package com.burnedkirby.TurnBasedMinecraft.client; import com.mojang.blaze3d.matrix.MatrixStack; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.widget.button.Button; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.util.text.StringTextComponent; public class EntitySelectionButton extends Button { private int entityID; private boolean isSideA; public EntitySelectionButton(int x, int y, int widthIn, int heightIn, String buttonText, int entityID, boolean isSideA, Button.IPressable onPress) { super(x, y, widthIn, heightIn, new StringTextComponent(buttonText), onPress); this.entityID = entityID; this.isSideA = isSideA; } public int getID() { return entityID; } public boolean getIsSideA() { return isSideA; } @Override public void func_230430_a_(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) { super.func_230430_a_(matrixStack, mouseX, mouseY, partialTicks); Entity e = Minecraft.getInstance().world.getEntityByID(entityID); if (e != null && e instanceof LivingEntity && ((LivingEntity) e).isAlive()) { int health = (int) (((LivingEntity) e).getHealth() + 0.5f); int xpos = getX(); int xoffset; if (isSideA) { xpos += getWidth() + 4; xoffset = 4; } else { xpos -= 6; xoffset = -4; } if (health > 200) { fill(matrixStack, xpos, getY() + getHeight() * 4 / 5, xpos + 2, getY() + getHeight(), 0xFFFF0000); fill(matrixStack, xpos, getY() + getHeight() * 3 / 5, xpos + 2, getY() + getHeight() * 4 / 5, 0xFFFFFF00); fill(matrixStack, xpos, getY() + getHeight() * 2 / 5, xpos + 2, getY() + getHeight() * 3 / 5, 0xFF00FF00); fill(matrixStack, xpos, getY() + getHeight() / 5, xpos + 2, getY() + getHeight() * 2 / 5, 0xFF00FFFF); fill(matrixStack, xpos, getY(), xpos + 2, getY() + getHeight() / 5, 0xFF0000FF); int healthHeight = ((health - 200) * getHeight() / 100); fill(matrixStack, xpos + xoffset, getY() + getHeight() - healthHeight, xpos + xoffset + 2, getY() + getHeight(), 0xFFFFFFFF); } else if (health > 100) { fill(matrixStack, xpos, getY() + getHeight() * 4 / 5, xpos + 2, getY() + getHeight(), 0xFFFF0000); fill(matrixStack, xpos, getY() + getHeight() * 3 / 5, xpos + 2, getY() + getHeight() * 4 / 5, 0xFFFFFF00); fill(matrixStack, xpos, getY() + getHeight() * 2 / 5, xpos + 2, getY() + getHeight() * 3 / 5, 0xFF00FF00); fill(matrixStack, xpos, getY() + getHeight() / 5, xpos + 2, getY() + getHeight() * 2 / 5, 0xFF00FFFF); int healthHeight = ((health - 100) * getHeight() / 100); fill(matrixStack, xpos + xoffset, getY() + getHeight() - healthHeight, xpos + xoffset + 2, getY() + getHeight(), 0xFF0000FF); } else if (health > 50) { fill(matrixStack, xpos, getY() + getHeight() * 4 / 5, xpos + 2, getY() + getHeight(), 0xFFFF0000); fill(matrixStack, xpos, getY() + getHeight() * 3 / 5, xpos + 2, getY() + getHeight() * 4 / 5, 0xFFFFFF00); fill(matrixStack, xpos, getY() + getHeight() * 2 / 5, xpos + 2, getY() + getHeight() * 3 / 5, 0xFF00FF00); int healthHeight = ((health - 50) * getHeight() / 50); fill(matrixStack, xpos + xoffset, getY() + getHeight() - healthHeight, xpos + xoffset + 2, getY() + getHeight(), 0xFF00FFFF); } else if (health > 20) { fill(matrixStack, xpos, getY() + getHeight() * 4 / 5, xpos + 2, getY() + getHeight(), 0xFFFF0000); fill(matrixStack, xpos, getY() + getHeight() * 3 / 5, xpos + 2, getY() + getHeight() * 4 / 5, 0xFFFFFF00); int healthHeight = ((health - 20) * getHeight() / 30); fill(matrixStack, xpos + xoffset, getY() + getHeight() - healthHeight, xpos + xoffset + 2, getY() + getHeight(), 0xFF00FF00); } else if (health > 10) { fill(matrixStack, xpos, getY() + getHeight() * 4 / 5, xpos + 2, getY() + getHeight(), 0xFFFF0000); int healthHeight = ((health - 10) * getHeight() / 10); fill(matrixStack, xpos + xoffset, getY() + getHeight() - healthHeight, xpos + xoffset + 2, getY() + getHeight(), 0xFFFFFF00); } else { int healthHeight = (health * getHeight() / 10); fill(matrixStack, xpos + xoffset, getY() + getHeight() - healthHeight, xpos + xoffset + 2, getY() + getHeight(), 0xFFFF0000); } } } private int getX() { return field_230690_l_; } private int getY() { return field_230691_m_; } private int getWidth() { return field_230688_j_; } private int getHeight() { return field_230689_k_; } private void fill(MatrixStack matrixStack, int x, int y, int width, int height, int color) { func_238467_a_(matrixStack, x, y, width, height, color); } }