Stephen Seo
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Split FAQ into own page. Some minor tweaks.
100 lines
3.4 KiB
Markdown
100 lines
3.4 KiB
Markdown
# Server-side Config
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Invoke `/tbm-server-edit` to print out server settings to the "chat" area.
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![tbm-server-edit output](tbm-server-edit-full.png)
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In this text area, yellow texts are setting names, green texts are setting
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values that can be set when clicked on, and dark-green texts are settings that
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display more settings when clicked on.
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!!! note
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You can hover/click these texts by pressing the "t" key to open the chatbox,
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and using the mouse.
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![tbm-server-edit info when hovered](tbm-server-edit-hover.png)
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![tbm-server-edit output when haste-speed is set](tbm-server-edit-set-haste.png)
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When clicking on the dark-green texts, a description and list is shown. You can
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hover over the text to show what actions may occur when clicked.
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![tbm-server-edit ignore-damage-sources
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output](tbm-server-edit-damage-sources.png)
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On click, the action taken will be shown.
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![tbm-server-edit ignore-damage-sources
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modified](tbm-server-edit-damage-sources-set.png)
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It is also possible to set config settings via a command, but it is recommended
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to use the "click-on-chat" interface for general server config settings.
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## Per-Mob Settings
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To demonstrate setting "per-mob" settings, it will be shown how to do so with
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sheep.
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![sheep](tbm-edit-sheep.jpg)
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Invoke `/tbm-edit`. Some helpful text will show.
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![/tbm-edit output](tbm-edit-output.jpg)
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At this point, TBMM (TurnBasedMinecraftMod) will be keeping track of who you
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will attack next, so that you can edit their settings. Currently this only
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applies to mobs like sheep, zombies, skeletons, bees, etc. This is done so that
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you can physically select the mob you want to "edit".
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![mob settings](tbm-edit-settings.jpg)
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In this example, the "AE" (attack effect) setting will be changed to
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"levitation", which will cause the sheep to make the player levitate 50% of the
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time.
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![mob setting attack effect levitation](tbm-edit-levitation.png)
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Also, "DecisionAttack" will be set to 100%, so that the sheep will choose to
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attack instead of fleeing battle.
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![mob setting decision attack 100%](tbm-edit-decision-attack.png)
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!!! note
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Make sure to click on "Finished Editing" to save changes to the server-side
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config.
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Note that for sheep to enter battle, they must be removed from the "ignore
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battle categories" setting (remove the "passive" category).
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![server edit remove passive from ignore
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categories](tbm-edit-server-edit-ignore-battle-types.png)
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Now, sheep will attack and cause "levitation" 50% of the time.
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![after battle with levitation effect](tbm-edit-post-battle.jpg)
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## Custom Name Settings
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Additional entries can be added to the server-side config that applies to mobs
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named with a specific name (like with a name-tag). Name a mob, then invoke
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`/tbm-edit custom`.
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![tbm-edit custom command](tbm-edit-custom.png)
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Hit the named mob to start the editing process.
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![tbm-edit custom editing](tbm-edit-custom-editing.jpg)
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Make your changes and click on "Finished Editing", and any mob with that exact
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name will have these battle settings applied.
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!!! note
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These settings are also in the server-side config.
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## Other Things to Know
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Sometimes a mod update will "reset" the settings in the server-config to
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defaults. This is due to new mob entries in the settings. Check the
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`.minecraft/config` folder (or `config` folder on the server) to see that the
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old settings file was renamed and the new settings file is in its place. You may
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have to compare the files to keep the settings you want.
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