package com.seodisparate.TurnBasedMinecraft.common; import java.util.ArrayDeque; import java.util.ArrayList; import java.util.Collection; import java.util.HashMap; import java.util.Hashtable; import java.util.Map; import java.util.PriorityQueue; import java.util.Queue; import java.util.Set; import java.util.concurrent.atomic.AtomicInteger; import com.seodisparate.TurnBasedMinecraft.common.networking.PacketBattleInfo; import com.seodisparate.TurnBasedMinecraft.common.networking.PacketBattleMessage; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemLingeringPotion; import net.minecraft.item.ItemPotion; import net.minecraft.item.ItemSplashPotion; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; public class Battle { private final int id; private Map sideA; private Map sideB; private Map players; private PriorityQueue turnOrderQueue; private State state; private AtomicInteger playerCount; private AtomicInteger undecidedCount; private long lastInstant; private long timer; private boolean isServer; private boolean battleEnded; public enum State { DECISION(0), ACTION(1), DECISION_PLAYER_READY(2); private int value; private static Map map = new HashMap(); private State(int value) { this.value = value; } public int getValue() { return value; } static { for(State state : State.values()) { map.put(state.value, state); } } public static State valueOf(int stateType) { return map.get(stateType); } } public enum Decision { UNDECIDED(0), ATTACK(1), DEFEND(2), FLEE(3), USE_ITEM(4), SWITCH_ITEM(5); private int value; private static Map map = new HashMap(); private Decision(int value) { this.value = value; } public int getValue() { return value; } static { for(Decision decision : Decision.values()) { map.put(decision.value, decision); } } public static Decision valueOf(int decisionType) { return map.get(decisionType); } } public Battle(int id, Collection sideA, Collection sideB, boolean isServer) { this.isServer = isServer; this.id = id; this.sideA = new Hashtable(); this.sideB = new Hashtable(); players = new Hashtable(); turnOrderQueue = new PriorityQueue(new Combatant.CombatantComparator()); playerCount = new AtomicInteger(0); undecidedCount = new AtomicInteger(0); if(sideA != null) { for(Entity e : sideA) { EntityInfo entityInfo = TurnBasedMinecraftMod.config.getMatchingEntityInfo(e); if(entityInfo == null && !(e instanceof EntityPlayer)) { continue; } Combatant newCombatant = new Combatant(e, entityInfo); newCombatant.isSideA = true; this.sideA.put(e.getEntityId(), newCombatant); if(e instanceof EntityPlayer) { newCombatant.recalcSpeedOnCompare = true; playerCount.incrementAndGet(); players.put(e.getEntityId(), newCombatant); } } } if(sideB != null) { for(Entity e : sideB) { EntityInfo entityInfo = TurnBasedMinecraftMod.config.getMatchingEntityInfo(e); if(entityInfo == null && !(e instanceof EntityPlayer)) { continue; } Combatant newCombatant = new Combatant(e, entityInfo); newCombatant.isSideA = false; this.sideB.put(e.getEntityId(), newCombatant); if(e instanceof EntityPlayer) { newCombatant.recalcSpeedOnCompare = true; playerCount.incrementAndGet(); players.put(e.getEntityId(), newCombatant); } } } for(Combatant c : this.sideA.values()) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.ENTERED, c.entity.getEntityId(), 0, id); } for(Combatant c : this.sideB.values()) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.ENTERED, c.entity.getEntityId(), 0, id); } lastInstant = System.nanoTime(); state = State.DECISION; undecidedCount.set(playerCount.get()); timer = TurnBasedMinecraftMod.BattleDecisionTime.getSeconds() * 