Bug fixes
Fixed not setting output int to 0 to specify zero connections when returning connection IDs.
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parent
dbdade3b00
commit
62ac6e779f
2 changed files with 8 additions and 3 deletions
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@ -1490,7 +1490,8 @@ void UDPC::Context::update_impl() {
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ntohs(receivedData.sin6_port),
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", packet id = ", seqID,
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", good mode = ", iter->second.flags.test(1) ? "yes" : "no",
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isPing ? ", ping" : "");
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isPing && !isConnect ? ", ping"
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: (isPing && isConnect ? ", disc" : ""));
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// check if is delete
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if(isConnect && isPing) {
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@ -2167,6 +2168,9 @@ UDPC_ConnectionId* UDPC_get_list_connected(UDPC_HContext ctx, unsigned int *size
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std::lock_guard<std::mutex> lock(c->mutex);
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if(c->conMap.empty()) {
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if(size) {
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*size = 0;
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}
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return nullptr;
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}
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if(size) {
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@ -308,11 +308,12 @@ int main(int argc, char **argv) {
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UDPC_set_accept_new_connections(context, 0);
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puts("Dropping all connections...");
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UDPC_ConnectionId *ids = UDPC_get_list_connected(context, NULL);
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UDPC_ConnectionId *ids = UDPC_get_list_connected(context, &temp);
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UDPC_ConnectionId *current = ids;
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while(current->scope_id != 0 && current->port != 0) {
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while(temp > 0) {
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UDPC_drop_connection(context, *current, 0);
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++current;
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--temp;
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}
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UDPC_free_list_connected(ids);
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