 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -340,6 +368,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 25 +haste_speed = 55 +slow_speed = 5 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -355,6 +385,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -370,6 +402,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 45 +haste_speed = 65 +slow_speed = 25 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -385,6 +419,8 @@ defense_damage = 0 evasion = 12 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -400,6 +436,8 @@ defense_damage = 0 evasion = 20 category = "monster" speed = 25 +haste_speed = 45 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -415,6 +453,8 @@ defense_damage = 0 evasion = 20 category = "monster" speed = 28 +haste_speed = 48 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -430,6 +470,8 @@ defense_damage = 0 evasion = 35 category = "monster" speed = 65 +haste_speed = 85 +slow_speed = 45 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -445,6 +487,8 @@ defense_damage = 0 evasion = 10 category = "monster" speed = 30 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -460,6 +504,8 @@ defense_damage = 0 evasion = 4 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 90 decision_defend_probability = 0 decision_flee_probability = 0 @@ -475,6 +521,8 @@ defense_damage = 0 evasion = 15 category = "monster" speed = 10 +haste_speed = 30 +slow_speed = 5 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -490,6 +538,8 @@ defense_damage = 0 evasion = 37 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -505,6 +555,8 @@ defense_damage = 0 evasion = 13 category = "monster" speed = 30 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -520,6 +572,8 @@ defense_damage = 0 evasion = 10 category = "monster" speed = 30 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -535,6 +589,8 @@ defense_damage = 0 evasion = 25 category = "monster" speed = 70 +haste_speed = 90 +slow_speed = 50 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -551,6 +607,8 @@ defense_damage = 0 evasion = 13 category = "monster" speed = 30 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -566,6 +624,8 @@ defense_damage = 0 evasion = 30 category = "monster" speed = 80 +haste_speed = 90 +slow_speed = 50 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -581,6 +641,8 @@ defense_damage = 0 evasion = 10 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -596,6 +658,8 @@ defense_damage = 0 evasion = 7 category = "monster" speed = 50 +haste_speed = 70 +slow_speed = 20 decision_attack_probability = 95 decision_defend_probability = 0 decision_flee_probability = 0 @@ -611,6 +675,8 @@ defense_damage = 0 evasion = 8 category = "monster" speed = 35 +haste_speed = 55 +slow_speed = 15 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -627,6 +693,8 @@ defense_damage = 0 evasion = 7 category = "monster" speed = 65 +haste_speed = 85 +slow_speed = 40 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -642,6 +710,8 @@ defense_damage = 0 evasion = 20 category = "monster" speed = 40 +haste_speed = 60 +slow_speed = 20 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -657,6 +727,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 25 +haste_speed = 45 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -672,6 +744,8 @@ defense_damage = 0 evasion = 10 category = "monster" speed = 50 +haste_speed = 65 +slow_speed = 20 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -687,6 +761,8 @@ defense_damage = 0 evasion = 5 category = "monster" speed = 25 +haste_speed = 45 +slow_speed = 10 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -702,6 +778,8 @@ defense_damage = 0 evasion = 40 category = "passive" speed = 50 +haste_speed = 80 +slow_speed = 30 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 100 @@ -717,6 +795,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 20 +haste_speed = 40 +slow_speed = 10 decision_attack_probability = 0 decision_defend_probability = 50 decision_flee_probability = 50 @@ -732,6 +812,8 @@ defense_damage = 0 evasion = 25 category = "passive" speed = 65 +haste_speed = 85 +slow_speed = 45 decision_attack_probability = 70 decision_defend_probability = 20 decision_flee_probability = 10 @@ -747,6 +829,8 @@ defense_damage = 0 evasion = 35 category = "passive" speed = 75 +haste_speed = 95 +slow_speed = 50 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -761,6 +845,8 @@ defense_damage = 0 evasion = 30 category = "animal" speed = 20 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 90 decision_defend_probability = 0 decision_flee_probability = 0 @@ -778,6 +864,8 @@ defense_damage = 0 evasion = 30 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 30 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -793,6 +881,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 35 +haste_speed = 45 +slow_speed = 10 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -808,6 +898,8 @@ defense_damage = 0 evasion = 1 category = "passive" speed = 20 +haste_speed = 40 +slow_speed = 10 decision_attack_probability = 0 decision_defend_probability = 10 decision_flee_probability = 80 @@ -823,6 +915,8 @@ defense_damage = 0 evasion = 45 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 55 decision_attack_probability = 70 decision_defend_probability = 0 decision_flee_probability = 30 @@ -838,6 +932,8 @@ defense_damage = 0 evasion = 65 category = "animal" speed = 65 +haste_speed = 85 +slow_speed = 30 decision_attack_probability = 70 decision_defend_probability = 0 decision_flee_probability = 25 @@ -853,6 +949,8 @@ defense_damage = 0 evasion = 60 category = "animal" speed = 70 +haste_speed = 80 +slow_speed = 20 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 100 @@ -868,6 +966,8 @@ defense_damage = 0 evasion = 45 category = "animal" speed = 50 +haste_speed = 60 +slow_speed = 15 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 100 @@ -883,6 +983,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 65 +haste_speed = 80 +slow_speed = 20 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -898,6 +1000,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 65 +haste_speed = 85 +slow_speed = 45 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -913,6 +1017,8 @@ defense_damage = 0 evasion = 30 category = "passive" speed = 60 +haste_speed = 80 +slow_speed = 40 decision_attack_probability = 75 decision_defend_probability = 20 decision_flee_probability = 5 @@ -928,6 +1034,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 50 +haste_speed = 70 +slow_speed = 30 decision_attack_probability = 65 decision_defend_probability = 0 decision_flee_probability = 25 @@ -943,6 +1051,8 @@ defense_damage = 0 evasion = 1 category = "passive" speed = 20 +haste_speed = 40 +slow_speed = 10 decision_attack_probability = 0 decision_defend_probability = 10 decision_flee_probability = 80 @@ -958,6 +1068,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 50 +haste_speed = 70 +slow_speed = 30 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -973,6 +1085,8 @@ defense_damage = 0 evasion = 30 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 55 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -988,6 +1102,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 30 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 45 decision_defend_probability = 25 decision_flee_probability = 30 @@ -1003,6 +1119,8 @@ defense_damage = 0 evasion = 35 category = "passive" speed = 70 +haste_speed = 90 +slow_speed = 40 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -1018,6 +1136,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 30 +haste_speed = 50 +slow_speed = 10 decision_attack_probability = 0 decision_defend_probability = 5 decision_flee_probability = 85 @@ -1033,6 +1153,8 @@ defense_damage = 0 evasion = 5 category = "animal" speed = 35 +haste_speed = 70 +slow_speed = 20 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -1048,6 +1170,8 @@ defense_damage = 0 evasion = 40 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 35 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 100 @@ -1063,6 +1187,8 @@ defense_damage = 0 evasion = 5 category = "passive" speed = 30 +haste_speed = 40 +slow_speed = 20 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -1078,6 +1204,8 @@ defense_damage = 0 evasion = 5 category = "passive" speed = 65 +haste_speed = 85 +slow_speed = 35 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -1093,6 +1221,8 @@ defense_damage = 0 evasion = 5 category = "passive" speed = 60 +haste_speed = 70 +slow_speed = 45 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -1108,6 +1238,8 @@ defense_damage = 0 evasion = 15 category = "passive" speed = 40 +haste_speed = 70 +slow_speed = 25 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -1123,6 +1255,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 50 +haste_speed = 70 +slow_speed = 35 decision_attack_probability = 65 decision_defend_probability = 0 decision_flee_probability = 25 @@ -1138,6 +1272,8 @@ defense_damage = 0 evasion = 5 category = "passive" speed = 35 +haste_speed = 50 +slow_speed = 20 decision_attack_probability = 0 decision_defend_probability = 10 decision_flee_probability = 80 @@ -1153,6 +1289,8 @@ defense_damage = 0 evasion = 20 category = "animal" speed = 70 +haste_speed = 85 +slow_speed = 45 decision_attack_probability = 80 decision_defend_probability = 15 decision_flee_probability = 5 @@ -1168,6 +1306,8 @@ defense_damage = 0 evasion = 8 category = "passive" speed = 65 +haste_speed = 80 +slow_speed = 35 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -1183,6 +1323,8 @@ defense_damage = 0 evasion = 50 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 40 decision_attack_probability = 25 decision_defend_probability = 0 decision_flee_probability = 75 @@ -1199,6 +1341,8 @@ defense_damage_probability = 75 evasion = 25 category = "passive" speed = 45 +haste_speed = 55 +slow_speed = 25 decision_attack_probability = 35 decision_defend_probability = 0 decision_flee_probability = 65 @@ -1214,6 +1358,8 @@ defense_damage = 0 evasion = 50 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 40 decision_attack_probability = 25 decision_defend_probability = 0 decision_flee_probability = 75 @@ -1229,6 +1375,8 @@ defense_damage = 0 evasion = 35 category = "passive" speed = 45 +haste_speed = 65 +slow_speed = 25 decision_attack_probability = 0 decision_defend_probability = 10 decision_flee_probability = 90 @@ -1244,6 +1392,8 @@ defense_damage = 0 evasion = 50 category = "passive" speed = 75 +haste_speed = 90 +slow_speed = 40 decision_attack_probability = 25 decision_defend_probability = 0 decision_flee_probability = 75 @@ -1259,6 +1409,8 @@ defense_damage = 0 evasion = 35 category = "passive" speed = 50 +haste_speed = 60 +slow_speed = 30 decision_attack_probability = 0 decision_defend_probability = 40 decision_flee_probability = 60 @@ -1274,6 +1426,8 @@ defense_damage = 0 evasion = 5 category = "passive" speed = 35 +haste_speed = 50 +slow_speed = 25 decision_attack_probability = 0 decision_defend_probability = 10 decision_flee_probability = 80 @@ -1289,6 +1443,8 @@ defense_damage = 0 evasion = 27 category = "boss" speed = 63 +haste_speed = 85 +slow_speed = 53 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -1305,6 +1461,8 @@ defense_damage = 0 evasion = 20 category = "boss" speed = 68 +haste_speed = 88 +slow_speed = 48 decision_attack_probability = 100 decision_defend_probability = 0 decision_flee_probability = 0 @@ -1320,6 +1478,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 55 +haste_speed = 75 +slow_speed = 35 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90 @@ -1335,6 +1495,8 @@ defense_damage = 0 evasion = 10 category = "passive" speed = 15 +haste_speed = 20 +slow_speed = 10 decision_attack_probability = 0 decision_defend_probability = 0 decision_flee_probability = 90