1000000000; battleEnded = false; notifyPlayersBattleInfo(); } public int getId() { return id; } public Entity getCombatantEntity(int entityID) { Combatant c = sideA.get(entityID); if(c != null) { return c.entity; } c = sideB.get(entityID); if(c != null) { return c.entity; } return null; } public boolean hasCombatant(int entityID) { return sideA.containsKey(entityID) || sideB.containsKey(entityID); } public boolean hasCombatantInSideA(int entityID) { return sideA.containsKey(entityID); } public void addCombatantToSideA(Entity e) { EntityInfo entityInfo = TurnBasedMinecraftMod.config.getMatchingEntityInfo(e); if(entityInfo == null && !(e instanceof EntityPlayer)) { return; } Combatant newCombatant = new Combatant(e, entityInfo); newCombatant.isSideA = true; sideA.put(e.getEntityId(), newCombatant); if(e instanceof EntityPlayer) { newCombatant.recalcSpeedOnCompare = true; playerCount.incrementAndGet(); players.put(e.getEntityId(), newCombatant); if(state == State.DECISION) { undecidedCount.incrementAndGet(); } } sendMessageToAllPlayers(PacketBattleMessage.MessageType.ENTERED, newCombatant.entity.getEntityId(), 0, id); notifyPlayersBattleInfo(); } public void addCombatantToSideB(Entity e) { EntityInfo entityInfo = TurnBasedMinecraftMod.config.getMatchingEntityInfo(e); if(entityInfo == null && !(e instanceof EntityPlayer)) { return; } Combatant newCombatant = new Combatant(e, entityInfo); newCombatant.isSideA = false; sideB.put(e.getEntityId(), newCombatant); if(e instanceof EntityPlayer) { newCombatant.recalcSpeedOnCompare = true; playerCount.incrementAndGet(); players.put(e.getEntityId(), newCombatant); if(state == State.DECISION) { undecidedCount.incrementAndGet(); } } sendMessageToAllPlayers(PacketBattleMessage.MessageType.ENTERED, newCombatant.entity.getEntityId(), 0, id); notifyPlayersBattleInfo(); } public void clearCombatants() { sideA.clear(); sideB.clear(); players.clear(); playerCount.set(0); undecidedCount.set(0); } public Collection getSideA() { return sideA.values(); } public Collection getSideB() { return sideB.values(); } public Set> getSideAEntrySet() { return sideA.entrySet(); } public Set> getSideBEntrySet() { return sideB.entrySet(); } public Collection getSideAIDs() { Collection sideAIDs = new ArrayList(sideA.size()); for(Combatant combatant : sideA.values()) { sideAIDs.add(combatant.entity.getEntityId()); } return sideAIDs; } public Collection getSideBIDs() { Collection sideBIDs = new ArrayList(sideB.size()); for(Combatant combatant : sideB.values()) { sideBIDs.add(combatant.entity.getEntityId()); } return sideBIDs; } public Combatant getCombatantByID(int entityID) { Combatant combatant = sideA.get(entityID); if(combatant == null) { combatant = sideB.get(entityID); } return combatant; } public void setDecision(int entityID, Decision decision, int targetIDOrItemID) { if(state != State.DECISION) { return; } Combatant combatant = players.get(entityID); if(combatant == null || combatant.decision != Decision.UNDECIDED) { return; } combatant.decision = decision; if(decision == Decision.ATTACK) { combatant.targetEntityID = targetIDOrItemID; } else if(decision == Decision.USE_ITEM || decision == Decision.SWITCH_ITEM) { combatant.itemToUse = targetIDOrItemID; } undecidedCount.decrementAndGet(); } public State getState() { return state; } public void setState(State state) { this.state = state; } public long getTimerSeconds() { return timer / 1000000000; } protected void notifyPlayersBattleInfo() { if(!isServer) { return; } PacketBattleInfo infoPacket = new