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11 commits

Author SHA1 Message Date
f129675d6b Update Changelog.md 2024-10-23 15:17:45 +09:00
df1e6a8735 Pause MCMusic when "Ping" packet is received
This prevents Minecraft's music from playing at the same time as
user-provided battle/silly music.
2024-10-23 15:01:31 +09:00
bea720f4be Minor refactoring/fix 2024-10-23 13:36:37 +09:00
b4ce369c23 Store remaining turn seconds in PacketBattlePing 2024-10-22 20:40:42 +09:00
bb061d93ca Use "PacketBattlePing" for "pings"
More efficient than using "PacketBattleInfo" every 4 seconds which is
heftier than a single battleID.

Currently "PacketBattlePing" is used to cause the client to show the
BattleGUI if it is not open.
2024-10-22 20:10:50 +09:00
bd8111ce87 Update Changelog.md 2024-10-22 17:12:20 +09:00
9dbfe4c3f5 Update Changelog.md 2024-10-22 17:09:34 +09:00
edf40bd38e Allow leaving battle gui temporarily, refactorings 2024-10-22 16:54:52 +09:00
e87be5f63b Update Changelog.md 2024-10-22 13:23:53 +09:00
470a6e5205 Version bump, 1.26.1 of mod, 21.1.72 neoforge 2024-10-22 13:22:35 +09:00
4cab3109a5 Minor refactoring/fixes 2024-10-22 13:22:21 +09:00

View file

@ -1,10 +0,0 @@
{
"homepage": "https://github.com/Stephen-Seo/TurnBasedMinecraftMod",
"1.21.1": {
"1.26.0": "Ported to NeoForge 21.1.69, client config.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
},
"promos": {
"1.21.1-latest": "1.26.0",
"1.21.1-recommended": "1.26.0"
}
}