Stephen Seo
7c889eee6a
Replace "unsigned long long" in TSLQueue with "unsigned long" to keep compatibility with C. Add top_and_pop_and_rsize() to TSLQueue. Fix log levels in UDPC. Replace TSQueue with TSLQueue in UDPC_Context. Also fix NetworkTest with TSLQueue related changes.
141 lines
4.1 KiB
C++
141 lines
4.1 KiB
C++
#ifndef UDPC_CONNECTION_H
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#define UDPC_CONNECTION_H
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// Determine platform macros
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#define UDPC_PLATFORM_WINDOWS 1
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#define UDPC_PLATFORM_MAC 2
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#define UDPC_PLATFORM_LINUX 3
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#define UDPC_PLATFORM_UNKNOWN 0
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#if defined _WIN32
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#define UDPC_PLATFORM UDPC_PLATFORM_WINDOWS
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#elif defined __APPLE__
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#define UDPC_PLATFORM UDPC_PLATFORM_MAC
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#elif defined __linux__
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#define UDPC_PLATFORM UDPC_PLATFORM_LINUX
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#else
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#define UDPC_PLATFORM UDPC_PLATFORM_UNKNOWN
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#endif
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// OS-based networking macros
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#if UDPC_PLATFORM == UDPC_PLATFORM_WINDOWS
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#include <winsock2.h>
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# ifdef UDPC_PLATFORM_MINGW
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# include <ws2ipdef.h>
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# include <in6addr.h>
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# else
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# include <Ws2ipdef.h>
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# include <In6addr.h>
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# endif
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#define UDPC_CLEANUPSOCKET(x) closesocket(x)
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#define UDPC_SOCKETTYPE SOCKET
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#define UDPC_IPV6_SOCKADDR_TYPE SOCKADDR_IN6
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#define UDPC_IPV6_ADDR_TYPE IN6_ADDR
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#define UDPC_IPV6_ADDR_SUB(addr) addr.u.Byte
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#define UDPC_SOCKET_RETURN_ERROR(socket) (socket == INVALID_SOCKET)
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#elif UDPC_PLATFORM == UDPC_PLATFORM_MAC || UDPC_PLATFORM == UDPC_PLATFORM_LINUX
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#define UDPC_CLEANUPSOCKET(x) close(x)
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#define UDPC_SOCKETTYPE int
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#define UDPC_IPV6_SOCKADDR_TYPE struct sockaddr_in6
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#define UDPC_IPV6_ADDR_TYPE struct in6_addr
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#define UDPC_IPV6_ADDR_SUB(addr) addr.s6_addr
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#define UDPC_SOCKET_RETURN_ERROR(socket) (socket <= 0)
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#else
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#define UDPC_CLEANUPSOCKET(x) ((void)0)
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#endif
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// other defines
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#define UDPC_PACKET_MAX_SIZE 8192
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#define UDPC_DEFAULT_PROTOCOL_ID 1357924680 // 0x50f04948
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#ifdef __cplusplus
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#include <cstdint>
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extern "C" {
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#else
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#include <stdint.h>
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#endif
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// Opaque struct handle to Context
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struct UDPC_Context;
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typedef struct UDPC_Context *UDPC_HContext;
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typedef enum { UDPC_SILENT, UDPC_ERROR, UDPC_WARNING, UDPC_INFO, UDPC_VERBOSE, UDPC_DEBUG } UDPC_LoggingType;
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typedef struct {
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UDPC_IPV6_ADDR_TYPE addr;
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uint32_t scope_id;
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uint16_t port;
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} UDPC_ConnectionId;
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typedef struct {
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// id is stored at offset 8, size 4 (uint32_t) even for "empty" PktInfos
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char data[UDPC_PACKET_MAX_SIZE];
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/*
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* 0x1 - connect
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* 0x2 - ping
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* 0x4 - no_rec_chk
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* 0x8 - resending
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*/
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uint32_t flags;
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uint16_t dataSize; // zero if invalid
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UDPC_ConnectionId sender;
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UDPC_ConnectionId receiver;
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} UDPC_PacketInfo;
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/// port should be in native byte order (not network/big-endian)
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UDPC_ConnectionId UDPC_create_id(UDPC_IPV6_ADDR_TYPE addr, uint16_t port);
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UDPC_ConnectionId UDPC_create_id_full(UDPC_IPV6_ADDR_TYPE addr, uint32_t scope_id, uint16_t port);
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UDPC_ConnectionId UDPC_create_id_anyaddr(uint16_t port);
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UDPC_HContext UDPC_init(UDPC_ConnectionId listenId, int isClient);
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UDPC_HContext UDPC_init_threaded_update(UDPC_ConnectionId listenId,
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int isClient);
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void UDPC_destroy(UDPC_HContext ctx);
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void UDPC_update(UDPC_HContext ctx);
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void UDPC_client_initiate_connection(UDPC_HContext ctx, UDPC_ConnectionId connectionId);
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void UDPC_queue_send(UDPC_HContext ctx, UDPC_ConnectionId destinationId,
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int isChecked, void *data, uint32_t size);
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unsigned long UDPC_get_queue_send_current_size(UDPC_HContext ctx);
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int UDPC_set_accept_new_connections(UDPC_HContext ctx, int isAccepting);
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int UDPC_drop_connection(UDPC_HContext ctx, UDPC_ConnectionId connectionId, bool dropAllWithAddr);
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int UDPC_has_connection(UDPC_HContext ctx, UDPC_ConnectionId connectionId);
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UDPC_ConnectionId* UDPC_get_list_connected(UDPC_HContext ctx, unsigned int *size);
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void UDPC_free_list_connected(UDPC_ConnectionId *list);
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uint32_t UDPC_set_protocol_id(UDPC_HContext ctx, uint32_t id);
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UDPC_LoggingType UDPC_set_logging_type(UDPC_HContext ctx, UDPC_LoggingType loggingType);
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UDPC_PacketInfo UDPC_get_received(UDPC_HContext ctx, unsigned long *remaining);
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const char *UDPC_atostr_cid(UDPC_HContext ctx, UDPC_ConnectionId connectionId);
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const char *UDPC_atostr(UDPC_HContext ctx, UDPC_IPV6_ADDR_TYPE addr);
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/// addrStr must be a valid ipv6 address or a valid ipv4 address
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UDPC_IPV6_ADDR_TYPE UDPC_strtoa(const char *addrStr);
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UDPC_IPV6_ADDR_TYPE UDPC_strtoa_link(const char *addrStr, uint32_t *linkId_out);
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#ifdef __cplusplus
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}
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#endif
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#endif
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