PacketBattleInfo(getSideAIDs(), getSideBIDs(), timer); for(Combatant p : players.values()) { TurnBasedMinecraftMod.NWINSTANCE.sendTo(infoPacket, (EntityPlayerMP)p.entity); } } private void sendMessageToAllPlayers(PacketBattleMessage.MessageType type, int from, int to, int amount) { if(!isServer) { return; } for(Combatant p : players.values()) { if(p.entity.isEntityAlive()) { TurnBasedMinecraftMod.NWINSTANCE.sendTo(new PacketBattleMessage(type, from, to, amount), (EntityPlayerMP)p.entity); } } } private void sendMessageToAllPlayers(PacketBattleMessage.MessageType type, int from, int to, int amount, String custom) { if(!isServer) { return; } for(Combatant p : players.values()) { if(p.entity.isEntityAlive()) { TurnBasedMinecraftMod.NWINSTANCE.sendTo(new PacketBattleMessage(type, from, to, amount, custom), (EntityPlayerMP)p.entity); } } } /** * @return true if at least one combatant was removed */ private boolean healthCheck() { Queue removeQueue = new ArrayDeque(); for(Combatant c : sideA.values()) { if(!c.entity.isEntityAlive()) { removeQueue.add(c.entity.getEntityId()); if(c.entity instanceof EntityPlayer) { TurnBasedMinecraftMod.NWINSTANCE.sendTo(new PacketBattleMessage(PacketBattleMessage.MessageType.ENDED, c.entity.getEntityId(), 0, 0), (EntityPlayerMP)c.entity); } sendMessageToAllPlayers(PacketBattleMessage.MessageType.DIED, c.entity.getEntityId(), 0, 0); } } for(Combatant c : sideB.values()) { if(!c.entity.isEntityAlive()) { removeQueue.add(c.entity.getEntityId()); if(c.entity instanceof EntityPlayer) { TurnBasedMinecraftMod.NWINSTANCE.sendTo(new PacketBattleMessage(PacketBattleMessage.MessageType.ENDED, c.entity.getEntityId(), 0, 0), (EntityPlayerMP)c.entity); } sendMessageToAllPlayers(PacketBattleMessage.MessageType.DIED, c.entity.getEntityId(), 0, 0); } } boolean didRemove = !removeQueue.isEmpty(); Integer toRemove = removeQueue.poll(); while(toRemove != null) { sideA.remove(toRemove); sideB.remove(toRemove); if(players.remove(toRemove) != null) { playerCount.decrementAndGet(); } toRemove = removeQueue.poll(); } if(players.isEmpty() || sideA.isEmpty() || sideB.isEmpty()) { battleEnded = true; sendMessageToAllPlayers(PacketBattleMessage.MessageType.ENDED, 0, 0, 0); } else if(didRemove) { notifyPlayersBattleInfo(); } return didRemove; } /** * @return True if battle has ended */ public boolean update() { if(battleEnded) { return true; } long nextInstant = System.nanoTime(); long dt = nextInstant - lastInstant; lastInstant = nextInstant; return update(dt); } private boolean update(final long dt) { if(battleEnded) { return true; } switch(state) { case DECISION: timer -= dt; if(timer <= 0 || undecidedCount.get() <= 0) { for(Combatant c : sideA.values()) { // picking decision for sideA non-players if(!(c.entity instanceof EntityPlayer) && c.decision == Decision.UNDECIDED && c.entityInfo != null) { int percentage = (int)(Math.random() * 100); if(percentage < c.entityInfo.decisionAttack) { c.decision = Decision.ATTACK; } else if(percentage - c.entityInfo.decisionAttack < c.entityInfo.decisionDefend) { c.decision = Decision.DEFEND; } else if(percentage - c.entityInfo.decisionAttack - c.entityInfo.decisionDefend < c.entityInfo.decisionFlee) { c.decision = Decision.FLEE; } } } for(Combatant c : sideB.values()) { if(!