Impl in-game server config editing
This commit is contained in:
parent
bfd584ad69
commit
c094f9b690
3 changed files with 230 additions and 56 deletions
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@ -961,6 +961,73 @@ public class ClientProxy extends CommonProxy {
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parent.append(sub);
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parent.append(sub);
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}
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}
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sub = new TextComponent("creeper_explode_turn ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.YELLOW)
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.withBold(true)
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.withHoverEvent(new HoverEvent(
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HoverEvent.Action.SHOW_TEXT,
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new TextComponent("The number of turns it takes for a creeper to explode")
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)));
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parent.append(sub);
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for (int i = 1; i <= 10; ++i) {
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sub = new TextComponent(String.valueOf(i) + ' ');
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.GREEN)
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.withClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND,
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"/tbm-server-edit creeper_explode_turn " + i)));
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parent.append(sub);
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}
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sub = new TextComponent("creeper_stop_explode_on_leave_battle ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.YELLOW)
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.withBold(true)
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.withHoverEvent(new HoverEvent(
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HoverEvent.Action.SHOW_TEXT,
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new TextComponent("Stops creepers from exploding when they leave battle (during leave battle cooldown)")
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)));
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parent.append(sub);
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sub = new TextComponent("true ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.GREEN)
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.withClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND,
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"/tbm-server-edit creeper_stop_explode_on_leave_battle true")));
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parent.append(sub);
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sub = new TextComponent("false ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.GREEN)
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.withClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND,
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"/tbm-server-edit creeper_stop_explode_on_leave_battle false")));
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parent.append(sub);
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sub = new TextComponent("creeper_always_allow_damage ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.YELLOW)
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.withBold(true)
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.withHoverEvent(new HoverEvent(
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HoverEvent.Action.SHOW_TEXT,
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new TextComponent("Allows creepers to damage anyone who just left battle (in cooldown)")
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)));
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parent.append(sub);
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sub = new TextComponent("true ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.GREEN)
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.withClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND,
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"/tbm-server-edit creeper_always_allow_damage true")));
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parent.append(sub);
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sub = new TextComponent("false ");
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sub.setStyle(sub.getStyle()
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.withColor(ChatFormatting.GREEN)
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.withClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND,
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"/tbm-server-edit creeper_always_allow_damage false")));
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parent.append(sub);
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TurnBasedMinecraftMod.proxy.displayComponent(parent);
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TurnBasedMinecraftMod.proxy.displayComponent(parent);
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break;
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break;
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}
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}
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@ -1410,7 +1410,24 @@ public class Config
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public int getCreeperExplodeTurn() { return creeperExplodeTurn; }
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public int getCreeperExplodeTurn() { return creeperExplodeTurn; }
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public void setCreeperExplodeTurn(int turns) {
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if (turns < 1) {
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turns = 1;
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} else if (turns > 10) {
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turns = 10;
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}
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creeperExplodeTurn = turns;
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}
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public boolean getCreeperStopExplodeOnLeaveBattle() { return creeperStopExplodeOnLeaveBattle; }
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public boolean getCreeperStopExplodeOnLeaveBattle() { return creeperStopExplodeOnLeaveBattle; }
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public void setCreeperStopExplodeOnLeaveBattle(boolean stop_explode_on_leave_battle) {
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creeperStopExplodeOnLeaveBattle = stop_explode_on_leave_battle;
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}
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public boolean getCreeperAlwaysAllowDamage() { return creeperAlwaysAllowDamage; }
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public boolean getCreeperAlwaysAllowDamage() { return creeperAlwaysAllowDamage; }
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public void setCreeperAlwaysAllowDamage(boolean allow_damage) {
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creeperAlwaysAllowDamage = allow_damage;
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}
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}
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}
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@ -1098,14 +1098,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("player_haste_speed").executes(c -> {
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.then(Commands.literal("player_haste_speed").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit player_haste_speed <0-100>");
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TextComponent sub = new TextComponent("/tbm-server-edit player_haste_speed <0-100>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("haste_speed", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("haste_speed", IntegerArgumentType.integer()).executes(c -> {
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int haste_speed = IntegerArgumentType.getInteger(c, "haste_speed");
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int haste_speed = IntegerArgumentType.getInteger(c, "haste_speed");
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// setPlayerHasteSpeed() in Config validates the value. Set it, then fetch it again.
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// setPlayerHasteSpeed() in Config validates the value. Set it, then fetch it again.
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@ -1128,14 +1128,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("player_slow_speed").executes(c -> {
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.then(Commands.literal("player_slow_speed").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit player_slow_speed <0-100>");
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TextComponent sub = new TextComponent("/tbm-server-edit player_slow_speed <0-100>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("slow_speed", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("slow_speed", IntegerArgumentType.integer()).executes(c -> {
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int slow_speed = IntegerArgumentType.getInteger(c, "slow_speed");
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int slow_speed = IntegerArgumentType.getInteger(c, "slow_speed");
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// setPlayerSlowSpeed() in Config validates the value. Set it, then fetch it again.
