Stephen Seo
bb061d93ca
More efficient than using "PacketBattleInfo" every 4 seconds which is heftier than a single battleID. Currently "PacketBattlePing" is used to cause the client to show the BattleGUI if it is not open. |
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java/com/burnedkirby/TurnBasedMinecraft | ||
resources | ||
templates/META-INF |