(c.entity instanceof EntityPlayer) && c.decision == Decision.UNDECIDED && c.entityInfo != null) { int percentage = (int)(Math.random() * 100); if(percentage < c.entityInfo.decisionAttack) { c.decision = Decision.ATTACK; } else if(percentage - c.entityInfo.decisionAttack < c.entityInfo.decisionDefend) { c.decision = Decision.DEFEND; } else if(percentage - c.entityInfo.decisionAttack - c.entityInfo.decisionDefend < c.entityInfo.decisionFlee) { c.decision = Decision.FLEE; } } } state = State.ACTION; timer = TurnBasedMinecraftMod.BattleDecisionTime.getSeconds() * 1000000000; sendMessageToAllPlayers(PacketBattleMessage.MessageType.TURN_BEGIN, 0, 0, 0); turnOrderQueue.clear(); for(Combatant c : sideA.values()) { turnOrderQueue.add(c); } for(Combatant c : sideB.values()) { turnOrderQueue.add(c); } update(0); } else { healthCheck(); } break; case ACTION: { Combatant next = turnOrderQueue.poll(); while(next != null) { if(!next.entity.isEntityAlive()) { next = turnOrderQueue.poll(); continue; } switch(next.decision) { case UNDECIDED: sendMessageToAllPlayers(PacketBattleMessage.MessageType.DID_NOTHING, next.entity.getEntityId(), 0, 0); break; case ATTACK: Combatant target = null; if(next.entity instanceof EntityPlayer) { if(next.isSideA) { target = sideB.get(next.targetEntityID); } else { target = sideA.get(next.targetEntityID); } if(target == null || !target.entity.isEntityAlive()) { break; } int hitChance = TurnBasedMinecraftMod.config.getPlayerAttackProbability(); if(target.entity instanceof EntityPlayer) { hitChance -= TurnBasedMinecraftMod.config.getPlayerEvasion(); } else { hitChance -= target.entityInfo.evasion; } if(hitChance < 1) { hitChance = 1; } if((int)(Math.random() * 100) < hitChance) { if(target.remainingDefenses <= 0) { // attack // TODO damage via bow and arrow // have player look at attack target final Entity nextEntity = next.entity; final Entity targetEntity = target.entity; next.entity.getServer().addScheduledTask(() -> { ((EntityPlayerMP)nextEntity).connection.setPlayerLocation(nextEntity.posX, nextEntity.posY, nextEntity.posZ, Utility.yawDirection(nextEntity.posX, nextEntity.posZ, targetEntity.posX, targetEntity.posZ), Utility.pitchDirection(nextEntity.posX, nextEntity.posY, nextEntity.posZ, targetEntity.posX, targetEntity.posY, targetEntity.posZ)); }); TurnBasedMinecraftMod.attackingEntity = next.entity; TurnBasedMinecraftMod.attackingDamage = 0; ((EntityPlayer)next.entity).attackTargetEntityWithCurrentItem(target.entity); TurnBasedMinecraftMod.attackingEntity = null; sendMessageToAllPlayers(PacketBattleMessage.MessageType.ATTACK, next.entity.getEntityId(), target.entity.getEntityId(), TurnBasedMinecraftMod.attackingDamage); if(!(target.entity instanceof EntityPlayer) && target.entityInfo.defenseDamage > 0) { if((int)(Math.random() * 100) < target.entityInfo.defenseDamageProbability) { // defense damage DamageSource defenseDamageSource = DamageSource.causeMobDamage((EntityLivingBase)target.entity); TurnBasedMinecraftMod.attackingEntity = target.entity; next.entity.attackEntityFrom(defenseDamageSource, target.entityInfo.defenseDamage); TurnBasedMinecraftMod.attackingEntity = null; sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFENSE_DAMAGE, target.entity.getEntityId(), next.entity.getEntityId(), target.entityInfo.defenseDamage); } } } else { // blocked --target.remainingDefenses; sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFEND, target.entity.getEntityId(), next.entity.getEntityId(), 0); } } else { // miss sendMessageToAllPlayers(PacketBattleMessage.MessageType.MISS, next.entity.getEntityId(), target.entity.getEntityId(), 0); } } else { if(next.isSideA) { int randomTargetIndex = (int)(Math.random() * sideB.size()); for(Combatant c : sideB.values()) { if(randomTargetIndex-- == 0) { target = c; break; } } } else { int randomTargetIndex = (int)(Math.random() * sideA.size()); for(Combatant c : sideA.values()) { if(randomTargetIndex-- == 0) { target = c; break; } } } if(target == null || !target.entity.isEntityAlive()) { next = turnOrderQueue.poll(); continue; } int hitChance = next.entityInfo.attackProbability; if(target.entity instanceof EntityPlayer) { hitChance -= TurnBasedMinecraftMod.config.getPlayerEvasion(); } else { hitChance -= target.entityInfo.evasion; } if(hitChance < 1) { hitChance = 1; } if((int)(Math.random() * 100) < hitChance) { if(target.remainingDefenses <= 0) { DamageSource damageSource = DamageSource.causeMobDamage((EntityLivingBase)next.entity); int damageAmount = next.entityInfo.attackPower; if(next.entityInfo.attackVariance > 0) { damageAmount += (int)(Math.random() * (next.entityInfo.attackVariance * 2 + 1)) - next.entityInfo.attackVariance; } // attack TurnBasedMinecraftMod.attackingEntity = next.entity; target.entity.attackEntityFrom(damageSource, damageAmount); TurnBasedMinecraftMod.attackingEntity = null; sendMessageToAllPlayers(PacketBattleMessage.MessageType.ATTACK, next.entity.getEntityId(), target.entity.getEntityId(), damageAmount); if(!(target.entity instanceof EntityPlayer) && target.entityInfo.defenseDamage > 0) { if((int)(Math.random() * 100) < target.entityInfo.defenseDamageProbability) { // defense damage DamageSource defenseDamageSource = DamageSource.causeMobDamage((EntityLivingBase)target.entity); TurnBasedMinecraftMod.attackingEntity = target.entity; next.entity.attackEntityFrom(defenseDamageSource, target.entityInfo.defenseDamage); TurnBasedMinecraftMod.attackingEntity = null; sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFENSE_DAMAGE, target.entity.getEntityId(), next.entity.getEntityId(), target.entityInfo.defenseDamage); } } // attack effect if(next.entityInfo.attackEffect != EntityInfo.Effect.UNKNOWN && next.entityInfo.attackEffectProbability > 0) { int effectChance = (int)(Math.random() * 100); if(effectChance < next.entityInfo.attackEffectProbability) { next.entityInfo.attackEffect.applyEffectToEntity((EntityLivingBase)target.entity); sendMessageToAllPlayers(PacketBattleMessage.MessageType.WAS_AFFECTED, next.entity.getEntityId(), target.entity.getEntityId(), 0, next.entityInfo.attackEffect.getAffectedString()); } } } else { // blocked --target.remainingDefenses; sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFEND, target.entity.getEntityId(), next.entity.getEntityId(), 0); } } else { // miss sendMessageToAllPlayers(PacketBattleMessage.MessageType.MISS, next.entity.getEntityId(), target.entity.getEntityId(), 0); } } break; case DEFEND: next.remainingDefenses = TurnBasedMinecraftMod.config.getDefenseDuration(); sendMessageToAllPlayers(PacketBattleMessage.MessageType.DEFENDING, next.entity.getEntityId(), 0, 0); break; case FLEE: int fastestEnemySpeed = 0; if(next.isSideA) { for(Combatant c : sideB.values()) { if(c.entity instanceof EntityPlayer) { if(TurnBasedMinecraftMod.config.getPlayerSpeed() > fastestEnemySpeed) { fastestEnemySpeed = TurnBasedMinecraftMod.config.getPlayerSpeed(); } } else { if(c.entityInfo.speed > fastestEnemySpeed) { fastestEnemySpeed = c.entityInfo.speed; } } } } else { for(Combatant c : sideA.values()) { if(c.entity instanceof EntityPlayer) { if(TurnBasedMinecraftMod.config.getPlayerSpeed() > fastestEnemySpeed) { fastestEnemySpeed = TurnBasedMinecraftMod.config.getPlayerSpeed(); } } else { if(c.entityInfo.speed > fastestEnemySpeed) { fastestEnemySpeed = c.entityInfo.speed; } } } } int fleeProbability = 0; if(next.entity instanceof EntityPlayer) { if(fastestEnemySpeed >= TurnBasedMinecraftMod.config.getPlayerSpeed()) { fleeProbability = TurnBasedMinecraftMod.config.getFleeBadProbability(); } else { fleeProbability = TurnBasedMinecraftMod.config.getFleeGoodProbability(); } } else { if(fastestEnemySpeed >= next.entityInfo.speed) { fleeProbability = TurnBasedMinecraftMod.config.getFleeBadProbability(); } else { fleeProbability = TurnBasedMinecraftMod.config.getFleeGoodProbability(); } } if((int)(Math.random() * 100) < fleeProbability) { // flee success if(next.isSideA) { sideA.remove(next.entity.getEntityId()); } else { sideB.remove(next.entity.getEntityId()); } sendMessageToAllPlayers(PacketBattleMessage.MessageType.FLEE, next.entity.getEntityId(), 0, 1); if(next.entity instanceof EntityPlayer) { players.remove(next.entity.getEntityId()); playerCount.decrementAndGet(); TurnBasedMinecraftMod.NWINSTANCE.sendTo(new PacketBattleMessage(PacketBattleMessage.MessageType.ENDED, 0, 0, 0), (EntityPlayerMP)next.entity); } } else { // flee fail sendMessageToAllPlayers(PacketBattleMessage.MessageType.FLEE, next.entity.getEntityId(), 0, 0); } break; case USE_ITEM: if(next.itemToUse < 0 || next.itemToUse > 8) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.USED_ITEM, next.entity.getEntityId(), 0, PacketBattleMessage.UsedItemAction.USED_INVALID.getValue()); break; } ItemStack targetItemStack = ((EntityPlayer)next.entity).inventory.getStackInSlot(next.itemToUse); Item targetItem = targetItemStack.getItem(); if(targetItem == null) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.USED_ITEM, next.entity.getEntityId(), 0, PacketBattleMessage.UsedItemAction.USED_NOTHING.getValue()); break; } if(targetItem instanceof ItemFood) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.USED_ITEM, next.entity.getEntityId(), 0, PacketBattleMessage.UsedItemAction.USED_FOOD.getValue(), targetItemStack.getDisplayName()); ((ItemFood)targetItem).onItemUseFinish(targetItemStack, next.entity.world, (EntityLivingBase)next.entity); } else if(targetItem instanceof ItemPotion && !(targetItem instanceof ItemSplashPotion) && !(targetItem instanceof ItemLingeringPotion)) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.USED_ITEM, next.entity.getEntityId(), 0, PacketBattleMessage.UsedItemAction.USED_POTION.getValue(), targetItemStack.getDisplayName()); ((ItemPotion)targetItem).onItemUseFinish(targetItemStack, next.entity.world, (EntityLivingBase)next.entity); ((EntityPlayer)next.entity).inventory.setInventorySlotContents(next.itemToUse, new ItemStack(Items.GLASS_BOTTLE)); } else { sendMessageToAllPlayers(PacketBattleMessage.MessageType.USED_ITEM, next.entity.getEntityId(), 0, PacketBattleMessage.UsedItemAction.USED_INVALID.getValue(), targetItemStack.getDisplayName()); } break; case SWITCH_ITEM: if(next.itemToUse < 0 || next.itemToUse > 8) { sendMessageToAllPlayers(PacketBattleMessage.MessageType.SWITCHED_ITEM, next.entity.getEntityId(), 0, 0); break; } ((EntityPlayer)next.entity).inventory.currentItem = next.itemToUse; sendMessageToAllPlayers(PacketBattleMessage.MessageType.SWITCHED_ITEM, next.entity.getEntityId(), 0, 1); break; } next = turnOrderQueue.poll(); } for(Combatant c : sideA.values()) { c.decision = Decision.UNDECIDED; } for(Combatant c : sideB.values()) { c.decision = Decision.UNDECIDED; } state = State.DECISION; undecidedCount.set(players.size()); healthCheck(); sendMessageToAllPlayers(PacketBattleMessage.MessageType.TURN_END, 0, 0, 0); break; } // case ACTION default: state = State.DECISION; break; } // switch(state) return battleEnded; } // update(final long dt) }