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// setPlayerSlowSpeed() in Config validates the value. Set it, then fetch it again.
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@ -1158,14 +1158,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("player_attack_probability").executes(c -> {
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.then(Commands.literal("player_attack_probability").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit player_attack_probability <1-100>");
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TextComponent sub = new TextComponent("/tbm-server-edit player_attack_probability <1-100>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("probability", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("probability", IntegerArgumentType.integer()).executes(c -> {
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int probability = IntegerArgumentType.getInteger(c, "probability");
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int probability = IntegerArgumentType.getInteger(c, "probability");
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// setPlayerAttackProbability() in Config validates the value. Set it, then fetch it again.
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// setPlayerAttackProbability() in Config validates the value. Set it, then fetch it again.
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@ -1188,14 +1188,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("player_evasion").executes(c -> {
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.then(Commands.literal("player_evasion").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit player_evasion <0-100>");
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TextComponent sub = new TextComponent("/tbm-server-edit player_evasion <0-100>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("evasion", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("evasion", IntegerArgumentType.integer()).executes(c -> {
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int evasion = IntegerArgumentType.getInteger(c, "evasion");
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int evasion = IntegerArgumentType.getInteger(c, "evasion");
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// setPlayerEvasion() in Config validates the value. Set it, then fetch it again.
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// setPlayerEvasion() in Config validates the value. Set it, then fetch it again.
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@ -1218,14 +1218,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("defense_duration").executes(c -> {
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.then(Commands.literal("defense_duration").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit defense_duration <0-5>");
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TextComponent sub = new TextComponent("/tbm-server-edit defense_duration <0-5>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("defends", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("defends", IntegerArgumentType.integer()).executes(c -> {
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int defends = IntegerArgumentType.getInteger(c, "defends");
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int defends = IntegerArgumentType.getInteger(c, "defends");
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// setDefenseDuration() in Config validates the value. Set it, then fetch it again.
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// setDefenseDuration() in Config validates the value. Set it, then fetch it again.
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@ -1248,14 +1248,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("flee_good_probability").executes(c -> {
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.then(Commands.literal("flee_good_probability").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit flee_good_probability <1-100>");
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TextComponent sub = new TextComponent("/tbm-server-edit flee_good_probability <1-100>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("probability", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("probability", IntegerArgumentType.integer()).executes(c -> {
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int probability = IntegerArgumentType.getInteger(c, "probability");
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int probability = IntegerArgumentType.getInteger(c, "probability");
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// setFleeGoodProbability() in Config validates the value. Set it, then fetch it again.
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// setFleeGoodProbability() in Config validates the value. Set it, then fetch it again.
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@ -1308,14 +1308,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("minimum_hit_percentage").executes(c -> {
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.then(Commands.literal("minimum_hit_percentage").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit minimum_hit_percentage <1-100>");
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TextComponent sub = new TextComponent("/tbm-server-edit minimum_hit_percentage <1-100>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("percentage", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("percentage", IntegerArgumentType.integer()).executes(c -> {
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int percentage = IntegerArgumentType.getInteger(c, "percentage");
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int percentage = IntegerArgumentType.getInteger(c, "percentage");
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// setMinimumHitPercentage() in Config validates the value. Set it, then fetch it again.
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// setMinimumHitPercentage() in Config validates the value. Set it, then fetch it again.
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@ -1338,14 +1338,14 @@ public class TurnBasedMinecraftMod {
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("battle_turn_time_seconds").executes(c -> {
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.then(Commands.literal("battle_turn_time_seconds").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit battle_turn_time_seconds <5-60>");
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TextComponent sub = new TextComponent("/tbm-server-edit battle_turn_time_seconds <5-60>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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c.getSource().sendSuccess(parent, false);
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return 1;
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return 1;
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})
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})
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.then(Commands.argument("seconds", IntegerArgumentType.integer()).executes(c -> {
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.then(Commands.argument("seconds", IntegerArgumentType.integer()).executes(c -> {
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int seconds = IntegerArgumentType.getInteger(c, "seconds");
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int seconds = IntegerArgumentType.getInteger(c, "seconds");
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// setDecisionDurationSeconds() in Config validates the value. Set it, then fetch it again.
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// setDecisionDurationSeconds() in Config validates the value. Set it, then fetch it again.
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@ -1367,6 +1367,96 @@ public class TurnBasedMinecraftMod {
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}
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}
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return 1;
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return 1;
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})))
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})))
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.then(Commands.literal("creeper_explode_turn").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit creeper_explode_turn <1-10>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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return 1;
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})
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.then(Commands.argument("turns", IntegerArgumentType.integer()).executes(c -> {
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int turns = IntegerArgumentType.getInteger(c, "turns");
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// setCreeperExplodeTurn() in Config validates the value. Set it, then fetch it again.
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TurnBasedMinecraftMod.proxy.getConfig().setCreeperExplodeTurn(turns);
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turns = TurnBasedMinecraftMod.proxy.getConfig().getCreeperExplodeTurn();
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if (!TurnBasedMinecraftMod.proxy.getConfig().updateConfig("server_config.creeper_explode_turn", turns)) {
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TurnBasedMinecraftMod.logger.warn(
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"Failed to set \"server_config.creeper_explode_turn\" in config file!");
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c.getSource().sendFailure(new TextComponent(
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"Failed to set creeper_explode_turn to \""
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+ turns
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+ "\" in config file!"));
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} else {
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TextComponent response = new TextComponent("Successfully set creeper_explode_turn to: ");
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TextComponent subResponse = new TextComponent(String.valueOf(turns));
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subResponse.setStyle(subResponse.getStyle().withColor(ChatFormatting.GREEN));
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response.append(subResponse);
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c.getSource().sendSuccess(response, true);
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}
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return 1;
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})))
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.then(Commands.literal("creeper_stop_explode_on_leave_battle").executes(c -> {
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TextComponent parent = new TextComponent("Use ");
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TextComponent sub = new TextComponent("/tbm-server-edit creeper_stop_explode_on_leave_battle <true/false>");
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sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
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parent.append(sub);
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c.getSource().sendSuccess(parent, false);
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return 1;
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})
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.then(Commands.argument("stop_explode_on_leave", BoolArgumentType.bool()).executes(c -> {
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boolean stop_explode_on_leave = BoolArgumentType.getBool(c, "stop_explode_on_leave");
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|
TurnBasedMinecraftMod.proxy.getConfig().setCreeperStopExplodeOnLeaveBattle(stop_explode_on_leave);
|
||||||
|
if (!TurnBasedMinecraftMod.proxy.getConfig().updateConfig("server_config.creeper_stop_explode_on_leave_battle", stop_explode_on_leave)) {
|
||||||
|
TurnBasedMinecraftMod.logger.warn(
|
||||||
|
"Failed to set \"server_config.creeper_stop_explode_on_leave_battle\" in config file!"
|
||||||
|
);
|
||||||
|
c.getSource().sendFailure(new TextComponent(
|
||||||
|
"Failed to set creeper_stop_explode_on_leave_battle to \""
|
||||||
|
+ stop_explode_on_leave
|
||||||
|
+ "\" in config file!"
|
||||||
|
));
|
||||||
|
} else {
|
||||||
|
TextComponent response = new TextComponent("Successfully set creeper_stop_explode_on_leave_battle to: ");
|
||||||
|
TextComponent subResponse = new TextComponent(String.valueOf(stop_explode_on_leave));
|
||||||
|
subResponse.setStyle(subResponse.getStyle().withColor(ChatFormatting.GREEN));
|
||||||
|
response.append(subResponse);
|
||||||
|
c.getSource().sendSuccess(response, true);
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
})))
|
||||||
|
.then(Commands.literal("creeper_always_allow_damage").executes(c -> {
|
||||||
|
TextComponent parent = new TextComponent("Use ");
|
||||||
|
TextComponent sub = new TextComponent("/tbm-server-edit creeper_always_allow_damage <true/false>");
|
||||||
|
sub.setStyle(sub.getStyle().withColor(ChatFormatting.YELLOW));
|
||||||
|
parent.append(sub);
|
||||||
|
|
||||||
|
c.getSource().sendSuccess(parent, false);
|
||||||
|
return 1;
|
||||||
|
})
|
||||||
|
.then(Commands.argument("allow_damage", BoolArgumentType.bool()).executes(c -> {
|
||||||
|
boolean allow_damage = BoolArgumentType.getBool(c, "allow_damage");
|
||||||
|
TurnBasedMinecraftMod.proxy.getConfig().setCreeperAlwaysAllowDamage(allow_damage);
|
||||||
|
if (!TurnBasedMinecraftMod.proxy.getConfig().updateConfig("server_config.creeper_always_allow_damage", allow_damage)) {
|
||||||
|
TurnBasedMinecraftMod.logger.warn(
|
||||||
|
"Failed to set \"server_config.creeper_always_allow_damage\" in config file!"
|
||||||
|
);
|
||||||
|
c.getSource().sendFailure(new TextComponent(
|
||||||
|
"Failed to set creeper_always_allow_damage to \""
|
||||||
|
+ allow_damage
|
||||||
|
+ "\" in config file!"
|
||||||
|
));
|
||||||
|
} else {
|
||||||
|
TextComponent response = new TextComponent("Successfully set creeper_always_allow_damage to: ");
|
||||||
|
TextComponent subResponse = new TextComponent(String.valueOf(allow_damage));
|
||||||
|
subResponse.setStyle(subResponse.getStyle().withColor(ChatFormatting.GREEN));
|
||||||
|
response.append(subResponse);
|
||||||
|
c.getSource().sendSuccess(response, true);
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
})))
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue